Player Matchup

Izanami
Izanami
HORT_On_Fire-_-
Izanami
Level 109
God Stats
1W - 1L
1,766 SR
Queue Stats
267W - 265L
1,488 Elo+
Solo
Hun Batz
Hun Batz
MAD-MD7
Hun Batz
Level 121
God Stats
2W - 1L
1,758 SR
Queue Stats
219W - 248L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
iDettol__
Baron Samedi
Level 158
God Stats
16W - 15L
1,626 SR
Queue Stats
454W - 503L
1,542 Elo+
Party 1
Poseidon
Poseidon
吾好舟不用楫
Poseidon
Level 178
God Stats
46W - 48L
1,460 SR
Queue Stats
243W - 230L
1,505 Elo+
Solo
Atlas
Atlas
看似简单
Atlas
Level 82
God Stats
0W - 2L
1,501 SR
Queue Stats
158W - 150L
1,521 Elo+
Solo
Team Averages
Level 130
1,622 SR
1,513 Elo+

VS

Team Averages
Level 114
1,528 SR
1,485 Elo+
Loki
Loki
Darkos29
Loki
Level 153
God Stats
2W - 2L
1,282 SR
Queue Stats
163W - 120L
1,557 Elo+
Solo
Thor
Thor
RmYsirjaillll
Thor
Level 67
God Stats
4W - 3L
1,486 SR
Queue Stats
73W - 65L
1,577 Elo+
Solo
Vulcan
Vulcan
TinoGranPepino
Vulcan
Level 85
God Stats
17W - 24L
1,367 SR
Queue Stats
195W - 197L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
XX_PRoGamer_Loko
Sun Wukong
Level 148
God Stats
5W - 0L
1,872 SR
Queue Stats
716W - 716L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
luissunwater
Zhong Kui
Level 116
God Stats
42W - 27L
1,635 SR
Queue Stats
308W - 312L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,585
508
2,754
7,553
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
MAD-MD7
Hun Batz
10
2 / 2 / 1
5,672
516
2,477
7,141
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
iDettol__
Baron Samedi
11
2 / 2 / 1
5,694
518
3,406
5,541
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
5,479
498
4,601
7,544
2,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 0
5,800
527
4,368
9,825
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 1 / 1
6,665
606
4,901
7,208
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 2
5,583
508
2,180
7,012
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 0
5,808
528
3,884
3,314
995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XX_PRoGamer_Loko
Sun Wukong
11
0 / 2 / 0
5,814
529
5,195
9,324
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
luissunwater
Zhong Kui
11
2 / 3 / 1
6,186
562
8,498
7,095
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
7
7
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
1
3.5
L
0
2
3
0.75
L
Hun Batz
MAD-MD7
Hun Batz
2
2
1
1.25
W
1
1
2
2
W
1
0
0
1
W
Sun Wukong
XX_PRoGamer_Loko
Sun Wukong
0
2
0
0
L
Baron Samedi
iDettol__
Baron Samedi
2
2
1
1.25
W
Zhong Kui
luissunwater
Zhong Kui
2
3
1
0.83
L
0
0
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,606
Damage
24,658
37,604
Taken
33,953
15,967
Mitigated
16,007
11,555
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,901
1,344
0
947
7,208
2,129
0
3,802
3,406
0
51,040
L
2,754
2,124
0
2,917
7,553
2,530
0
4,944
2,609
0
42,154
L
Hun Batz
MAD-MD7
Hun Batz
2,477
342
0
818
7,141
2,617
0
161
6,980
0
42,691
W
2,180
271
0
728
7,012
1,914
0
440
6,572
0
35,448
W
3,884
68
0
0
3,314
995
0
1,892
1,422
33,976
947
W
Sun Wukong
XX_PRoGamer_Loko
Sun Wukong
5,195
615
0
1,254
9,324
6,302
0
4,287
5,037
0
40,185
L
Baron Samedi
iDettol__
Baron Samedi
3,406
293
113
1,591
5,541
2,326
0
1,277
4,264
36,700
0
W
Zhong Kui
luissunwater
Zhong Kui
8,498
2,824
0
2,012
7,095
4,667
882
1,714
5,381
38,987
6,045
L
4,601
890
0
3,600
7,544
2,346
0
410
7,134
36,809
750
L
4,368
1,373
0
2,516
9,825
6,148
0
4,871
4,954
15,955
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
30,056
306
Minions Killed
339
0
Camps Cleared
0
1,060,712
Distance Traveled
1,159,150
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,665
606
92
8
0
248,456
0
L
Izanami
5,585
508
89
8
0
182,101
0
L
Hun Batz
5,672
516
71
6
0
250,727
1
W
Thor
5,583
508
55
5
0
231,105
0
W
Vulcan
5,808
528
50
5
0
259,967
4
W
Sun Wukong
5,814
529
63
6
0
229,697
0
L
Baron Samedi
5,694
518
69
6
0
193,481
2
W
Zhong Kui
6,186
562
79
7
0
189,925
0
L
Poseidon
5,479
498
64
6
0
213,270
2
L
Atlas
5,800
527
13
1
0
221,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role