Player Matchup

Thor
Thor
Bronze IV
ElectroScorpion
Thor
Bronze IV
Level 136
God Stats
0W - 1L
1,633 SR
Queue Stats
14W - 24L
1,397 MMR
Solo
Skadi
Skadi
Bronze V
Nasdrin
Skadi
Bronze V
Level 81
God Stats
0W - 1L
1,375 SR
Queue Stats
3W - 11L
1,284 MMR
Party 1
Ravana
Ravana
Gold IV
OzzyEDP
Ravana
Gold IV
Level 97
God Stats
3W - 2L
1,503 SR
Queue Stats
279W - 278L
1,401 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
booteemonster
Cthulhu
Bronze IV
Level 82
God Stats
0W - 4L
1,539 SR
Queue Stats
3W - 12L
1,285 MMR
Party 1
Chang'e
Chang'e
Bronze III
iiBunnie
Chang'e
Bronze III
Level 207
God Stats
12W - 10L
1,598 SR
Queue Stats
53W - 63L
1,392 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,530 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,658 SR
1,378 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
Fernact
Morgan Le Fay
Silver II
Level 119
God Stats
4W - 5L
1,488 SR
Queue Stats
10W - 13L
1,571 MMR
Party 2
Nike
Nike
Gold V
ItsDreYooo
Nike
Gold V
Level 149
God Stats
12W - 5L
2,005 SR
Queue Stats
166W - 179L
1,330 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
JATA187556
Gilgamesh
Silver I
Level 139
God Stats
5W - 3L
1,516 SR
Queue Stats
43W - 51L
1,283 MMR
Party 2
Medusa
Medusa
Gold V
SpeedyOrca58605
Medusa
Gold V
Level 101
God Stats
40W - 47L
1,530 SR
Queue Stats
413W - 410L
1,377 MMR
Solo
Ganesha
Ganesha
Gold V
xLegendary35
Ganesha
Gold V
Level 158
God Stats
8W - 2L
1,751 SR
Queue Stats
40W - 47L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,494
449
2,384
8,404
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Nasdrin
Skadi
8
0 / 4 / 0
4,686
469
3,444
6,368
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
OzzyEDP
Ravana
9
1 / 2 / 0
5,023
502
3,946
6,583
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
8
0 / 3 / 0
4,563
456
3,627
8,489
2,958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
iiBunnie
Chang'e
9
0 / 1 / 1
4,947
495
2,655
6,281
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HorusThanatosLancelotJanus

VS

Bans
BacchusAresAtlasPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fernact
Morgan Le Fay
9
1 / 0 / 2
5,126
513
4,369
3,763
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 0 / 0
7,122
712
4,512
5,521
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
JATA187556
Gilgamesh
9
2 / 1 / 4
5,241
524
4,389
7,760
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 1
6,784
678
6,968
5,089
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
xLegendary35
Ganesha
9
0 / 0 / 3
5,794
579
3,809
5,896
3,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Morgan Le Fay
Fernact
Morgan Le Fay
1
0
2
2
W
3
0
0
3
W
Gilgamesh
JATA187556
Gilgamesh
2
1
4
4
L
Skadi
Nasdrin
Skadi
0
4
0
0
L
Ravana
OzzyEDP
Ravana
1
2
0
0.5
W
6
0
1
6.5
L
Cthulhu
0
3
0
0
L
Chang'e
iiBunnie
Chang'e
0
1
1
0.5
W
Ganesha
xLegendary35
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,056
Damage
24,047
36,125
Taken
28,029
12,015
Mitigated
13,559
11,583
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,384
588
0
2,663
8,404
2,019
0
818
7,465
0
21,218
W
Morgan Le Fay
Fernact
Morgan Le Fay
4,369
184
0
1,330
3,763
1,092
47
1,413
2,350
29,499
0
W
4,512
549
0
748
5,521
3,748
0
0
5,521
0
49,586
W
Gilgamesh
JATA187556
Gilgamesh
4,389
1,620
0
2,228
7,760
3,410
0
1,212
6,548
0
29,450
L
Skadi
Nasdrin
Skadi
3,444
1,011
0
548
6,368
1,404
0
267
6,065
0
28,632
L
Ravana
OzzyEDP
Ravana
3,946
813
0
1,776
6,583
3,932
0
62
6,429
0
27,541
W
6,968
2,566
0
1,532
5,089
1,739
0
684
4,405
0
50,254
L
Cthulhu
3,627
488
67
2,550
8,489
2,958
0
4,112
4,278
18,383
0
L
Chang'e
iiBunnie
Chang'e
2,655
197
480
3,499
6,281
1,702
0
2,522
3,728
33,258
1,272
W
Ganesha
xLegendary35
Ganesha
3,809
138
0
2,065
5,896
3,570
0
2,831
3,065
16,018
1,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
30,067
237
Minions Killed
306
0
Camps Cleared
0
1,054,683
Distance Traveled
1,073,240
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,494
449
42
4
0
230,784
0
W
Morgan Le Fay
5,126
513
52
5
0
231,786
0
W
Nike
7,122
712
100
10
0
197,404
6
W
Gilgamesh
5,241
524
54
5
0
235,663
0
L
Skadi
4,686
469
47
5
0
185,326
0
L
Ravana
5,023
502
47
5
0
208,848
0
W
Medusa
6,784
678
99
10
0
203,783
2
L
Cthulhu
4,563
456
30
3
0
218,629
3
L
Chang'e
4,947
495
71
7
0
211,096
2
W
Ganesha
5,794
579
1
0
0
204,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role