Player Matchup

Martichoras
Martichoras
Annezcua
Martichoras
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 273L
1,429 Elo+
Solo
Arachne
Arachne
CoClown09_
Arachne
Level 59
God Stats
23W - 18L
1,664 SR
Queue Stats
76W - 68L
1,537 Elo+
Party 2
Fafnir
Fafnir
TheDevilHIM
Fafnir
Level 126
God Stats
3W - 3L
1,828 SR
Queue Stats
25W - 28L
1,528 Elo+
Party 2
Tiamat
Tiamat
poundzy
Tiamat
Level 171
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 174L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
tealnoisy
Cthulhu
Level 108
God Stats
17W - 11L
1,706 SR
Queue Stats
204W - 199L
1,511 Elo+
Solo
Team Averages
Level 124
1,640 SR
1,508 Elo+

VS

Team Averages
Level 124
1,551 SR
1,475 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RekiazAFK
Medusa
Level 127
God Stats
8W - 16L
1,495 SR
Queue Stats
234W - 223L
1,495 Elo+
Solo
Zeus
Zeus
ToastedCutlery
Zeus
Level 174
God Stats
9W - 1L
1,763 SR
Queue Stats
150W - 125L
1,498 Elo+
Party 1
Arachne
Arachne
Uthaesson
Arachne
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Annezcua
Martichoras
2
0 / 1 / 0
2,571
514
489
956
243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
CoClown09_
Arachne
7
1 / 1 / 0
3,490
698
1,426
2,542
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fafnir
6
0 / 0 / 0
3,133
627
499
2,456
1,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
poundzy
Tiamat
7
0 / 1 / 0
3,290
658
483
2,670
827
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
tealnoisy
Cthulhu
6
0 / 1 / 1
3,636
727
2,625
4,525
1,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 2
3,764
753
1,458
2,477
1,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
 
Nike
6
1 / 1 / 0
3,436
687
2,960
5,189
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
RekiazAFK
Medusa
6
2 / 0 / 0
3,746
749
1,343
1,915
441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,071
814
1,481
1,593
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Uthaesson
Arachne
6
0 / 0 / 1
3,184
637
197
3,115
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
W
Nike
 
Nike
1
1
0
1
L
Martichoras
Annezcua
Martichoras
0
1
0
0
L
Arachne
CoClown09_
Arachne
1
1
0
1
W
Medusa
RekiazAFK
Medusa
2
0
0
2
L
Fafnir
0
0
0
0
W
1
0
0
1
W
Arachne
Uthaesson
Arachne
0
0
1
0.5
L
Tiamat
poundzy
Tiamat
0
1
0
0
L
Cthulhu
tealnoisy
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,522
Damage
7,439
13,149
Taken
14,289
5,107
Mitigated
5,170
4,901
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,458
639
0
1,123
2,477
1,657
0
261
2,216
8,927
0
W
Nike
 
Nike
2,960
556
0
1,143
5,189
1,764
0
2,471
2,718
776
16,051
L
Martichoras
Annezcua
Martichoras
489
423
0
115
956
243
0
441
515
0
3,857
L
Arachne
CoClown09_
Arachne
1,426
1,171
0
1,449
2,542
604
0
47
2,495
0
14,597
W
Medusa
RekiazAFK
Medusa
1,343
398
0
843
1,915
441
0
238
1,677
0
17,673
L
Fafnir
499
165
0
910
2,456
1,595
0
970
1,486
7,585
0
W
1,481
76
0
875
1,593
376
0
483
1,110
22,382
1,026
W
Arachne
Uthaesson
Arachne
197
197
0
743
3,115
932
0
0
3,115
0
17,785
L
Tiamat
poundzy
Tiamat
483
10
0
941
2,670
827
0
1,250
1,210
14,432
0
L
Cthulhu
tealnoisy
Cthulhu
2,625
539
42
1,444
4,525
1,838
0
251
4,274
17,801
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,120
Gold Earned
18,201
116
Minions Killed
159
0
Camps Cleared
0
414,693
Distance Traveled
530,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,764
753
14
3
0
92,858
0
W
Nike
3,436
687
26
5
0
113,532
0
L
Martichoras
2,571
514
9
2
0
22,552
0
L
Arachne
3,490
698
34
7
0
114,857
0
W
Medusa
3,746
749
31
6
0
89,883
0
L
Fafnir
3,133
627
10
2
0
71,605
0
W
Zeus
4,071
814
56
11
0
101,923
0
W
Arachne
3,184
637
32
6
0
131,948
0
L
Tiamat
3,290
658
33
7
0
100,223
0
L
Cthulhu
3,636
727
30
6
0
105,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role