Player Matchup

Zhong Kui
Zhong Kui
Ahuerta 17
Zhong Kui
Level 69
God Stats
154W - 111L
1,600 SR
Queue Stats
179W - 150L
1,487 Elo+
Party 1
Bacchus
Bacchus
NTN SUPER YAYO
Bacchus
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NTN Super R2D2
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 340L
1,453 Elo+
Party 1
Medusa
Medusa
Potius
Medusa
Level 103
God Stats
62W - 74L
1,516 SR
Queue Stats
357W - 350L
1,405 Elo+
Solo
Lancelot
Lancelot
olufidongard
Lancelot
Level 40
God Stats
3W - 2L
1,432 SR
Queue Stats
81W - 105L
1,392 Elo+
Solo
Team Averages
Level 63
1,510 SR
1,448 Elo+

VS

Team Averages
Level 100
1,522 SR
1,419 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AD903
Ares
Level 106
God Stats
115W - 138L
1,537 SR
Queue Stats
316W - 331L
1,474 Elo+
Solo
Ah Puch
Ah Puch
PrideSuperbia
Ah Puch
Level 114
God Stats
1W - 1L
1,577 SR
Queue Stats
11W - 19L
1,316 Elo+
Solo
Ne Zha
Ne Zha
doomislove
Ne Zha
Level 120
God Stats
6W - 5L
1,621 SR
Queue Stats
278W - 274L
1,451 Elo+
Solo
Skadi
Skadi
lilldannyy
Skadi
Level 96
God Stats
3W - 2L
1,378 SR
Queue Stats
31W - 38L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahuerta 17
Zhong Kui
8
0 / 5 / 0
4,594
459
1,506
6,908
4,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
2 / 3 / 0
5,181
518
4,048
5,852
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 1
4,598
460
4,956
6,589
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Potius
Medusa
8
0 / 4 / 0
4,568
457
4,414
6,966
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
olufidongard
Lancelot
8
0 / 3 / 0
4,480
448
2,149
7,028
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
9 / 0 / 0
7,429
743
8,464
7,152
5,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
AD903
Ares
11
2 / 1 / 3
6,167
617
2,934
9,016
5,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
10
3 / 0 / 2
6,442
644
3,801
3,203
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
doomislove
Ne Zha
12
2 / 0 / 4
6,412
641
3,251
7,682
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
11
4 / 1 / 2
6,089
609
4,590
5,167
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
20
20
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
0
0
9
W
Ares
AD903
Ares
2
1
3
3.5
L
Zhong Kui
Ahuerta 17
Zhong Kui
0
5
0
0
L
2
3
0
0.67
L
0
5
1
0.1
L
Medusa
Potius
Medusa
0
4
0
0
W
Ah Puch
3
0
2
4
W
Ne Zha
doomislove
Ne Zha
2
0
4
4
W
Skadi
4
1
2
5
L
Lancelot
olufidongard
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
23,040
33,343
Taken
32,220
15,496
Mitigated
15,353
7,143
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,464
1,215
0
3,839
7,152
5,186
0
3,211
3,515
42,743
2,380
W
Ares
AD903
Ares
2,934
315
1,191
1,213
9,016
5,236
366
2,240
6,718
27,109
0
L
Zhong Kui
Ahuerta 17
Zhong Kui
1,506
131
0
1,434
6,908
4,572
0
3,465
3,443
23,863
634
L
4,048
600
0
1,245
5,852
4,610
0
2,295
3,557
12,341
0
L
4,956
1,336
0
1,860
6,589
1,985
0
4,451
2,138
23,555
283
L
Medusa
Potius
Medusa
4,414
1,774
0
1,758
6,966
1,935
0
1,951
5,015
0
30,324
W
Ah Puch
3,801
69
0
856
3,203
957
0
1,374
1,771
36,215
641
W
Ne Zha
doomislove
Ne Zha
3,251
576
0
5,229
7,682
2,382
0
1,352
6,243
0
46,377
W
Skadi
4,590
1,550
0
206
5,167
1,592
647
1,491
3,618
0
41,221
L
Lancelot
olufidongard
Lancelot
2,149
471
0
846
7,028
2,394
0
2,685
4,343
0
26,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
32,539
189
Minions Killed
327
0
Camps Cleared
0
896,774
Distance Traveled
963,742
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,429
743
70
7
0
156,135
0
W
Ares
6,167
617
44
4
0
184,647
0
L
Zhong Kui
4,594
459
54
5
0
149,696
0
L
Bacchus
5,181
518
8
1
0
192,001
1
L
Nu Wa
4,598
460
30
3
0
160,609
0
L
Medusa
4,568
457
54
5
0
165,039
0
W
Ah Puch
6,442
644
51
5
0
194,621
0
W
Ne Zha
6,412
641
91
9
0
228,909
0
W
Skadi
6,089
609
71
7
0
199,430
0
L
Lancelot
4,480
448
43
4
0
229,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role