Player Matchup

Fenrir
Fenrir
CptZeus229
Fenrir
Level 44
God Stats
12W - 20L
1,365 SR
Queue Stats
68W - 93L
1,375 Elo+
Party 1
Merlin
Merlin
Fréshx
Merlin
Level 44
God Stats
13W - 6L
1,728 SR
Queue Stats
52W - 50L
1,485 Elo+
Party 1
Medusa
Medusa
GGYella
Medusa
Level 87
God Stats
7W - 7L
1,624 SR
Queue Stats
384W - 371L
1,520 Elo+
Party 4
Aphrodite
Aphrodite
Luciiellle
Aphrodite
Level 12
God Stats
1W - 4L
1,486 SR
Queue Stats
4W - 15L
1,184 Elo+
Party 1
Hercules
Hercules
WhoGotDaChronic
Hercules
Level 24
God Stats
3W - 2L
1,833 SR
Queue Stats
131W - 109L
1,418 Elo+
Party 4
Team Averages
Level 42
1,607 SR
1,396 Elo+

VS

Team Averages
Level 92
1,489 SR
1,479 Elo+
Ymir
Ymir
CptMclachlan
Ymir
Level 48
God Stats
11W - 10L
1,548 SR
Queue Stats
73W - 70L
1,504 Elo+
Party 3
Arachne
Arachne
Flubinho
Arachne
Level 140
God Stats
13W - 11L
1,312 SR
Queue Stats
124W - 128L
1,507 Elo+
Party 3
Cernunnos
Cernunnos
RasCali
Cernunnos
Level 102
God Stats
8W - 5L
1,502 SR
Queue Stats
101W - 104L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
lAmB0red
Cthulhu
Level 25
God Stats
29W - 23L
1,528 SR
Queue Stats
61W - 72L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
xCarus0
Nu Wa
Level 147
God Stats
8W - 8L
1,553 SR
Queue Stats
25W - 20L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CptZeus229
Fenrir
12
0 / 6 / 3
7,212
401
6,186
17,100
9,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
Fréshx
Merlin
14
0 / 4 / 1
7,735
430
6,577
11,805
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GGYella
Medusa
15
4 / 1 / 0
8,464
470
11,490
9,101
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Luciiellle
Aphrodite
11
0 / 4 / 4
7,479
416
2,133
11,320
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
13
1 / 1 / 0
8,000
444
4,300
14,441
10,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,550
475
5,319
13,579
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Flubinho
Arachne
18
11 / 0 / 2
10,864
604
14,158
17,160
8,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
RasCali
Cernunnos
16
3 / 1 / 3
9,492
527
8,948
9,550
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
lAmB0red
Cthulhu
15
1 / 1 / 8
9,630
535
7,367
9,437
8,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
xCarus0
Nu Wa
16
0 / 1 / 2
9,850
547
9,887
5,037
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
16
16
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Fenrir
CptZeus229
Fenrir
0
6
3
0.25
W
Arachne
Flubinho
Arachne
11
0
2
12
L
Merlin
Fréshx
Merlin
0
4
1
0.13
L
Medusa
GGYella
Medusa
4
1
0
4
L
Aphrodite
Luciiellle
Aphrodite
0
4
4
0.5
W
Cernunnos
RasCali
Cernunnos
3
1
3
4.5
L
Hercules
1
1
0
1
W
Cthulhu
lAmB0red
Cthulhu
1
1
8
5
W
Nu Wa
xCarus0
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,686
Damage
45,679
63,767
Taken
54,763
36,439
Mitigated
35,346
15,820
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,319
251
0
2,246
13,579
12,652
0
2,052
11,527
30,877
559
L
Fenrir
CptZeus229
Fenrir
6,186
1,738
0
5,296
17,100
9,256
0
3,008
14,092
0
53,075
W
Arachne
Flubinho
Arachne
14,158
10,473
0
5,702
17,160
8,225
0
2,150
15,010
0
101,828
L
Merlin
Fréshx
Merlin
6,577
256
0
660
11,805
2,776
0
6,229
5,576
74,924
0
L
Medusa
GGYella
Medusa
11,490
2,584
0
2,510
9,101
3,147
0
1,228
7,873
0
77,159
L
Aphrodite
Luciiellle
Aphrodite
2,133
63
1,626
2,102
11,320
10,355
0
3,817
7,503
9,510
0
W
Cernunnos
RasCali
Cernunnos
8,948
3,996
0
3,446
9,550
4,030
617
1,093
8,457
0
84,239
L
Hercules
4,300
1,333
0
3,626
14,441
10,905
0
7,561
6,880
0
43,344
W
Cthulhu
lAmB0red
Cthulhu
7,367
945
751
2,838
9,437
8,917
180
648
8,789
56,888
3,618
W
Nu Wa
xCarus0
Nu Wa
9,887
4,005
64
855
5,037
1,522
615
2,767
2,270
68,413
2,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
48,386
452
Minions Killed
565
0
Camps Cleared
0
1,628,510
Distance Traveled
1,680,555
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,550
475
38
2
0
344,047
8
L
Fenrir
7,212
401
93
5
0
324,764
0
W
Arachne
10,864
604
139
8
0
375,486
0
L
Merlin
7,735
430
128
7
0
316,708
0
L
Medusa
8,464
470
114
6
0
371,381
0
L
Aphrodite
7,479
416
28
2
0
322,152
0
W
Cernunnos
9,492
527
144
8
0
333,200
5
L
Hercules
8,000
444
89
5
0
293,505
3
W
Cthulhu
9,630
535
112
6
0
315,849
0
W
Nu Wa
9,850
547
132
7
0
311,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role