Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
OvenOfOblivion
Geb
Level 196
God Stats
0W - 1L
1,559 SR
Queue Stats
18W - 16L
1,529 Elo+
Party 1
Nox
Nox
TooStonedTBH
Nox
Level 128
God Stats
0W - 3L
1,548 SR
Queue Stats
2W - 7L
1,476 Elo+
Party 1
Artemis
Artemis
privatedonut186
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,435 Elo+
Party 1
Shiva
Shiva
sergentskittles
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,431 Elo+
Party 1
Team Averages
Level 135
1,521 SR
1,474 Elo+

VS

Team Averages
Level 109
1,500 SR
1,433 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
KadiLover
Zhong Kui
Level 63
God Stats
5W - 3L
1,314 SR
Queue Stats
155W - 156L
1,454 Elo+
Solo
Chiron
Chiron
Sixxy76
Chiron
Level 156
God Stats
17W - 15L
1,581 SR
Queue Stats
68W - 77L
1,452 Elo+
Party 2
Maui
Maui
SurvivalAtStake
Maui
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,325 Elo+
Party 2
Mulan
Mulan
TheMaestro895
Mulan
Level 126
God Stats
51W - 42L
1,607 SR
Queue Stats
525W - 466L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 2 / 0
5,558
556
2,082
7,440
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 1
4,775
478
3,910
6,773
3,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 0
5,399
540
489
2,396
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,491
449
1,478
5,068
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,562
456
4,606
10,926
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 2 / 1
5,032
503
1,718
6,755
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Zhong Kui
KadiLover
Zhong Kui
11
2 / 0 / 1
6,411
641
1,203
2,825
2,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
Sixxy76
Chiron
11
1 / 1 / 4
6,141
614
2,850
5,186
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
4 / 0 / 0
5,359
536
2,089
5,516
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
5 / 1 / 0
6,806
681
9,755
11,051
7,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
14
15
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
0
1
W
Jormungandr
 
Jormungandr
2
2
1
1.25
W
Zhong Kui
KadiLover
Zhong Kui
2
0
1
2.5
L
1
2
1
0.75
W
Chiron
Sixxy76
Chiron
1
1
4
3
W
4
0
0
4
W
5
1
0
5
L
0
1
0
0
L
0
4
1
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
17,615
32,603
Taken
31,333
13,999
Mitigated
16,335
6,901
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,082
522
0
4,757
7,440
2,141
0
1,667
5,745
0
38,558
W
Jormungandr
 
Jormungandr
1,718
308
0
2,148
6,755
2,591
0
440
6,282
31,665
0
W
Zhong Kui
KadiLover
Zhong Kui
1,203
361
0
2,379
2,825
2,003
0
374
2,451
43,485
1,591
L
3,910
256
0
906
6,773
3,209
0
681
6,002
18,612
0
W
Chiron
Sixxy76
Chiron
2,850
1,024
468
1,520
5,186
1,568
0
1,800
3,257
0
48,289
W
2,089
385
0
1,234
5,516
2,780
81
1,053
4,283
18,862
0
W
9,755
1,278
0
4,148
11,051
7,393
35
1,120
9,788
0
47,154
L
489
69
0
331
2,396
698
0
1,028
1,332
34,395
780
L
1,478
860
0
460
5,068
1,422
0
862
4,143
0
16,891
L
4,606
797
0
447
10,926
6,529
0
481
10,371
0
23,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
29,749
240
Minions Killed
333
0
Camps Cleared
0
975,645
Distance Traveled
956,353
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,558
556
78
8
0
227,391
0
W
Jormungandr
5,032
503
47
5
0
211,460
0
W
Zhong Kui
6,411
641
100
10
0
188,925
0
L
Geb
4,775
478
23
2
0
209,230
0
W
Chiron
6,141
614
84
8
0
174,780
0
W
Maui
5,359
536
31
3
0
196,587
3
W
Mulan
6,806
681
71
7
0
184,601
2
L
Nox
5,399
540
68
7
0
181,838
0
L
Artemis
4,491
449
33
3
0
169,407
0
L
Shiva
4,562
456
38
4
0
187,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role