Player Matchup

Apollo
Apollo
GeorgeLucas20
Apollo
Level 112
God Stats
0W - 2L
1,603 SR
Queue Stats
53W - 64L
1,425 Elo+
Party 2
Ravana
Ravana
Georgebuscus
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,366 Elo+
Party 2
Achilles
Achilles
Ivywind
Achilles
Level 89
God Stats
12W - 28L
1,447 SR
Queue Stats
33W - 49L
1,438 Elo+
Party 2
Surtr
Surtr
SmithyK2002
Surtr
Level 156
God Stats
27W - 25L
1,505 SR
Queue Stats
362W - 364L
1,485 Elo+
Solo
Scylla
Scylla
froop2
Scylla
Level 121
God Stats
1W - 1L
1,830 SR
Queue Stats
52W - 68L
1,450 Elo+
Party 2
Team Averages
Level 121
1,577 SR
1,433 Elo+

VS

Team Averages
Level 112
1,525 SR
1,484 Elo+
Zeus
Zeus
GоdSIаyеr
Zeus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
RaiDenKing012
Ao Kuang
Level 146
God Stats
3W - 1L
1,712 SR
Queue Stats
137W - 164L
1,456 Elo+
Party 1
King Arthur
King Arthur
elanonimo
King Arthur
Level 149
God Stats
23W - 25L
1,570 SR
Queue Stats
323W - 301L
1,547 Elo+
Solo
Khepri
Khepri
fliskis_traskis
Khepri
Level 62
God Stats
1W - 0L
1,384 SR
Queue Stats
114W - 125L
1,431 Elo+
Party 1
Xbalanque
Xbalanque
poepkip-_-
Xbalanque
Level 166
God Stats
6W - 4L
1,459 SR
Queue Stats
362W - 359L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
7,500
500
8,894
12,518
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
13
4 / 5 / 4
7,572
505
6,272
13,120
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
Ivywind
Achilles
13
5 / 2 / 3
7,575
505
9,197
14,846
13,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 0
6,957
464
7,014
12,088
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
froop2
Scylla
12
1 / 5 / 2
6,783
452
4,723
8,975
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,231
549
14,186
8,911
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
RaiDenKing012
Ao Kuang
15
7 / 1 / 4
8,718
581
7,544
13,760
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
elanonimo
King Arthur
16
5 / 1 / 0
9,981
665
8,493
12,451
9,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
0 / 5 / 6
7,542
503
1,991
10,364
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
poepkip-_-
Xbalanque
16
4 / 2 / 1
9,080
605
11,626
12,006
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
14
Kills
20
20
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Ravana
4
5
4
1.2
W
4
5
4
1.2
L
Achilles
Ivywind
Achilles
5
2
3
3.25
W
Ao Kuang
RaiDenKing012
Ao Kuang
7
1
4
9
L
1
4
0
0.25
W
King Arthur
elanonimo
King Arthur
5
1
0
5
W
0
5
6
0.6
L
Scylla
froop2
Scylla
1
5
2
0.4
W
Xbalanque
poepkip-_-
Xbalanque
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
43,840
61,547
Taken
57,492
33,258
Mitigated
30,278
13,573
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,894
4,909
0
4,362
12,518
4,242
0
920
11,598
0
56,315
L
Ravana
6,272
1,507
0
2,819
13,120
4,461
20
7,650
5,470
0
52,575
W
14,186
1,644
0
2,001
8,911
3,037
0
2,625
5,996
59,776
1,191
L
Achilles
Ivywind
Achilles
9,197
1,249
0
2,078
14,846
13,900
0
7,916
6,930
0
32,123
W
Ao Kuang
RaiDenKing012
Ao Kuang
7,544
1,491
0
4,554
13,760
5,817
0
1,530
12,069
54,478
0
L
7,014
2,418
0
4,064
12,088
8,425
0
527
11,561
817
46,006
W
King Arthur
elanonimo
King Arthur
8,493
921
0
4,645
12,451
9,592
0
423
11,434
0
83,872
W
1,991
190
0
1,768
10,364
7,456
0
615
9,379
15,450
0
L
Scylla
froop2
Scylla
4,723
288
0
250
8,975
2,230
0
6,678
2,297
39,984
0
W
Xbalanque
poepkip-_-
Xbalanque
11,626
7,312
0
6,637
12,006
4,376
665
0
11,809
0
84,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,387
Gold Earned
43,552
364
Minions Killed
468
0
Camps Cleared
0
1,466,081
Distance Traveled
1,490,704
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,500
500
87
6
0
273,158
0
L
Ravana
7,572
505
70
5
0
309,204
0
W
Zeus
8,231
549
90
6
0
275,329
4
L
Achilles
7,575
505
42
3
0
331,640
0
W
Ao Kuang
8,718
581
72
5
0
350,559
2
L
Surtr
6,957
464
86
6
0
242,330
4
W
King Arthur
9,981
665
150
10
0
290,119
4
W
Khepri
7,542
503
16
1
0
302,290
2
L
Scylla
6,783
452
79
5
0
309,749
0
W
Xbalanque
9,080
605
140
9
0
272,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role