Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Dkc17GS
Sobek
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 84L
1,554 Elo+
Solo
Thanatos
Thanatos
Doombringer_Lord
Thanatos
Level 68
God Stats
1W - 1L
1,075 SR
Queue Stats
49W - 57L
1,463 Elo+
Party 1
He Bo
He Bo
Emperor21x
He Bo
Level 80
God Stats
2W - 0L
1,568 SR
Queue Stats
113W - 109L
1,534 Elo+
Party 1
Medusa
Medusa
NasumeDC
Medusa
Level 42
God Stats
6W - 11L
1,585 SR
Queue Stats
690W - 698L
1,544 Elo+
Solo
Team Averages
Level 101
1,446 SR
1,519 Elo+

VS

Team Averages
Level 56
1,498 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DontFluffTheTail
Aphrodite
Level 44
God Stats
6W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Thanatos
Thanatos
KnightmareDemon
Thanatos
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 24L
1,705 Elo+
Party 2
Neith
Neith
NEOTOXICO2510
Neith
Level 68
God Stats
14W - 19L
1,492 SR
Queue Stats
211W - 199L
1,514 Elo+
Solo
Thoth
Thoth
canarymane
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
4,869
541
3,514
9,051
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Dkc17GS
Sobek
8
0 / 2 / 3
5,379
598
3,378
6,556
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 3
5,008
556
2,754
7,242
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

He Bo
11
4 / 1 / 0
6,234
693
4,475
4,972
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
NasumeDC
Medusa
10
1 / 0 / 0
5,909
657
2,697
2,904
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 1 / 1
6,701
745
7,140
7,338
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Aphrodite
8
0 / 0 / 4
4,979
553
1,855
5,516
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
11
3 / 2 / 2
5,620
624
3,823
10,454
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 0
4,277
475
2,705
4,501
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
10
1 / 1 / 1
5,511
612
3,086
3,426
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
7
7
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
0
0
L
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
W
Sobek
Dkc17GS
Sobek
0
2
3
0.75
L
Aphrodite
0
0
4
2
W
0
2
3
0.75
W
He Bo
4
1
0
4
L
Thanatos
3
2
2
2
L
1
1
0
1
W
Medusa
NasumeDC
Medusa
1
0
0
1
L
Thoth
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
18,609
30,725
Taken
31,235
14,314
Mitigated
13,068
10,979
Healing
16,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,514
264
0
1,330
9,051
5,700
0
941
8,110
0
32,690
L
Cu Chulainn
 
Cu Chulainn
7,140
1,173
0
2,420
7,338
4,443
0
259
7,035
5,706
48,157
W
Sobek
Dkc17GS
Sobek
3,378
288
0
2,956
6,556
4,352
0
1,923
4,633
13,061
1,031
L
Aphrodite
1,855
908
792
3,650
5,516
3,095
0
1,752
3,650
10,549
0
W
2,754
413
0
4,908
7,242
2,425
0
918
6,324
0
29,615
W
He Bo
4,475
304
0
1,120
4,972
1,059
0
2,098
2,874
31,166
1,157
L
Thanatos
3,823
1,238
0
8,693
10,454
3,352
0
2,154
8,216
0
36,619
L
2,705
1,033
0
1,336
4,501
1,232
0
795
3,706
0
23,157
W
Medusa
NasumeDC
Medusa
2,697
1,046
0
665
2,904
778
711
164
2,740
0
44,522
L
Thoth
3,086
40
0
0
3,426
946
0
2,250
908
35,605
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
27,088
256
Minions Killed
275
0
Camps Cleared
0
996,122
Distance Traveled
883,767
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,869
541
50
6
0
182,373
0
L
Cu Chulainn
6,701
745
93
10
0
179,494
0
W
Sobek
5,379
598
22
2
0
199,487
0
L
Aphrodite
4,979
553
8
1
0
181,178
0
W
Thanatos
5,008
556
51
6
0
225,230
0
W
He Bo
6,234
693
67
7
0
203,164
0
L
Thanatos
5,620
624
66
7
0
195,870
0
L
Neith
4,277
475
48
5
0
151,905
0
W
Medusa
5,909
657
66
7
0
185,868
5
L
Thoth
5,511
612
60
7
0
175,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role