Player Matchup

Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
MoistGuntCrease
Vulcan
Level 28
God Stats
7W - 3L
1,618 SR
Queue Stats
93W - 72L
1,558 Elo+
Party 2
Bacchus
Bacchus
Quickscopes_2eZ
Bacchus
Level 46
God Stats
2W - 1L
1,352 SR
Queue Stats
128W - 134L
1,392 Elo+
Party 4
Erlang Shen
Erlang Shen
SpaghettiP32
Erlang Shen
Level 28
God Stats
1W - 2L
1,696 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 2
Artemis
Artemis
bradleydub
Artemis
Level 36
God Stats
2W - 1L
1,667 SR
Queue Stats
60W - 70L
1,399 Elo+
Party 4
Team Averages
Level 45
1,567 SR
1,423 Elo+

VS

Team Averages
Level 50
1,453 SR
1,478 Elo+
Bakasura
Bakasura
AcroElAjolote
Bakasura
Level 17
God Stats
2W - 1L
1,772 SR
Queue Stats
78W - 71L
1,409 Elo+
Party 3
Ix Chel
Ix Chel
Hermitoli822
Ix Chel
Level 62
God Stats
0W - 6L
1,033 SR
Queue Stats
188W - 186L
1,474 Elo+
Party 3
Ares
Ares
Rayjing27
Ares
Level 76
God Stats
33W - 29L
1,424 SR
Queue Stats
459W - 437L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
Surtor
Guan Yu
Level 28
God Stats
1W - 2L
1,523 SR
Queue Stats
23W - 29L
1,594 Elo+
Party 1
Izanami
Izanami
kamissa
Izanami
Level 69
God Stats
10W - 11L
1,512 SR
Queue Stats
310W - 317L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 0 / 1
7,124
648
4,298
6,908
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
7,252
659
4,950
2,558
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 4
5,990
545
3,347
9,930
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
SpaghettiP32
Erlang Shen
11
3 / 2 / 1
6,990
635
7,120
11,847
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
bradleydub
Artemis
10
1 / 1 / 3
5,952
541
6,468
4,972
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AcroElAjolote
Bakasura
10
4 / 1 / 1
5,946
541
4,705
9,314
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
Hermitoli822
Ix Chel
9
0 / 4 / 0
4,716
429
1,136
4,548
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
0 / 3 / 2
5,308
483
4,350
12,763
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Surtor
Guan Yu
10
0 / 4 / 1
5,710
519
3,525
10,407
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
kamissa
Izanami
10
1 / 1 / 3
5,615
510
4,879
4,739
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
5
6
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
1
6.5
L
Bakasura
AcroElAjolote
Bakasura
4
1
1
4.5
L
Ix Chel
Hermitoli822
Ix Chel
0
4
0
0
W
3
0
2
4
W
0
3
4
0.67
L
Ares
0
3
2
0.33
W
Erlang Shen
SpaghettiP32
Erlang Shen
3
2
1
1.75
L
Guan Yu
Surtor
Guan Yu
0
4
1
0.13
W
Artemis
bradleydub
Artemis
1
1
3
2.5
L
Izanami
kamissa
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
18,595
36,215
Taken
41,771
18,283
Mitigated
22,105
14,476
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,298
950
0
3,356
6,908
1,932
607
815
5,738
0
50,972
L
Bakasura
AcroElAjolote
Bakasura
4,705
3,560
0
2,665
9,314
4,151
0
2,361
6,810
0
23,309
L
Ix Chel
Hermitoli822
Ix Chel
1,136
83
596
690
4,548
1,237
0
1,708
2,714
22,469
515
W
4,950
218
0
740
2,558
758
314
717
1,805
46,179
2,086
W
3,347
315
0
3,579
9,930
6,913
0
1,805
7,596
18,330
1,055
L
Ares
4,350
431
0
3,158
12,763
7,623
0
2,113
10,597
21,120
0
W
Erlang Shen
SpaghettiP32
Erlang Shen
7,120
4,249
0
4,977
11,847
7,512
459
1,175
10,515
0
35,831
L
Guan Yu
Surtor
Guan Yu
3,525
839
68
2,821
10,407
7,040
0
311
10,056
0
26,780
W
Artemis
bradleydub
Artemis
6,468
2,084
0
1,824
4,972
1,168
385
974
3,789
0
34,635
L
Izanami
kamissa
Izanami
4,879
2,629
0
993
4,739
2,054
0
1,320
3,419
0
38,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
27,295
328
Minions Killed
220
0
Camps Cleared
0
1,138,504
Distance Traveled
1,083,447
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,124
648
103
9
0
268,605
0
L
Bakasura
5,946
541
56
5
0
270,161
0
L
Ix Chel
4,716
429
33
3
0
161,024
0
W
Vulcan
7,252
659
89
8
0
232,672
0
W
Bacchus
5,990
545
30
3
0
240,317
2
L
Ares
5,308
483
14
1
0
232,058
3
W
Erlang Shen
6,990
635
58
5
0
205,997
1
L
Guan Yu
5,710
519
46
4
0
200,577
0
W
Artemis
5,952
541
48
4
0
190,913
0
L
Izanami
5,615
510
71
6
0
219,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role