Player Matchup

Cupid
Cupid
Drsakthi
Cupid
Level 68
God Stats
12W - 15L
1,710 SR
Queue Stats
268W - 298L
1,379 Elo+
Solo
Hades
Hades
ShhPow_QaLoser
Hades
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 54L
1,344 Elo+
Solo
Bacchus
Bacchus
Sneaky_Snake_08
Bacchus
Level 84
God Stats
25W - 14L
1,294 SR
Queue Stats
42W - 46L
1,251 Elo+
Party 2
Bastet
Bastet
UGLYASSMFKZ
Bastet
Level 67
God Stats
39W - 37L
1,517 SR
Queue Stats
379W - 400L
1,381 Elo+
Solo
Surtr
Surtr
signasknight
Surtr
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 45L
1,275 Elo+
Party 2
Team Averages
Level 60
1,504 SR
1,326 Elo+

VS

Team Averages
Level 52
1,489 SR
1,305 Elo+
Achilles
Achilles
Time4Smash
Achilles
Level 53
God Stats
1W - 6L
1,500 SR
Queue Stats
174W - 173L
1,444 Elo+
Solo
Lancelot
Lancelot
Wikipedia Finds
Lancelot
Level 83
God Stats
15W - 18L
1,467 SR
Queue Stats
368W - 392L
1,392 Elo+
Solo
Nox
Nox
live4cupid
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,072 Elo+
Party 1
Artemis
Artemis
rubyred_G59
Artemis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 18L
1,213 Elo+
Party 1
Olorun
Olorun
xAvo7277x
Olorun
Level 59
God Stats
134W - 126L
1,477 SR
Queue Stats
138W - 129L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Drsakthi
Cupid
12
1 / 0 / 1
6,568
597
924
2,035
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
6,005
546
2,638
7,566
2,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 0 / 2
6,171
561
3,025
5,846
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
12
4 / 2 / 2
6,383
580
6,087
8,327
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 4
5,756
523
4,550
7,098
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Time4Smash
Achilles
7
0 / 4 / 0
4,684
426
4,523
9,341
8,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
8
1 / 1 / 0
5,186
471
2,760
5,288
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
3,844
349
407
2,279
841
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
rubyred_G59
Artemis
2
0 / 0 / 0
3,701
336
457
947
188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
xAvo7277x
Olorun
9
2 / 5 / 0
5,656
514
5,678
7,519
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
3
4
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
Drsakthi
Cupid
1
0
1
1.5
W
3
1
3
4.5
W
2
0
2
3
L
Achilles
Time4Smash
Achilles
0
4
0
0
W
Bastet
4
2
2
2.5
L
Lancelot
1
1
0
1
L
0
1
0
0
L
Artemis
rubyred_G59
Artemis
0
0
0
0
W
1
1
4
3
L
Olorun
xAvo7277x
Olorun
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,224
Damage
13,825
30,872
Taken
25,374
15,807
Mitigated
13,995
11,299
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Drsakthi
Cupid
924
633
417
1,049
2,035
652
966
328
1,707
0
42,159
W
2,638
397
141
3,081
7,566
2,450
329
2,874
4,692
27,241
0
W
3,025
695
0
2,269
5,846
5,309
235
315
5,531
18,638
0
L
Achilles
Time4Smash
Achilles
4,523
1,738
0
2,542
9,341
8,915
0
1,311
7,655
0
18,990
W
Bastet
6,087
1,805
0
1,894
8,327
3,022
342
1,074
7,253
0
41,227
L
Lancelot
2,760
1,217
0
2,112
5,288
1,679
0
1,149
4,070
0
26,418
L
407
161
0
0
2,279
841
0
1,202
1,077
5,275
0
L
Artemis
rubyred_G59
Artemis
457
112
0
245
947
188
0
434
513
0
1,584
W
4,550
1,708
0
2,448
7,098
4,374
0
1,494
5,604
509
24,202
L
Olorun
xAvo7277x
Olorun
5,678
2,787
240
1,277
7,519
2,372
0
1,764
5,652
35,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
23,071
257
Minions Killed
150
0
Camps Cleared
0
1,018,483
Distance Traveled
818,935
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,568
597
90
8
0
175,821
0
W
Hades
6,005
546
42
4
0
205,323
0
W
Bacchus
6,171
561
13
1
0
184,205
0
L
Achilles
4,684
426
30
3
0
194,681
0
W
Bastet
6,383
580
69
6
0
251,503
0
L
Lancelot
5,186
471
55
5
0
282,860
0
L
Nox
3,844
349
4
0
0
109,599
0
L
Artemis
3,701
336
6
1
0
44,607
0
W
Surtr
5,756
523
43
4
0
201,631
0
L
Olorun
5,656
514
55
5
0
187,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role