Player Matchup

Baron Samedi
Baron Samedi
FeralVtech
Baron Samedi
Level 159
God Stats
3W - 1L
1,603 SR
Queue Stats
102W - 121L
1,473 Elo+
Solo
Charybdis
Charybdis
ItsYaBoyKode
Charybdis
Level 121
God Stats
2W - 2L
1,573 SR
Queue Stats
213W - 213L
1,457 Elo+
Party 2
Bacchus
Bacchus
bbybuns
Bacchus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 92L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
keirark
Sun Wukong
Level 150
God Stats
2W - 0L
1,260 SR
Queue Stats
200W - 191L
1,462 Elo+
Solo
Serqet
Serqet
nacho45905
Serqet
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
108W - 116L
1,427 Elo+
Party 2
Team Averages
Level 120
1,487 SR
1,472 Elo+

VS

Team Averages
Level 140
1,537 SR
1,548 Elo+
Martichoras
Martichoras
BreathingMoon
Martichoras
Level 109
God Stats
1W - 1L
1,819 SR
Queue Stats
70W - 65L
1,555 Elo+
Solo
Nike
Nike
Dura y sucia
Nike
Level 149
God Stats
0W - 1L
1,177 SR
Queue Stats
20W - 28L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
GotSaul
Cthulhu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,542 Elo+
Party 1
Loki
Loki
L3g3ndaryjinx
Loki
Level 130
God Stats
0W - 1L
1,690 SR
Queue Stats
62W - 46L
1,515 Elo+
Solo
Poseidon
Poseidon
Villainzd
Poseidon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FeralVtech
Baron Samedi
16
4 / 1 / 1
9,015
563
8,834
9,026
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
ItsYaBoyKode
Charybdis
16
5 / 1 / 2
9,432
590
8,319
11,910
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
bbybuns
Bacchus
14
4 / 1 / 5
9,019
564
10,834
13,844
16,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
keirark
Sun Wukong
15
0 / 3 / 1
8,522
533
10,720
11,514
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
nacho45905
Serqet
13
4 / 2 / 3
7,370
461
4,185
11,394
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BreathingMoon
Martichoras
13
1 / 6 / 0
7,825
489
7,875
12,120
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 2
8,571
536
5,671
14,900
7,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GotSaul
Cthulhu
13
1 / 1 / 4
8,187
512
5,665
10,461
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 5
7,413
463
6,506
12,710
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Villainzd
Poseidon
14
3 / 5 / 0
8,431
527
10,926
10,219
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
17
Kills
8
8
Deaths
17
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BreathingMoon
Martichoras
1
6
0
0.17
L
2
1
2
3
W
Baron Samedi
FeralVtech
Baron Samedi
4
1
1
4.5
L
Cthulhu
GotSaul
Cthulhu
1
1
4
3
W
Charybdis
ItsYaBoyKode
Charybdis
5
1
2
6
L
1
4
5
0.88
L
Poseidon
Villainzd
Poseidon
3
5
0
0.6
W
Bacchus
bbybuns
Bacchus
4
1
5
6.5
W
Sun Wukong
keirark
Sun Wukong
0
3
1
0.17
W
Serqet
nacho45905
Serqet
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
36,643
57,688
Taken
60,410
38,005
Mitigated
23,749
18,758
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BreathingMoon
Martichoras
7,875
2,537
0
1,849
12,120
3,836
0
2,403
9,717
0
65,139
L
5,671
414
0
1,727
14,900
7,980
0
0
13,767
0
67,307
W
Baron Samedi
FeralVtech
Baron Samedi
8,834
830
352
3,282
9,026
3,906
0
4,875
4,151
78,729
0
L
Cthulhu
GotSaul
Cthulhu
5,665
848
2,804
2,421
10,461
5,502
0
5,356
4,864
32,321
0
W
Charybdis
ItsYaBoyKode
Charybdis
8,319
4,681
0
5,540
11,910
3,963
1,292
1,210
10,700
0
73,866
L
6,506
888
0
3,491
12,710
3,570
0
3,069
8,999
0
54,634
L
Poseidon
Villainzd
Poseidon
10,926
2,003
0
875
10,219
2,861
0
7,783
1,939
63,040
458
W
Bacchus
bbybuns
Bacchus
10,834
1,336
0
3,655
13,844
16,818
0
7,435
6,409
42,929
1,583
W
Sun Wukong
keirark
Sun Wukong
10,720
1,100
0
3,927
11,514
8,323
0
0
11,514
0
69,423
W
Serqet
nacho45905
Serqet
4,185
420
0
2,002
11,394
4,995
0
3,063
8,331
0
38,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
40,427
530
Minions Killed
502
0
Camps Cleared
0
1,680,429
Distance Traveled
1,563,991
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,825
489
123
8
0
271,725
0
L
Nike
8,571
536
124
8
0
277,803
3
W
Baron Samedi
9,015
563
162
10
0
313,343
3
L
Cthulhu
8,187
512
66
4
0
335,154
2
W
Charybdis
9,432
590
136
9
0
304,474
2
L
Loki
7,413
463
82
5
0
367,751
0
L
Poseidon
8,431
527
107
7
0
311,558
7
W
Bacchus
9,019
564
51
3
0
350,532
0
W
Sun Wukong
8,522
533
116
7
0
329,102
3
W
Serqet
7,370
461
65
4
0
382,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role