Player Matchup

Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold III
jpmtjpmt
Hun Batz
Gold III
Level 109
God Stats
1W - 1L
1,699 SR
Queue Stats
47W - 42L
1,575 MMR
Solo
Anhur
Anhur
Diamond II
tïncho
Anhur
Diamond II
Level 158
God Stats
6W - 6L
1,579 SR
Queue Stats
56W - 43L
2,384 MMR
Party 1
Neith
Neith
Diamond IV
Ácee
Neith
Diamond IV
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 163L
2,198 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,556 SR
1,831 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 186
1,626 SR
1,892 MMR
Zhong Kui
Zhong Kui
Diamond II
 
Zhong Kui
Diamond II
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
LosBukis
Jormungandr
Platinum IV
Level 158
God Stats
94W - 57L
1,704 SR
Queue Stats
349W - 331L
1,502 MMR
Solo
Rama
Rama
Platinum V
PlantyLaMaceta
Rama
Platinum V
Level 172
God Stats
11W - 1L
1,897 SR
Queue Stats
50W - 34L
1,597 MMR
Solo
Bake Kujira
Bake Kujira
Grandmaster
Speczera
Bake Kujira
Grandmaster
Level 153
God Stats
12W - 13L
1,527 SR
Queue Stats
511W - 445L
3,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 2 / 0
3,872
774
2,697
3,869
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
 
Tiamat
5
0 / 0 / 0
3,126
625
743
1,078
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
jpmtjpmt
Hun Batz
7
0 / 0 / 0
3,489
698
1,015
3,214
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
tïncho
Anhur
6
0 / 1 / 2
3,568
714
2,287
3,533
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Ácee
Neith
7
2 / 1 / 0
3,810
762
3,581
3,084
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebSusanoVulcan

VS

Bans
CthulhuBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 0 / 0
4,079
816
1,416
2,655
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
 
Ravana
7
1 / 0 / 3
3,909
782
2,060
1,368
442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
LosBukis
Jormungandr
7
2 / 1 / 0
4,056
811
1,991
4,746
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 0
3,489
698
1,456
2,402
381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Speczera
Bake Kujira
7
1 / 1 / 1
3,824
765
2,429
5,242
2,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
0
0.5
L
Tiamat
 
Tiamat
0
0
0
0
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Ravana
 
Ravana
1
0
3
2.5
W
Jormungandr
LosBukis
Jormungandr
2
1
0
2
W
0
1
0
0
W
Bake Kujira
Speczera
Bake Kujira
1
1
1
1.5
L
Hun Batz
jpmtjpmt
Hun Batz
0
0
0
0
L
Anhur
tïncho
Anhur
0
1
2
1
L
Neith
Ácee
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,323
Damage
9,352
14,778
Taken
16,413
3,778
Mitigated
6,863
6,375
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,697
1,124
0
1,438
3,869
856
0
1,429
2,156
23,488
410
L
Tiamat
 
Tiamat
743
31
0
466
1,078
376
0
409
669
8,796
0
W
Zhong Kui
 
Zhong Kui
1,416
245
0
2,326
2,655
1,681
0
409
2,144
24,815
1,710
W
Ravana
 
Ravana
2,060
536
0
299
1,368
442
0
289
1,045
0
18,313
W
Jormungandr
LosBukis
Jormungandr
1,991
410
0
1,672
4,746
1,466
0
2,600
2,146
16,918
0
W
1,456
1,097
0
1,025
2,402
381
0
0
2,402
0
19,411
W
Bake Kujira
Speczera
Bake Kujira
2,429
800
0
1,769
5,242
2,893
0
0
5,242
11,557
0
L
Hun Batz
jpmtjpmt
Hun Batz
1,015
118
0
1,826
3,214
839
0
1,090
2,074
0
15,176
L
Anhur
tïncho
Anhur
2,287
1,744
0
1,596
3,533
859
0
1,027
2,506
0
17,961
L
Neith
Ácee
Neith
3,581
2,039
0
1,049
3,084
848
0
1,491
1,593
0
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
19,357
165
Minions Killed
199
0
Camps Cleared
0
521,650
Distance Traveled
595,550
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,872
774
41
8
0
111,915
2
L
Tiamat
3,126
625
24
5
0
72,859
0
W
Zhong Kui
4,079
816
54
11
0
119,087
0
W
Ravana
3,909
782
41
8
0
136,950
0
W
Jormungandr
4,056
811
42
8
0
102,569
0
W
Rama
3,489
698
45
9
0
107,298
0
W
Bake Kujira
3,824
765
17
3
0
129,646
0
L
Hun Batz
3,489
698
39
8
0
128,321
0
L
Anhur
3,568
714
26
5
0
104,031
0
L
Neith
3,810
762
35
7
0
104,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role