Player Matchup

Apollo
Apollo
ClemeArm
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,770 Elo+
Party 2
Nu Wa
Nu Wa
JuanMaB178
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,435 Elo+
Solo
Nemesis
Nemesis
Sopaipillas
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,477 Elo+
Party 2
Ra
Ra
Time4Smash
Ra
Level 52
God Stats
0W - 1L
1,294 SR
Queue Stats
7W - 17L
1,292 Elo+
Solo
Bakasura
Bakasura
YokedHyperion21
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,467 Elo+
Party 2
Team Averages
Level 81
1,459 SR
1,488 Elo+

VS

Team Averages
Level 90
1,408 SR
1,453 Elo+
Achilles
Achilles
AeternumInsania
Achilles
Level 83
God Stats
2W - 0L
1,569 SR
Queue Stats
64W - 80L
1,464 Elo+
Solo
Horus
Horus
TanoKillamee
Horus
Level 127
God Stats
1W - 1L
1,261 SR
Queue Stats
107W - 102L
1,453 Elo+
Solo
Ullr
Ullr
TieMeDownNWhipMe
Ullr
Level 87
God Stats
4W - 3L
1,297 SR
Queue Stats
190W - 184L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
greganderson
Cthulhu
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 215L
1,476 Elo+
Party 1
Nut
Nut
skimswareTTV
Nut
Level 88
God Stats
6W - 3L
1,411 SR
Queue Stats
165W - 165L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ClemeArm
Apollo
13
0 / 6 / 6
7,394
739
8,648
11,285
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
15
4 / 4 / 0
7,830
783
9,047
7,873
3,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Sopaipillas
Nemesis
13
2 / 2 / 2
7,274
727
7,487
9,794
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 3
6,651
665
5,257
9,937
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
12
1 / 4 / 4
7,428
743
2,658
8,679
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 2 / 13
9,351
935
8,929
12,704
14,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
0 / 1 / 14
8,087
809
2,347
10,252
5,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

14
3 / 1 / 8
8,638
864
8,314
7,932
2,944
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
greganderson
Cthulhu
16
6 / 3 / 13
9,853
985
13,428
13,718
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 13
9,624
962
11,716
8,120
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
7
Kills
21
21
Deaths
9
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
2
13
5.75
L
Apollo
ClemeArm
Apollo
0
6
6
0.5
L
Nu Wa
4
4
0
1
L
Nemesis
Sopaipillas
Nemesis
2
2
2
1.5
W
0
1
14
7
W
3
1
8
7
L
0
5
3
0.3
L
Bakasura
1
4
4
0.75
W
Cthulhu
greganderson
Cthulhu
6
3
13
4.17
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
44,734
47,568
Taken
52,726
30,116
Mitigated
39,419
14,621
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,929
748
1,401
2,759
12,704
14,669
255
2,263
10,069
0
15,219
L
Apollo
ClemeArm
Apollo
8,648
3,905
461
579
11,285
5,516
0
3,414
7,783
0
17,969
L
Nu Wa
9,047
2,772
192
624
7,873
3,018
0
2,380
5,370
23,164
410
L
Nemesis
Sopaipillas
Nemesis
7,487
2,725
970
2,456
9,794
10,235
0
2,090
7,524
0
8,387
W
2,347
1,294
4,693
4,482
10,252
5,241
640
2,645
7,367
0
7,030
W
8,314
4,275
1,510
2,832
7,932
2,944
1,651
2,626
5,154
0
21,387
L
5,257
173
4,856
3,339
9,937
3,916
0
2,305
7,526
16,571
478
L
Bakasura
2,658
1,414
70
1,074
8,679
7,431
0
1,737
6,660
0
1,956
W
Cthulhu
greganderson
Cthulhu
13,428
343
1,779
2,244
13,718
13,106
87
4,238
8,373
25,196
2,125
W
11,716
4,713
414
1,431
8,120
3,459
1,291
1,871
5,979
0
33,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
45,553
83
Minions Killed
138
0
Camps Cleared
0
824,781
Distance Traveled
935,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,351
935
16
2
0
169,918
0
L
Apollo
7,394
739
28
3
0
159,995
0
L
Nu Wa
7,830
783
21
2
0
148,798
0
L
Nemesis
7,274
727
6
1
0
194,066
0
W
Horus
8,087
809
16
2
0
208,129
0
W
Ullr
8,638
864
28
3
0
194,155
0
L
Ra
6,651
665
23
2
0
153,006
0
L
Bakasura
7,428
743
5
1
0
168,916
0
W
Cthulhu
9,853
985
33
3
0
193,495
0
W
Nut
9,624
962
45
5
0
169,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role