Player Matchup

Sun Wukong
Sun Wukong
OverallElf1236
Sun Wukong
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 59L
1,335 Elo+
Party 2
Bakasura
Bakasura
R6 hitMan8781
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
pebbles134
Baron Samedi
Level 80
God Stats
1W - 3L
1,351 SR
Queue Stats
61W - 51L
1,383 Elo+
Party 2
Team Averages
Level 56
1,378 SR
1,362 Elo+

VS

Team Averages
Level 81
1,478 SR
1,333 Elo+
Hachiman
Hachiman
DivideCipher
Hachiman
Level 27
God Stats
2W - 2L
1,584 SR
Queue Stats
10W - 9L
1,289 Elo+
Party 1
Chaac
Chaac
ZBow-
Chaac
Level 127
God Stats
4W - 2L
1,261 SR
Queue Stats
15W - 13L
1,355 Elo+
Party 1
Vulcan
Vulcan
wolfenn_tv
Vulcan
Level 88
God Stats
2W - 2L
1,590 SR
Queue Stats
17W - 18L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OverallElf1236
Sun Wukong
17
3 / 8 / 10
13,274
830
8,813
16,956
8,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
R6 hitMan8781
Bakasura
20
15 / 6 / 7
15,318
957
22,658
25,023
14,433
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
pebbles134
Baron Samedi
20
7 / 7 / 11
15,371
961
14,023
18,801
10,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DivideCipher
Hachiman
18
4 / 9 / 9
13,543
846
10,226
14,584
3,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ZBow-
Chaac
20
7 / 9 / 11
15,586
974
21,805
25,217
28,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
wolfenn_tv
Vulcan
20
10 / 7 / 8
16,551
1,034
20,560
13,042
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
25
Kills
21
21
Deaths
25
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DivideCipher
Hachiman
4
9
9
0.94
L
Sun Wukong
OverallElf1236
Sun Wukong
3
8
10
1
L
Bakasura
R6 hitMan8781
Bakasura
15
6
7
3.08
W
Chaac
ZBow-
Chaac
7
9
11
1.39
L
Baron Samedi
pebbles134
Baron Samedi
7
7
11
1.79
W
Vulcan
wolfenn_tv
Vulcan
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,494
Damage
52,591
60,780
Taken
52,843
33,713
Mitigated
35,886
15,148
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DivideCipher
Hachiman
10,226
8,365
0
1,392
14,584
3,310
1,429
1,709
12,035
0
25,699
L
Sun Wukong
OverallElf1236
Sun Wukong
8,813
1,956
0
1,283
16,956
8,905
984
6,658
10,298
0
35,384
L
Bakasura
R6 hitMan8781
Bakasura
22,658
16,748
0
11,175
25,023
14,433
2,172
8,115
16,908
0
36,854
W
Chaac
ZBow-
Chaac
21,805
3,839
359
5,138
25,217
28,274
398
6,154
16,702
0
60,361
L
Baron Samedi
pebbles134
Baron Samedi
14,023
326
714
1,976
18,801
10,375
280
5,833
12,968
70,290
1,606
W
Vulcan
wolfenn_tv
Vulcan
20,560
1,922
161
1,492
13,042
4,302
1,392
5,920
6,667
80,513
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,963
Gold Earned
45,680
215
Minions Killed
187
0
Camps Cleared
0
801,439
Distance Traveled
798,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,543
846
24
2
0
234,794
0
L
Sun Wukong
13,274
830
45
3
0
268,523
0
L
Bakasura
15,318
957
73
5
0
292,443
0
W
Chaac
15,586
974
61
4
0
301,298
0
L
Baron Samedi
15,371
961
97
6
0
240,473
0
W
Vulcan
16,551
1,034
102
6
0
262,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role