Player Matchup

Apollo
Apollo
Bakeweezy
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,592 Elo+
Solo
Sylvanus
Sylvanus
Marrito13
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,269 Elo+
Solo
Osiris
Osiris
bradfordsama
Osiris
Level 107
God Stats
10W - 11L
1,523 SR
Queue Stats
173W - 168L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
maanmochlir
Nu Wa
Level 155
God Stats
8W - 6L
1,535 SR
Queue Stats
193W - 191L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
toothless925
Tsukuyomi
Level 99
God Stats
29W - 17L
1,662 SR
Queue Stats
138W - 129L
1,502 Elo+
Party 2
Team Averages
Level 112
1,544 SR
1,473 Elo+

VS

Team Averages
Level 105
1,429 SR
1,476 Elo+
Maui
Maui
Boxpusher33
Maui
Level 124
God Stats
6W - 11L
1,356 SR
Queue Stats
17W - 20L
1,420 Elo+
Solo
Anubis
Anubis
PickleRick817
Anubis
Level 58
God Stats
1W - 1L
1,249 SR
Queue Stats
11W - 29L
1,481 Elo+
Solo
Cthulhu
Cthulhu
TheAbortiveMayo
Cthulhu
Level 156
God Stats
11W - 6L
1,525 SR
Queue Stats
161W - 158L
1,420 Elo+
Solo
Horus
Horus
nL TRUAngel
Horus
Level 125
God Stats
10W - 9L
1,515 SR
Queue Stats
206W - 181L
1,522 Elo+
Party 1
Ymir
Ymir
nLOberon
Ymir
Level 60
God Stats
6W - 7L
1,500 SR
Queue Stats
84W - 70L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bakeweezy
Apollo
11
3 / 3 / 0
7,240
483
4,930
8,032
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Marrito13
Sylvanus
12
1 / 4 / 2
7,187
479
5,015
14,705
7,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
13
0 / 3 / 2
7,840
523
10,013
15,558
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 4
7,657
510
8,497
4,852
932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
toothless925
Tsukuyomi
13
5 / 3 / 1
7,894
526
7,152
11,650
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,146
476
3,079
8,118
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 5
7,003
467
4,798
7,659
2,653
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
8,595
573
10,757
14,118
14,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 5
6,700
447
5,590
10,775
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ymir
15
5 / 1 / 7
7,947
530
12,611
13,612
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
15
15
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bakeweezy
Apollo
3
3
0
1
W
2
0
5
4.5
L
Sylvanus
Marrito13
Sylvanus
1
4
2
0.5
W
2
5
5
0.9
W
4
2
1
2.25
L
Osiris
0
3
2
0.33
L
1
2
4
1.5
W
2
2
5
2.25
W
Ymir
5
1
7
8.5
L
Tsukuyomi
toothless925
Tsukuyomi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,607
Damage
36,835
54,797
Taken
54,282
25,719
Mitigated
34,173
15,636
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bakeweezy
Apollo
4,930
3,540
181
1,428
8,032
2,399
360
3,750
4,079
0
41,976
W
3,079
588
0
2,290
8,118
5,997
0
2,985
5,133
19,728
0
L
Sylvanus
Marrito13
Sylvanus
5,015
1,447
1,977
3,194
14,705
7,716
144
8,213
6,284
25,868
0
W
4,798
36
0
2,370
7,659
2,653
0
3,941
3,684
36,630
0
W
10,757
1,011
0
3,268
14,118
14,365
162
516
12,722
49,569
2,578
L
Osiris
10,013
3,658
0
3,879
15,558
11,103
0
7,665
6,839
0
53,966
L
8,497
2,942
0
865
4,852
932
15
4,060
792
51,283
2,290
W
5,590
2,635
922
2,907
10,775
5,577
0
2,000
8,775
0
42,160
W
Ymir
12,611
3,008
0
3,567
13,612
5,581
0
3,599
9,943
60,592
0
L
Tsukuyomi
toothless925
Tsukuyomi
7,152
1,518
0
4,112
11,650
3,569
0
5,619
5,702
0
47,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
37,391
351
Minions Killed
346
0
Camps Cleared
0
1,377,900
Distance Traveled
1,434,076
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,240
483
72
5
0
260,438
6
W
Maui
7,146
476
20
1
0
298,073
6
L
Sylvanus
7,187
479
40
3
0
200,895
0
W
Anubis
7,003
467
55
4
0
250,248
0
W
Cthulhu
8,595
573
106
7
0
278,096
6
L
Osiris
7,840
523
99
7
0
299,854
0
L
Nu Wa
7,657
510
76
5
0
270,871
1
W
Horus
6,700
447
78
5
0
315,981
2
W
Ymir
7,947
530
87
6
0
291,678
0
L
Tsukuyomi
7,894
526
64
4
0
345,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role