Player Matchup

Shiva
Shiva
BentStaple
Shiva
Level 104
God Stats
20W - 8L
1,713 SR
Queue Stats
268W - 258L
1,553 Elo+
Party 1
Poseidon
Poseidon
CJ542
Poseidon
Level 156
God Stats
5W - 2L
1,424 SR
Queue Stats
94W - 150L
1,338 Elo+
Party 3
Nut
Nut
FoldedTape
Nut
Level 84
God Stats
65W - 53L
1,591 SR
Queue Stats
355W - 378L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
LancelotKoL
Kuzenbo
Level 143
God Stats
14W - 15L
1,471 SR
Queue Stats
132W - 121L
1,513 Elo+
Solo
Vulcan
Vulcan
babbit93
Vulcan
Level 183
God Stats
2W - 0L
1,601 SR
Queue Stats
40W - 80L
1,359 Elo+
Party 3
Team Averages
Level 134
1,560 SR
1,445 Elo+

VS

Team Averages
Level 128
1,540 SR
1,464 Elo+
Nut
Nut
Dwarfxboiii
Nut
Level 106
God Stats
1W - 4L
1,502 SR
Queue Stats
19W - 18L
1,502 Elo+
Party 2
Poseidon
Poseidon
PanzerVGrenadier
Poseidon
Level 120
God Stats
7W - 18L
1,338 SR
Queue Stats
242W - 223L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Scratbow18
Sylvanus
Level 126
God Stats
18W - 18L
1,739 SR
Queue Stats
408W - 407L
1,497 Elo+
Solo
Hercules
Hercules
Th3miniman11
Hercules
Level 143
God Stats
6W - 9L
1,489 SR
Queue Stats
249W - 262L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
chechek
Hun Batz
Level 144
God Stats
3W - 2L
1,631 SR
Queue Stats
267W - 283L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
8
5 / 2 / 0
4,869
974
3,269
4,989
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
CJ542
Poseidon
7
0 / 0 / 1
3,681
736
1,197
3,101
606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 1
3,776
755
2,212
2,675
696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
LancelotKoL
Kuzenbo
6
1 / 0 / 1
3,786
757
1,834
3,735
3,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
babbit93
Vulcan
7
1 / 0 / 0
4,036
807
701
1,477
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,177
635
1,742
3,545
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 0
2,905
581
953
1,151
235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Scratbow18
Sylvanus
6
0 / 1 / 0
3,125
625
1,744
3,435
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
Th3miniman11
Hercules
6
1 / 4 / 0
3,465
693
2,482
4,790
2,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hun Batz
chechek
Hun Batz
6
1 / 1 / 0
3,600
720
1,056
4,134
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
2
2
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
5
2
0
2.5
W
Poseidon
CJ542
Poseidon
0
0
1
0.5
L
0
1
0
0
W
1
0
1
1.5
W
Kuzenbo
LancelotKoL
Kuzenbo
1
0
1
1.5
L
0
1
0
0
L
Sylvanus
Scratbow18
Sylvanus
0
1
0
0
L
Hercules
Th3miniman11
Hercules
1
4
0
0.25
W
Vulcan
babbit93
Vulcan
1
0
0
1
L
Hun Batz
chechek
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,213
Damage
7,977
15,977
Taken
17,055
6,281
Mitigated
6,251
6,489
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
3,269
900
0
1,448
4,989
1,636
0
267
4,722
0
21,550
W
Poseidon
CJ542
Poseidon
1,197
190
0
2,045
3,101
606
0
565
2,434
23,435
0
L
1,742
954
0
1,621
3,545
859
0
698
2,847
0
16,168
W
2,212
1,344
0
1,131
2,675
696
0
456
2,219
0
24,285
W
Kuzenbo
LancelotKoL
Kuzenbo
1,834
700
0
1,195
3,735
3,007
0
1,087
2,648
7,033
0
L
953
320
0
414
1,151
235
0
472
679
6,542
112
L
Sylvanus
Scratbow18
Sylvanus
1,744
797
120
1,198
3,435
1,854
0
1,498
1,937
8,532
3,425
L
Hercules
Th3miniman11
Hercules
2,482
1,440
0
904
4,790
2,275
0
0
4,790
457
11,702
W
Vulcan
babbit93
Vulcan
701
135
0
670
1,477
336
0
218
1,191
21,193
666
L
Hun Batz
chechek
Hun Batz
1,056
108
0
1,790
4,134
1,028
0
1,064
3,070
0
14,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,148
Gold Earned
16,272
194
Minions Killed
130
0
Camps Cleared
0
586,910
Distance Traveled
481,100
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,869
974
40
8
0
116,275
0
W
Poseidon
3,681
736
47
9
0
128,873
2
L
Nut
3,177
635
42
8
0
96,703
0
W
Nut
3,776
755
64
13
0
102,815
0
W
Kuzenbo
3,786
757
8
2
0
120,612
0
L
Poseidon
2,905
581
14
3
0
46,471
0
L
Sylvanus
3,125
625
18
4
0
107,282
2
L
Hercules
3,465
693
20
4
0
113,828
0
W
Vulcan
4,036
807
35
7
0
118,335
0
L
Hun Batz
3,600
720
36
7
0
116,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role