Player Matchup

Yemoja
Yemoja
ToOsQui
Yemoja
Level 173
God Stats
2W - 2L
1,713 SR
Queue Stats
46W - 95L
1,438 Elo+
Party 1
Loki
Loki
VorteXLamb
Loki
Level 89
God Stats
1W - 4L
1,265 SR
Queue Stats
18W - 33L
1,441 Elo+
Party 1
Ullr
Ullr
WebitoFrito
Ullr
Level 14
God Stats
1W - 0L
1,534 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
mitsuaki221
Nu Wa
Level 145
God Stats
4W - 4L
1,581 SR
Queue Stats
136W - 149L
1,599 Elo+
Party 1
Bacchus
Bacchus
warriorprix
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,621 Elo+
Party 1
Team Averages
Level 89
1,518 SR
1,499 Elo+

VS

Team Averages
Level 39
1,377 SR
1,311 Elo+
Mercury
Mercury
FreeTime1234922
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,150 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Icarus_Rose
Morgan Le Fay
Level 92
God Stats
2W - 4L
1,382 SR
Queue Stats
7W - 17L
1,283 Elo+
Solo
Poseidon
Poseidon
LORD-DANTEXZZ
Poseidon
Level 28
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 6L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
LazyGiant1
Kuzenbo
Level 12
God Stats
2W - 6L
1,290 SR
Queue Stats
42W - 46L
1,302 Elo+
Solo
Charybdis
Charybdis
TheBarb
Charybdis
Level 17
God Stats
32W - 37L
1,441 SR
Queue Stats
32W - 41L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ToOsQui
Yemoja
15
3 / 0 / 23
10,568
961
4,029
11,972
9,617
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 18
10,852
987
10,444
9,419
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
9 / 0 / 18
11,126
1,011
14,412
9,958
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 0 / 15
11,230
1,021
16,269
8,666
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
warriorprix
Bacchus
16
6 / 4 / 21
10,304
937
8,550
11,905
12,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
8,468
770
4,152
10,898
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Icarus_Rose
Morgan Le Fay
13
0 / 6 / 0
8,075
734
7,692
10,575
3,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
LORD-DANTEXZZ
Poseidon
15
3 / 7 / 1
9,520
865
6,526
9,874
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
LazyGiant1
Kuzenbo
14
2 / 4 / 1
8,732
794
7,602
15,650
21,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
TheBarb
Charybdis
13
0 / 9 / 3
8,258
751
6,098
13,693
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
13
33
Kills
5
6
Deaths
33
95
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Morgan Le Fay
Icarus_Rose
Morgan Le Fay
0
6
0
0
L
Poseidon
LORD-DANTEXZZ
Poseidon
3
7
1
0.5
L
Kuzenbo
LazyGiant1
Kuzenbo
2
4
1
0.63
L
Charybdis
TheBarb
Charybdis
0
9
3
0.17
W
Yemoja
ToOsQui
Yemoja
3
0
23
14.5
W
6
2
18
7.5
W
9
0
18
18
W
9
0
15
16.5
W
Bacchus
warriorprix
Bacchus
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,704
Damage
32,070
51,920
Taken
60,690
33,609
Mitigated
35,116
19,085
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,152
731
26
1,028
10,898
3,437
0
4,080
6,670
0
20,248
L
Morgan Le Fay
Icarus_Rose
Morgan Le Fay
7,692
309
75
1,052
10,575
3,350
0
4,928
5,483
21,288
623
L
Poseidon
LORD-DANTEXZZ
Poseidon
6,526
559
0
440
9,874
2,957
265
4,446
5,236
30,422
0
L
Kuzenbo
LazyGiant1
Kuzenbo
7,602
1,223
0
1,170
15,650
21,064
0
9,078
6,181
20,238
821
L
Charybdis
TheBarb
Charybdis
6,098
2,728
0
646
13,693
4,308
597
4,812
8,635
0
15,886
W
Yemoja
ToOsQui
Yemoja
4,029
1,253
11,304
4,947
11,972
9,617
773
3,547
8,074
11,697
0
W
10,444
1,844
0
660
9,419
3,562
189
4,131
5,126
0
34,240
W
14,412
4,499
0
1,568
9,958
4,309
3,295
4,609
5,155
0
35,396
W
16,269
3,821
0
436
8,666
3,295
3,053
4,125
4,319
37,304
477
W
Bacchus
warriorprix
Bacchus
8,550
606
0
170
11,905
12,826
570
2,971
8,414
17,820
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
43,053
207
Minions Killed
162
0
Camps Cleared
0
1,069,476
Distance Traveled
919,553
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,468
770
23
2
0
193,429
0
L
Morgan Le Fay
8,075
734
24
2
0
179,117
0
L
Poseidon
9,520
865
69
6
0
189,847
0
L
Kuzenbo
8,732
794
13
1
0
190,555
4
L
Charybdis
8,258
751
33
3
0
166,605
0
W
Yemoja
10,568
961
22
2
0
209,257
0
W
Loki
10,852
987
56
5
0
236,360
0
W
Ullr
11,126
1,011
47
4
0
215,827
0
W
Nu Wa
11,230
1,021
57
5
0
212,272
0
W
Bacchus
10,304
937
25
2
0
195,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role