Player Matchup

Horus
Horus
DreaDHeaDMaGiC91
Horus
Level 159
God Stats
5W - 5L
1,624 SR
Queue Stats
38W - 42L
1,385 Elo+
Solo
Freya
Freya
Jhaa
Freya
Level 120
God Stats
3W - 0L
1,468 SR
Queue Stats
177W - 166L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
Toxx1e
Cu Chulainn
Level 81
God Stats
6W - 0L
1,931 SR
Queue Stats
23W - 21L
1,467 Elo+
Solo
Thanatos
Thanatos
ixpluto
Thanatos
Level 106
God Stats
26W - 15L
1,678 SR
Queue Stats
135W - 90L
1,606 Elo+
Party 1
Janus
Janus
zach_cowboys
Janus
Level 124
God Stats
21W - 27L
1,399 SR
Queue Stats
104W - 84L
1,546 Elo+
Party 1
Team Averages
Level 118
1,620 SR
1,489 Elo+

VS

Team Averages
Level 123
1,511 SR
1,502 Elo+
Ne Zha
Ne Zha
Dominantseal451
Ne Zha
Level 153
God Stats
8W - 10L
1,436 SR
Queue Stats
133W - 146L
1,468 Elo+
Party 2
Chronos
Chronos
SuperKunair
Chronos
Level 67
God Stats
16W - 10L
1,626 SR
Queue Stats
119W - 101L
1,518 Elo+
Solo
Artio
Artio
jadaqq09
Artio
Level 157
God Stats
8W - 4L
1,448 SR
Queue Stats
896W - 862L
1,532 Elo+
Solo
Arachne
Arachne
jimbucc21
Arachne
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 149L
1,505 Elo+
Party 2
Sol
Sol
thrumple
Sol
Level 123
God Stats
8W - 8L
1,544 SR
Queue Stats
207W - 208L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,732
473
3,991
8,720
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Jhaa
Freya
10
1 / 0 / 2
5,355
536
2,483
7,830
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Toxx1e
Cu Chulainn
11
0 / 1 / 1
6,314
631
4,847
7,395
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
ixpluto
Thanatos
11
9 / 0 / 2
6,461
646
7,197
7,359
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 3
6,532
653
6,145
3,160
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,145
515
5,372
9,265
5,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
SuperKunair
Chronos
10
0 / 3 / 0
5,356
536
2,501
6,672
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
jadaqq09
Artio
10
1 / 1 / 0
5,878
588
3,380
9,411
5,941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
jimbucc21
Arachne
8
0 / 4 / 1
4,733
473
1,630
8,450
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
4,840
484
6,355
5,951
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
2
1
W
Freya
Jhaa
Freya
1
0
2
2
L
Chronos
SuperKunair
Chronos
0
3
0
0
W
Cu Chulainn
Toxx1e
Cu Chulainn
0
1
1
0.5
W
Thanatos
ixpluto
Thanatos
9
0
2
10
L
Artio
jadaqq09
Artio
1
1
0
1
L
Arachne
jimbucc21
Arachne
0
4
1
0.13
L
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
19,238
34,464
Taken
39,749
15,696
Mitigated
15,575
16,878
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,372
528
0
2,073
9,265
5,176
0
2,757
6,411
0
22,619
W
3,991
1,663
753
3,981
8,720
6,567
0
3,817
4,903
905
21,477
W
Freya
Jhaa
Freya
2,483
699
0
3,869
7,830
2,364
0
1,994
5,836
34,702
0
L
Chronos
SuperKunair
Chronos
2,501
945
0
1,531
6,672
1,424
0
1,654
4,908
33,365
956
W
Cu Chulainn
Toxx1e
Cu Chulainn
4,847
911
0
1,005
7,395
3,446
0
3,339
4,056
0
45,657
W
Thanatos
ixpluto
Thanatos
7,197
1,789
0
6,703
7,359
2,405
0
1,572
5,787
0
41,636
L
Artio
jadaqq09
Artio
3,380
445
40
4,479
9,411
5,941
0
0
9,411
34,054
2,673
L
Arachne
jimbucc21
Arachne
1,630
1,039
0
2,802
8,450
2,059
0
2,161
6,131
0
23,606
L
6,355
2,141
0
2,219
5,951
975
0
1,993
3,902
33,851
0
W
6,145
735
0
567
3,160
914
0
1,374
1,786
41,983
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
25,952
336
Minions Killed
283
0
Camps Cleared
0
1,068,974
Distance Traveled
1,037,255
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,145
515
20
2
0
222,418
2
W
Horus
4,732
473
31
3
0
194,903
0
W
Freya
5,355
536
65
7
0
194,509
0
L
Chronos
5,356
536
77
8
0
217,357
2
W
Cu Chulainn
6,314
631
87
9
0
201,204
2
W
Thanatos
6,461
646
63
6
0
262,024
0
L
Artio
5,878
588
69
7
0
192,040
1
L
Arachne
4,733
473
47
5
0
216,711
2
L
Sol
4,840
484
70
7
0
188,729
0
W
Janus
6,532
653
90
9
0
216,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role