Player Matchup

Achilles
Achilles
Gold V
Cabrakesh
Achilles
Gold V
Level 44
God Stats
0W - 1L
1,830 SR
Queue Stats
30W - 24L
1,600 MMR
Solo
Chronos
Chronos
Gold II
DesmondThePlayer
Chronos
Gold II
Level 139
God Stats
2W - 1L
1,440 SR
Queue Stats
293W - 279L
1,600 MMR
Solo
Medusa
Medusa
Bronze III
Mirerrakoth
Medusa
Bronze III
Level 45
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
N8tive818thuug
Ah Muzen Cab
Gold II
Level 44
God Stats
4W - 5L
1,653 SR
Queue Stats
39W - 37L
1,601 MMR
Solo
Freya
Freya
Platinum IV
Shigakuz
Freya
Platinum IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,597 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,596 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,602 SR
1,556 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
SixxPathSage
Ganesha
Platinum V
Level 75
God Stats
3W - 0L
1,807 SR
Queue Stats
137W - 135L
1,592 MMR
Solo
Merlin
Merlin
Gold V
Therrorr
Merlin
Gold V
Level 106
God Stats
1W - 1L
1,602 SR
Queue Stats
31W - 25L
1,593 MMR
Solo
Hun Batz
Hun Batz
Gold III
slendergaimer
Hun Batz
Gold III
Level 146
God Stats
4W - 3L
1,604 SR
Queue Stats
10W - 9L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cabrakesh
Achilles
11
1 / 4 / 2
7,248
453
8,027
13,685
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 0
7,644
478
8,733
13,336
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
1 / 4 / 3
7,646
478
7,211
11,168
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
N8tive818thuug
Ah Muzen Cab
15
1 / 0 / 0
8,001
500
7,890
8,087
3,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Shigakuz
Freya
13
0 / 7 / 1
7,584
474
5,119
12,541
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
DanzaburouAthenaBastetThanatos

VS

Bans
PeleAgniMorgan Le FayErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
12 / 2 / 1
10,545
659
12,289
8,494
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
 
Shiva
16
3 / 0 / 4
9,814
613
8,691
13,707
11,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
SixxPathSage
Ganesha
14
0 / 1 / 9
8,762
548
8,268
14,554
16,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Therrorr
Merlin
15
1 / 0 / 3
8,992
562
7,551
8,151
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
slendergaimer
Hun Batz
15
2 / 2 / 4
8,031
502
6,852
16,593
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
18
18
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
2
1
6.25
W
Shiva
 
Shiva
3
0
4
5
L
Achilles
Cabrakesh
Achilles
1
4
2
0.5
L
2
3
0
0.67
L
Medusa
1
4
3
0.63
L
Ah Muzen Cab
N8tive818thuug
Ah Muzen Cab
1
0
0
1
L
Freya
Shigakuz
Freya
0
7
1
0.07
W
Ganesha
SixxPathSage
Ganesha
0
1
9
4.5
W
Merlin
Therrorr
Merlin
1
0
3
2.5
W
Hun Batz
slendergaimer
Hun Batz
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
43,651
58,817
Taken
61,499
28,856
Mitigated
41,300
13,704
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,289
6,602
0
1,624
8,494
3,357
878
755
7,719
0
91,433
W
Shiva
 
Shiva
8,691
960
28
3,428
13,707
11,003
0
5,774
7,537
0
65,359
L
Achilles
Cabrakesh
Achilles
8,027
1,382
0
3,241
13,685
11,775
0
5,895
7,790
0
23,137
L
8,733
2,109
0
3,484
13,336
5,100
0
1,021
12,315
62,434
0
L
Medusa
7,211
2,240
0
1,875
11,168
3,767
0
2,992
8,176
0
53,957
L
Ah Muzen Cab
N8tive818thuug
Ah Muzen Cab
7,890
1,919
0
1,422
8,087
3,987
0
5,114
2,973
0
77,159
L
Freya
Shigakuz
Freya
5,119
1,127
0
3,682
12,541
4,227
0
109
12,432
47,311
2,304
W
Ganesha
SixxPathSage
Ganesha
8,268
1,314
0
4,022
14,554
16,939
270
1,967
12,527
32,022
1,407
W
Merlin
Therrorr
Merlin
7,551
737
0
2,841
8,151
3,497
60
493
7,652
72,066
896
W
Hun Batz
slendergaimer
Hun Batz
6,852
1,213
0
8,818
16,593
6,504
0
4,129
12,280
0
66,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
46,144
479
Minions Killed
614
0
Camps Cleared
0
1,630,216
Distance Traveled
1,663,918
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,545
659
173
11
0
310,527
6
W
Shiva
9,814
613
135
8
0
327,981
1
L
Achilles
7,248
453
41
3
0
310,144
4
L
Chronos
7,644
478
115
7
0
352,477
0
L
Medusa
7,646
478
93
6
0
334,322
0
L
Ah Muzen Cab
8,001
500
133
8
0
356,146
6
L
Freya
7,584
474
97
6
0
277,127
4
W
Ganesha
8,762
548
13
1
0
331,253
3
W
Merlin
8,992
562
184
12
0
331,420
0
W
Hun Batz
8,031
502
109
7
0
362,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role