Player Matchup

Neith
Neith
Cesdav
Neith
Level 63
God Stats
14W - 12L
1,587 SR
Queue Stats
54W - 53L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaxSilence
Morgan Le Fay
Level 49
God Stats
15W - 8L
1,621 SR
Queue Stats
59W - 48L
1,464 Elo+
Party 1
Bacchus
Bacchus
Orlando2307
Bacchus
Level 17
God Stats
7W - 2L
1,815 SR
Queue Stats
20W - 19L
1,423 Elo+
Party 1
Team Averages
Level 43
1,674 SR
1,442 Elo+

VS

Team Averages
Level 51
1,428 SR
1,100 Elo+
Maui
Maui
Cerbane
Maui
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,100 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Klahsy
Tsukuyomi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,100 Elo+
Party 2
Nox
Nox
Maraxa
Nox
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 8L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cesdav
Neith
17
7 / 0 / 9
11,209
934
7,862
7,232
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MaxSilence
Morgan Le Fay
18
7 / 1 / 6
11,382
949
9,776
7,979
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Orlando2307
Bacchus
16
2 / 2 / 14
10,202
850
5,462
11,812
15,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Cerbane
Maui
13
0 / 6 / 1
7,877
656
3,415
12,477
9,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Klahsy
Tsukuyomi
15
1 / 6 / 0
9,581
798
10,053
9,141
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Maraxa
Nox
12
0 / 4 / 1
7,728
644
2,557
5,409
2,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
3
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
Cerbane
Maui
0
6
1
0.08
W
Neith
Cesdav
Neith
7
0
9
11.5
L
Tsukuyomi
Klahsy
Tsukuyomi
1
6
0
0.17
L
Nox
Maraxa
Nox
0
4
1
0.13
W
Morgan Le Fay
MaxSilence
Morgan Le Fay
7
1
6
10
W
Bacchus
Orlando2307
Bacchus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
16,025
27,023
Taken
27,027
21,799
Mitigated
14,981
5,908
Healing
901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Cerbane
Maui
3,415
344
0
288
12,477
9,444
0
6,269
5,668
8,590
0
W
Neith
Cesdav
Neith
7,862
2,336
0
2,996
7,232
2,919
1,866
1,558
5,674
0
41,088
L
Tsukuyomi
Klahsy
Tsukuyomi
10,053
1,553
0
613
9,141
3,378
0
4,827
3,879
0
47,255
L
Nox
Maraxa
Nox
2,557
684
0
0
5,409
2,159
0
2,914
2,255
9,730
442
W
Morgan Le Fay
MaxSilence
Morgan Le Fay
9,776
480
0
2,426
7,979
3,756
1,510
1,917
6,062
54,252
960
W
Bacchus
Orlando2307
Bacchus
5,462
458
0
486
11,812
15,124
357
2,374
9,438
8,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
25,186
172
Minions Killed
106
0
Camps Cleared
0
688,529
Distance Traveled
563,777
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,877
656
5
0
0
178,859
0
W
Neith
11,209
934
73
6
0
210,611
4
L
Tsukuyomi
9,581
798
85
7
0
235,800
0
L
Nox
7,728
644
16
1
0
149,118
0
W
Morgan Le Fay
11,382
949
91
8
0
244,909
4
W
Bacchus
10,202
850
8
1
0
233,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role