Player Matchup

Erlang Shen
Erlang Shen
Bronze III
LilliShay79
Erlang Shen
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 MMR
Party 1
Anhur
Anhur
Gold V
SuperstarCapital
Anhur
Gold V
Level 108
God Stats
1W - 4L
1,262 SR
Queue Stats
211W - 220L
1,421 MMR
Solo
Ah Puch
Ah Puch
Gold III
deathrowdub2012
Ah Puch
Gold III
Level 160
God Stats
13W - 14L
1,481 SR
Queue Stats
349W - 347L
1,411 MMR
Solo
Ymir
Ymir
Bronze III
humnum0119
Ymir
Bronze III
Level 62
God Stats
1W - 0L
1,381 SR
Queue Stats
3W - 3L
1,400 MMR
Party 1
Mulan
Mulan
Gold III
james_aka_Bull
Mulan
Gold III
Level 156
God Stats
36W - 36L
1,576 SR
Queue Stats
215W - 223L
1,420 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,440 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,460 SR
1,407 MMR
Chang'e
Chang'e
Gold III
Ahkieno
Chang'e
Gold III
Level 121
God Stats
17W - 13L
1,608 SR
Queue Stats
85W - 92L
1,519 MMR
Party 2
Nemesis
Nemesis
Silver I
Prim Gs
Nemesis
Silver I
Level 101
God Stats
2W - 4L
1,435 SR
Queue Stats
100W - 113L
1,296 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
RogerByam
Kuzenbo
Bronze III
Level 129
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 7L
1,410 MMR
Solo
Cerberus
Cerberus
Gold II
ThaStunz
Cerberus
Gold II
Level 244
God Stats
0W - 2L
1,282 SR
Queue Stats
319W - 320L
1,432 MMR
Solo
Cupid
Cupid
Silver II
xN06unaga
Cupid
Silver II
Level 100
God Stats
32W - 22L
1,677 SR
Queue Stats
45W - 47L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LilliShay79
Erlang Shen
5
0 / 0 / 0
3,037
607
490
1,818
506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 0 / 1
3,536
707
2,558
3,303
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 0
4,272
854
808
1,325
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 1
3,314
663
920
3,531
2,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
1 / 0 / 0
3,339
668
831
2,678
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
MedusaSerqetKing Arthur

VS

Bans
AthenaGilgameshBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahkieno
Chang'e
1
0 / 0 / 0
2,478
496
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Prim Gs
Nemesis
6
0 / 1 / 0
3,354
671
886
3,448
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
RogerByam
Kuzenbo
6
0 / 0 / 0
3,605
721
686
1,992
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
ThaStunz
Cerberus
6
1 / 1 / 1
3,874
775
2,071
4,343
1,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
xN06unaga
Cupid
6
1 / 1 / 1
3,661
732
2,624
3,001
522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ahkieno
Chang'e
0
0
0
0
W
Erlang Shen
LilliShay79
Erlang Shen
0
0
0
0
L
Nemesis
Prim Gs
Nemesis
0
1
0
0
L
Kuzenbo
RogerByam
Kuzenbo
0
0
0
0
W
1
0
1
1.5
L
Cerberus
ThaStunz
Cerberus
1
1
1
1.5
W
1
0
0
1
W
0
2
1
0.25
W
1
0
0
1
L
Cupid
xN06unaga
Cupid
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,607
Damage
6,267
12,655
Taken
12,784
4,389
Mitigated
4,497
3,604
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ahkieno
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
LilliShay79
Erlang Shen
490
262
0
732
1,818
506
0
609
1,132
0
6,509
L
Nemesis
Prim Gs
Nemesis
886
159
0
117
3,448
994
0
787
2,661
0
16,919
L
Kuzenbo
RogerByam
Kuzenbo
686
265
0
729
1,992
1,043
0
0
1,992
12,285
0
W
2,558
1,660
0
1,536
3,303
651
0
1,025
2,278
0
14,656
L
Cerberus
ThaStunz
Cerberus
2,071
159
0
1,951
4,343
1,938
0
432
3,911
10,579
0
W
808
51
0
589
1,325
319
0
0
1,325
27,559
188
W
920
65
0
287
3,531
2,004
0
886
2,645
7,668
202
W
831
0
0
460
2,678
909
0
160
2,518
0
13,907
L
Cupid
xN06unaga
Cupid
2,624
1,948
490
1,723
3,001
522
0
466
2,535
0
16,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,498
Gold Earned
16,972
134
Minions Killed
117
0
Camps Cleared
0
552,187
Distance Traveled
431,654
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
2,478
496
0
0
0
0
0
W
Erlang Shen
3,037
607
14
3
0
100,357
4
L
Nemesis
3,354
671
34
7
0
112,190
0
L
Kuzenbo
3,605
721
27
5
0
98,930
0
W
Anhur
3,536
707
31
6
0
107,083
0
L
Cerberus
3,874
775
27
5
0
111,350
2
W
Ah Puch
4,272
854
50
10
0
99,785
2
W
Ymir
3,314
663
6
1
0
96,669
2
W
Mulan
3,339
668
33
7
0
148,293
0
L
Cupid
3,661
732
29
6
0
109,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role