Player Matchup

Ah Puch
Ah Puch
Aesirs-_-_Chozen
Ah Puch
Level 86
God Stats
4W - 6L
1,294 SR
Queue Stats
204W - 200L
1,441 Elo+
Solo
Scylla
Scylla
Chorendur
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,393 Elo+
Solo
Anubis
Anubis
FrickinTWINKIES
Anubis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 58L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
JUSSHEEN
Cthulhu
Level 123
God Stats
2W - 1L
1,696 SR
Queue Stats
61W - 65L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
juanpower1
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,603 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,479 Elo+

VS

Team Averages
Level 97
1,639 SR
1,455 Elo+
Merlin
Merlin
Canvus
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,394 Elo+
Solo
Ravana
Ravana
DaiChimpo
Ravana
Level 108
God Stats
2W - 1L
1,821 SR
Queue Stats
112W - 84L
1,537 Elo+
Party 1
Osiris
Osiris
SynapticRelay
Osiris
Level 121
God Stats
3W - 2L
1,343 SR
Queue Stats
227W - 211L
1,525 Elo+
Party 1
Surtr
Surtr
TH3 WOLFM4N
Surtr
Level 127
God Stats
4W - 2L
1,826 SR
Queue Stats
242W - 229L
1,461 Elo+
Party 1
Poseidon
Poseidon
WorkbleTrash
Poseidon
Level 81
God Stats
3W - 0L
1,702 SR
Queue Stats
45W - 50L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
7,479
1,068
7,744
2,256
932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Chorendur
Scylla
11
0 / 3 / 3
6,157
880
2,768
5,520
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 3
5,352
765
0
1,592
432
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
JUSSHEEN
Cthulhu
15
4 / 1 / 4
7,209
1,030
6,618
9,693
4,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
juanpower1
Yu Huang
12
1 / 5 / 4
6,560
937
3,901
6,855
2,465
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Canvus
Merlin
11
0 / 3 / 3
6,195
885
2,666
4,179
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
DaiChimpo
Ravana
15
9 / 2 / 1
8,794
1,256
9,082
7,912
5,833
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 8
6,586
941
3,120
5,821
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 3
7,236
1,034
3,542
6,227
5,742
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
WorkbleTrash
Poseidon
12
0 / 3 / 7
6,755
965
4,328
4,533
1,331
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
11
12
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
1
3
6.5
W
Merlin
Canvus
Merlin
0
3
3
0.5
L
Scylla
Chorendur
Scylla
0
3
3
0.5
W
Ravana
DaiChimpo
Ravana
9
2
1
4.75
L
0
2
3
0.75
L
Cthulhu
JUSSHEEN
Cthulhu
4
1
4
6
W
0
2
8
2
W
2
1
3
3.5
W
Poseidon
WorkbleTrash
Poseidon
0
3
7
1.17
L
Yu Huang
juanpower1
Yu Huang
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
22,738
25,916
Taken
28,672
10,060
Mitigated
19,493
7,030
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,744
414
0
371
2,256
932
0
620
1,597
21,306
0
W
Merlin
Canvus
Merlin
2,666
203
363
248
4,179
1,279
76
3,253
886
10,035
0
L
Scylla
Chorendur
Scylla
2,768
448
159
1,477
5,520
1,652
0
703
4,637
7,748
0
W
Ravana
DaiChimpo
Ravana
9,082
2,968
0
971
7,912
5,833
376
5,481
2,191
563
19,678
L
0
0
0
0
1,592
432
0
438
1,154
0
0
L
Cthulhu
JUSSHEEN
Cthulhu
6,618
199
529
3,894
9,693
4,579
0
4,135
5,485
12,630
0
W
3,120
1,168
510
1,157
5,821
5,308
56
2,992
2,789
0
5,751
W
3,542
994
1,812
2,551
6,227
5,742
119
4,549
1,533
96
7,821
W
Poseidon
WorkbleTrash
Poseidon
4,328
947
1,318
585
4,533
1,331
533
4,291
242
13,418
0
L
Yu Huang
juanpower1
Yu Huang
3,901
627
296
304
6,855
2,465
15
1,555
5,220
12,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
35,566
85
Minions Killed
88
0
Camps Cleared
0
580,869
Distance Traveled
757,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,479
1,068
34
5
0
137,965
0
W
Merlin
6,195
885
19
3
0
149,474
0
L
Scylla
6,157
880
22
3
0
140,742
0
W
Ravana
8,794
1,256
21
3
0
135,802
0
L
Anubis
5,352
765
0
0
0
22,881
0
L
Cthulhu
7,209
1,030
7
1
0
163,552
0
W
Osiris
6,586
941
10
1
0
161,051
0
W
Surtr
7,236
1,034
8
1
0
170,078
0
W
Poseidon
6,755
965
30
4
0
141,027
0
L
Yu Huang
6,560
937
22
3
0
115,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role