Player Matchup

Ishtar
Ishtar
JAI RAMPAGE
Ishtar
Level 124
God Stats
5W - 3L
1,627 SR
Queue Stats
106W - 122L
1,463 Elo+
Party 2
Anhur
Anhur
PaezJonathan
Anhur
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
36W - 45L
1,400 Elo+
Solo
Nemesis
Nemesis
Rene Capo4961
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,336 Elo+
Solo
Horus
Horus
SYKOopm
Horus
Level 158
God Stats
1W - 1L
1,815 SR
Queue Stats
494W - 480L
1,448 Elo+
Party 2
Camazotz
Camazotz
platanomaduro191
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,312 Elo+
Party 2
Team Averages
Level 69
1,540 SR
1,392 Elo+

VS

Team Averages
Level 37
1,545 SR
1,342 Elo+
Cu Chulainn
Cu Chulainn
BlGPOOKEY
Cu Chulainn
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 126L
1,305 Elo+
Party 1
Ra
Ra
CANCELTHATBEOUCH
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,395 Elo+
Solo
Hercules
Hercules
LORD-DANTEXZZ
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,256 Elo+
Solo
Anubis
Anubis
Samsquanchbj
Anubis
Level 28
God Stats
3W - 1L
1,725 SR
Queue Stats
71W - 104L
1,405 Elo+
Party 1
Charybdis
Charybdis
ace_ofcups
Charybdis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
4 / 3 / 7
8,181
744
10,462
9,527
4,336
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 5 / 8
8,068
733
7,754
11,547
4,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
12
1 / 6 / 6
7,089
644
2,208
11,536
5,556
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
SYKOopm
Horus
16
1 / 5 / 12
8,461
769
7,001
20,570
19,477
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 7 / 7
8,947
813
7,827
15,209
9,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlGPOOKEY
Cu Chulainn
14
2 / 4 / 17
9,022
820
13,445
15,066
17,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 1 / 15
10,456
951
12,802
10,493
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
LORD-DANTEXZZ
Hercules
15
4 / 3 / 12
9,326
848
10,921
17,578
26,279
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
15
5 / 5 / 14
9,756
887
6,839
9,110
3,972
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ace_ofcups
Charybdis
17
8 / 2 / 13
10,485
953
14,165
6,911
2,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
14
Kills
26
26
Deaths
15
40
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlGPOOKEY
Cu Chulainn
2
4
17
2.63
W
7
1
15
14.5
L
Ishtar
4
3
7
2.5
W
Hercules
LORD-DANTEXZZ
Hercules
4
3
12
3.33
L
3
5
8
1.4
L
Nemesis
1
6
6
0.67
L
Horus
SYKOopm
Horus
1
5
12
1.4
W
Anubis
5
5
14
2.4
W
Charybdis
ace_ofcups
Charybdis
8
2
13
7.25
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,252
Damage
58,172
68,389
Taken
59,158
43,951
Mitigated
54,758
19,792
Healing
28,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlGPOOKEY
Cu Chulainn
13,445
2,617
247
2,296
15,066
17,564
347
0
15,066
2,077
19,381
W
12,802
1,210
8,502
7,102
10,493
4,010
640
0
10,493
26,950
293
L
Ishtar
10,462
6,339
0
758
9,527
4,336
0
2,576
6,880
0
24,082
W
Hercules
LORD-DANTEXZZ
Hercules
10,921
2,584
397
7,050
17,578
26,279
322
0
17,578
0
22,242
L
7,754
3,541
1,074
1,853
11,547
4,813
0
3,836
7,500
0
18,488
L
Nemesis
2,208
452
269
988
11,536
5,556
0
4,056
7,444
0
6,203
L
Horus
SYKOopm
Horus
7,001
3,220
4,795
6,707
20,570
19,477
0
4,841
15,411
0
10,094
W
Anubis
6,839
696
0
1,679
9,110
3,972
770
0
9,110
14,842
0
W
Charybdis
ace_ofcups
Charybdis
14,165
5,883
355
1,303
6,911
2,933
2,505
0
6,911
0
33,514
L
7,827
1,824
583
2,765
15,209
9,769
0
5,302
9,504
0
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
49,045
71
Minions Killed
114
0
Camps Cleared
0
950,106
Distance Traveled
944,076
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,022
820
11
1
0
210,957
0
W
Ra
10,456
951
29
3
0
197,879
0
L
Ishtar
8,181
744
30
3
0
203,466
0
W
Hercules
9,326
848
19
2
0
200,739
0
L
Anhur
8,068
733
18
2
0
184,680
0
L
Nemesis
7,089
644
9
1
0
143,118
4
L
Horus
8,461
769
5
0
0
224,683
0
W
Anubis
9,756
887
16
1
0
179,065
0
W
Charybdis
10,485
953
39
4
0
155,436
0
L
Camazotz
8,947
813
9
1
0
194,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role