Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DeadlyCourtesan
Ymir
Level 159
God Stats
1W - 1L
1,699 SR
Queue Stats
10W - 13L
1,432 Elo+
Party 1
Thor
Thor
KSIxLEGIONx7
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 149L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
LieutenantMerc
Jormungandr
Level 129
God Stats
3W - 4L
1,443 SR
Queue Stats
259W - 258L
1,590 Elo+
Party 1
Fenrir
Fenrir
LordSnow12
Fenrir
Level 146
God Stats
1W - 4L
1,150 SR
Queue Stats
342W - 320L
1,484 Elo+
Solo
Team Averages
Level 163
1,458 SR
1,497 Elo+

VS

Team Averages
Level 120
1,516 SR
1,512 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CyclonePilot
Skadi
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 23L
1,583 Elo+
Party 2
Chaac
Chaac
Faded Piccolo
Chaac
Level 124
God Stats
3W - 1L
1,638 SR
Queue Stats
90W - 68L
1,570 Elo+
Solo
Jormungandr
Jormungandr
MeltedEyez
Jormungandr
Level 105
God Stats
2W - 2L
1,441 SR
Queue Stats
83W - 101L
1,459 Elo+
Solo
Nox
Nox
ghostdogg98
Nox
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
599W - 613L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 4 / 6
7,400
740
6,566
16,444
7,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 3 / 7
7,330
733
7,211
19,266
11,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 2
6,250
625
2,782
10,635
3,907
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
LieutenantMerc
Jormungandr
15
6 / 6 / 5
8,753
875
13,947
14,095
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LordSnow12
Fenrir
13
6 / 6 / 2
8,068
807
9,670
14,700
12,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 13
8,065
807
7,923
6,770
2,306
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 4 / 10
9,176
918
12,003
7,335
2,704
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 1 / 11
9,525
953
18,727
14,526
13,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Jormungandr
MeltedEyez
Jormungandr
15
5 / 2 / 13
8,939
894
19,927
11,591
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 5 / 10
8,822
882
8,565
8,181
3,514
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
15
Kills
25
25
Deaths
15
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
6
1.25
W
Anhur
 
Anhur
1
3
13
2.5
W
6
4
10
2.75
L
1
3
7
1.5
W
7
1
11
12.5
L
0
6
2
0.17
L
Jormungandr
LieutenantMerc
Jormungandr
6
6
5
1.42
L
Fenrir
LordSnow12
Fenrir
6
6
2
1.17
W
Jormungandr
MeltedEyez
Jormungandr
5
2
13
5.75
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,176
Damage
67,145
75,140
Taken
48,403
46,126
Mitigated
33,992
19,753
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,566
1,677
707
3,773
16,444
7,763
0
6,042
10,167
0
11,455
W
Anhur
 
Anhur
7,923
3,471
1,009
1,281
6,770
2,306
963
2,675
3,870
0
14,550
W
12,003
6,653
0
1,656
7,335
2,704
588
3,749
3,474
0
18,583
L
7,211
326
965
7,623
19,266
11,782
0
5,376
13,614
11,424
0
W
18,727
3,029
1,450
6,586
14,526
13,691
108
5,378
8,959
0
30,874
L
2,782
571
1,404
1,590
10,635
3,907
0
3,863
6,560
0
10,601
L
Jormungandr
LieutenantMerc
Jormungandr
13,947
1,398
71
1,379
14,095
10,454
0
4,858
9,016
29,655
1,358
L
Fenrir
LordSnow12
Fenrir
9,670
740
513
1,728
14,700
12,220
0
3,936
10,579
0
14,016
W
Jormungandr
MeltedEyez
Jormungandr
19,927
2,707
731
1,804
11,591
11,777
189
3,219
8,127
27,871
4,352
W
8,565
1,042
0
1,241
8,181
3,514
0
3,829
4,173
15,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
44,527
71
Minions Killed
99
0
Camps Cleared
0
912,465
Distance Traveled
919,271
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,400
740
12
1
0
193,699
0
W
Anhur
8,065
807
18
2
0
189,518
0
W
Skadi
9,176
918
25
3
0
170,302
0
L
Ymir
7,330
733
7
1
0
185,163
0
W
Chaac
9,525
953
25
3
0
209,280
0
L
Thor
6,250
625
9
1
0
179,417
0
L
Jormungandr
8,753
875
31
3
0
172,639
0
L
Fenrir
8,068
807
12
1
0
181,547
1
W
Jormungandr
8,939
894
21
2
0
194,729
0
W
Nox
8,822
882
10
1
0
155,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role