Player Matchup

Mercury
Mercury
Heisenberg699
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,359 Elo+
Solo
Hou Yi
Hou Yi
Jake_Sack
Hou Yi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,206 Elo+
Party 4
Geb
Geb
Kracinto
Geb
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,531 Elo+
Party 3
Achilles
Achilles
LashaGOD
Achilles
Level 27
God Stats
3W - 4L
1,588 SR
Queue Stats
18W - 25L
1,482 Elo+
Party 3
Poseidon
Poseidon
coconutboy333
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,545 Elo+
Party 4
Team Averages
Level 51
1,518 SR
1,425 Elo+

VS

Team Averages
Level 62
1,575 SR
1,450 Elo+
Surtr
Surtr
Ninja_23D
Surtr
Level 42
God Stats
5W - 5L
1,489 SR
Queue Stats
72W - 89L
1,357 Elo+
Solo
Ymir
Ymir
SENTEN55
Ymir
Level 119
God Stats
31W - 32L
1,515 SR
Queue Stats
95W - 115L
1,397 Elo+
Party 1
Cupid
Cupid
Takiemo09
Cupid
Level 42
God Stats
9W - 13L
1,479 SR
Queue Stats
92W - 101L
1,427 Elo+
Party 1
Anubis
Anubis
TheMagicsound
Anubis
Level 18
God Stats
7W - 1L
1,714 SR
Queue Stats
40W - 27L
1,524 Elo+
Party 2
Loki
Loki
joshuabbell2
Loki
Level 88
God Stats
8W - 3L
1,680 SR
Queue Stats
404W - 385L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 3 / 1
5,492
499
1,444
7,795
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Jake_Sack
Hou Yi
9
0 / 3 / 1
4,716
429
3,640
5,887
1,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,426
493
5,249
10,386
6,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
LashaGOD
Achilles
11
5 / 2 / 0
6,744
613
4,646
9,530
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
coconutboy333
Poseidon
11
1 / 4 / 1
6,128
557
3,524
5,105
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ninja_23D
Surtr
10
1 / 3 / 1
5,740
522
2,008
6,752
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ymir
10
0 / 0 / 6
6,110
555
3,572
8,271
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
Takiemo09
Cupid
11
5 / 0 / 2
6,132
557
7,693
3,855
1,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 2
6,461
587
5,562
6,497
2,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 6
5,934
539
4,585
5,451
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
13
13
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
3
1
0.5
L
Hou Yi
Jake_Sack
Hou Yi
0
3
1
0.17
L
0
1
1
0.5
L
Achilles
LashaGOD
Achilles
5
2
0
2.5
W
Surtr
Ninja_23D
Surtr
1
3
1
0.5
W
Ymir
0
0
6
3
W
Cupid
Takiemo09
Cupid
5
0
2
6
W
4
2
2
2.5
L
Poseidon
coconutboy333
Poseidon
1
4
1
0.38
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
23,420
38,703
Taken
30,826
17,889
Mitigated
13,081
10,600
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,444
606
0
3,050
7,795
2,322
0
551
7,244
0
34,662
L
Hou Yi
Jake_Sack
Hou Yi
3,640
1,749
0
1,291
5,887
1,830
0
948
4,939
0
27,052
L
5,249
599
0
3,138
10,386
6,157
0
2,165
8,221
27,680
0
L
Achilles
LashaGOD
Achilles
4,646
1,262
0
2,678
9,530
6,947
0
1,635
7,895
0
29,547
W
Surtr
Ninja_23D
Surtr
2,008
1,061
0
2,132
6,752
2,126
66
0
6,500
550
22,094
W
Ymir
3,572
428
194
2,800
8,271
5,534
0
2,657
5,614
17,977
381
W
Cupid
Takiemo09
Cupid
7,693
5,081
430
2,222
3,855
1,125
0
2,085
1,770
0
48,256
W
5,562
191
0
3,115
6,497
2,783
0
3,485
2,934
42,365
994
L
Poseidon
coconutboy333
Poseidon
3,524
543
0
443
5,105
633
0
3,877
1,228
40,701
185
W
4,585
912
0
1,601
5,451
1,513
0
738
4,650
0
28,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
30,377
301
Minions Killed
256
0
Camps Cleared
0
1,066,218
Distance Traveled
1,089,363
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,492
499
72
7
0
261,219
0
L
Hou Yi
4,716
429
53
5
0
196,775
0
L
Geb
5,426
493
34
3
0
217,438
0
L
Achilles
6,744
613
56
5
0
186,301
0
W
Surtr
5,740
522
45
4
0
218,971
0
W
Ymir
6,110
555
21
2
0
226,478
3
W
Cupid
6,132
557
86
8
0
192,441
2
W
Anubis
6,461
587
56
5
0
193,497
2
L
Poseidon
6,128
557
86
8
0
204,485
0
W
Loki
5,934
539
48
4
0
257,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role