Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Blin-Ke-Du
Cerberus
Level 87
God Stats
1W - 2L
1,209 SR
Queue Stats
29W - 31L
1,484 Elo+
Party 2
Hachiman
Hachiman
Chuy DH
Hachiman
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 275L
1,441 Elo+
Solo
Mulan
Mulan
Xx_Luiz-Bad_xX
Mulan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 32L
1,497 Elo+
Party 2
Thanatos
Thanatos
turtamonkey
Thanatos
Level 69
God Stats
3W - 1L
1,324 SR
Queue Stats
138W - 134L
1,401 Elo+
Solo
Team Averages
Level 110
1,407 SR
1,464 Elo+

VS

Team Averages
Level 110
1,556 SR
1,481 Elo+
Osiris
Osiris
 
Osiris
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ConFuzzledEmu
Izanami
Level 88
God Stats
6W - 2L
1,731 SR
Queue Stats
127W - 133L
1,445 Elo+
Party 1
Arachne
Arachne
Dr-Danga9
Arachne
Level 157
God Stats
82W - 86L
1,530 SR
Queue Stats
365W - 331L
1,493 Elo+
Solo
Vulcan
Vulcan
YaroTheConsumer
Vulcan
Level 109
God Stats
5W - 6L
1,513 SR
Queue Stats
120W - 125L
1,470 Elo+
Solo
Sylvanus
Sylvanus
pudgepalia
Sylvanus
Level 96
God Stats
1W - 2L
1,509 SR
Queue Stats
221W - 204L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 3 / 0
8,064
733
7,937
8,654
3,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Blin-Ke-Du
Cerberus
8
0 / 3 / 1
5,316
483
4,091
8,023
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Chuy DH
Hachiman
10
2 / 1 / 0
5,596
509
5,552
7,656
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 1
6,668
606
2,243
4,912
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
turtamonkey
Thanatos
11
1 / 4 / 3
5,876
534
3,158
9,427
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
1
0 / 0 / 0
3,573
325
0
0
0
Izanami
9
2 / 2 / 2
5,280
480
4,950
6,497
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
Dr-Danga9
Arachne
12
7 / 6 / 1
7,103
646
6,772
13,376
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 5 / 1
6,428
584
5,521
5,712
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
pudgepalia
Sylvanus
9
0 / 0 / 3
5,662
515
3,913
9,643
6,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
13
Kills
11
11
Deaths
13
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
0
3
L
Osiris
 
Osiris
0
0
0
0
W
Cerberus
Blin-Ke-Du
Cerberus
0
3
1
0.17
W
Hachiman
Chuy DH
Hachiman
2
1
0
2
L
Izanami
2
2
2
1.5
L
Arachne
Dr-Danga9
Arachne
7
6
1
1.25
W
1
0
1
1.5
L
2
5
1
0.5
L
Sylvanus
pudgepalia
Sylvanus
0
0
3
1.5
W
Thanatos
turtamonkey
Thanatos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
21,156
38,672
Taken
35,228
16,646
Mitigated
13,532
16,153
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,937
11
0
3,821
8,654
3,464
0
3,552
4,554
58,409
1,056
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Blin-Ke-Du
Cerberus
4,091
128
0
2,592
8,023
4,768
0
1,988
6,035
17,666
0
W
Hachiman
Chuy DH
Hachiman
5,552
3,635
0
2,782
7,656
2,143
0
1,174
6,482
0
38,184
L
Izanami
4,950
2,255
0
497
6,497
1,989
0
1,750
4,747
0
33,917
L
Arachne
Dr-Danga9
Arachne
6,772
4,498
0
3,520
13,376
3,455
63
4,856
8,520
0
43,248
W
2,243
270
0
2,139
4,912
2,987
184
1,029
3,827
0
46,039
L
5,521
157
0
380
5,712
1,266
0
3,216
2,496
29,035
0
L
Sylvanus
pudgepalia
Sylvanus
3,913
1,329
1,662
2,742
9,643
6,822
0
2,196
7,447
17,423
679
W
Thanatos
turtamonkey
Thanatos
3,158
1,244
0
4,819
9,427
3,284
0
1,120
8,233
0
37,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
28,046
365
Minions Killed
202
0
Camps Cleared
0
1,053,940
Distance Traveled
840,162
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,064
733
111
10
0
208,406
0
L
Osiris
3,573
325
0
0
0
0
0
W
Cerberus
5,316
483
47
4
0
177,037
1
W
Hachiman
5,596
509
63
6
0
201,125
3
L
Izanami
5,280
480
66
6
0
199,448
0
L
Arachne
7,103
646
62
6
0
224,265
1
W
Mulan
6,668
606
82
7
0
198,574
0
L
Vulcan
6,428
584
56
5
0
227,590
1
L
Sylvanus
5,662
515
18
2
0
188,859
0
W
Thanatos
5,876
534
62
6
0
268,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role