Player Matchup

Arachne
Arachne
JIGGAAWAA
Arachne
Level 39
God Stats
14W - 11L
1,573 SR
Queue Stats
81W - 82L
1,480 Elo+
Solo
Izanami
Izanami
KabelKrusher
Izanami
Level 3
God Stats
2W - 1L
1,738 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 2
Sun Wukong
Sun Wukong
Kingdra1103
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,711 Elo+
Party 2
Cabrakan
Cabrakan
Th3Wayfarer_
Cabrakan
Level 102
God Stats
6W - 5L
1,596 SR
Queue Stats
12W - 5L
1,693 Elo+
Party 2
Poseidon
Poseidon
shadow2355
Poseidon
Level 60
God Stats
5W - 2L
1,691 SR
Queue Stats
22W - 12L
1,610 Elo+
Party 2
Team Averages
Level 41
1,620 SR
1,641 Elo+

VS

Team Averages
Level 53
1,523 SR
1,389 Elo+
Gilgamesh
Gilgamesh
Diego13nj
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,349 Elo+
Party 3
Izanami
Izanami
ItsNUMBER 6
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ra
Ra
J_Bonzo28
Ra
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,356 Elo+
Party 3
Mercury
Mercury
Jonald26
Mercury
Level 27
God Stats
0W - 2L
1,613 SR
Queue Stats
23W - 29L
1,356 Elo+
Party 3
Loki
Loki
KINGLEONITUS636
Loki
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 121L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JIGGAAWAA
Arachne
17
3 / 4 / 1
9,175
573
4,055
13,688
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
KabelKrusher
Izanami
15
4 / 0 / 2
8,800
550
3,160
3,042
1,031
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Kingdra1103
Sun Wukong
16
2 / 0 / 5
10,542
659
7,454
9,105
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cabrakan
Th3Wayfarer_
Cabrakan
13
0 / 1 / 9
8,590
537
7,104
11,511
16,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
shadow2355
Poseidon
17
7 / 3 / 1
10,378
649
9,367
7,582
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diego13nj
Gilgamesh
13
1 / 2 / 0
7,524
470
2,765
13,265
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ItsNUMBER 6
Izanami
11
0 / 5 / 0
6,688
418
2,644
6,699
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 3
9,385
587
8,161
11,004
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Jonald26
Mercury
16
4 / 3 / 1
8,576
536
8,134
14,499
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 2 / 0
5,777
361
849
7,936
2,086
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
8
8
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Diego13nj
Gilgamesh
1
2
0
0.5
L
Izanami
ItsNUMBER 6
Izanami
0
5
0
0
W
Arachne
JIGGAAWAA
Arachne
3
4
1
0.88
L
3
4
3
1.13
L
Mercury
Jonald26
Mercury
4
3
1
1.5
L
0
2
0
0
W
Izanami
KabelKrusher
Izanami
4
0
2
5
W
Sun Wukong
Kingdra1103
Sun Wukong
2
0
5
4.5
W
Cabrakan
Th3Wayfarer_
Cabrakan
0
1
9
4.5
W
Poseidon
shadow2355
Poseidon
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,140
Damage
22,553
44,928
Taken
53,403
32,258
Mitigated
24,318
9,658
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Diego13nj
Gilgamesh
2,765
670
0
1,236
13,265
9,878
0
2,057
11,208
0
32,928
L
Izanami
ItsNUMBER 6
Izanami
2,644
1,820
0
543
6,699
1,786
0
3,000
3,699
0
31,901
W
Arachne
JIGGAAWAA
Arachne
4,055
3,287
0
3,572
13,688
6,026
197
1,716
11,877
0
93,246
L
8,161
136
287
3,478
11,004
4,856
0
5,975
5,029
76,770
1,504
L
Mercury
Jonald26
Mercury
8,134
3,771
0
3,441
14,499
5,712
0
3,958
10,541
0
77,138
L
849
242
0
327
7,936
2,086
0
1,271
6,665
0
22,212
W
Izanami
KabelKrusher
Izanami
3,160
2,249
0
1,102
3,042
1,031
367
0
3,042
0
51,127
W
Sun Wukong
Kingdra1103
Sun Wukong
7,454
595
0
1,882
9,105
6,509
484
1,597
7,076
0
66,316
W
Cabrakan
Th3Wayfarer_
Cabrakan
7,104
1,315
0
1,674
11,511
16,426
26
1,486
9,888
20,887
1,845
W
Poseidon
shadow2355
Poseidon
9,367
1,700
0
1,428
7,582
2,266
0
3,439
4,143
92,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
37,950
528
Minions Killed
441
0
Camps Cleared
0
1,583,542
Distance Traveled
1,566,404
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,524
470
75
5
0
303,912
1
L
Izanami
6,688
418
69
4
0
260,541
0
W
Arachne
9,175
573
134
8
0
324,712
0
L
Ra
9,385
587
140
9
0
341,435
2
L
Mercury
8,576
536
129
8
0
333,856
0
L
Loki
5,777
361
28
2
0
326,660
0
W
Izanami
8,800
550
99
6
0
289,237
0
W
Sun Wukong
10,542
659
111
7
0
282,938
3
W
Cabrakan
8,590
537
30
2
0
306,669
2
W
Poseidon
10,378
649
154
10
0
379,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role