Player Matchup

Baba Yaga
Baba Yaga
Allsmine
Baba Yaga
Level 146
God Stats
1W - 0L
1,692 SR
Queue Stats
51W - 24L
1,644 Elo+
Solo
Cupid
Cupid
BlueBigDaddy635
Cupid
Level 155
God Stats
9W - 10L
1,576 SR
Queue Stats
407W - 391L
1,584 Elo+
Party 3
Ymir
Ymir
BudistBeach
Ymir
Level 158
God Stats
15W - 6L
1,671 SR
Queue Stats
408W - 397L
1,556 Elo+
Party 3
Nike
Nike
Kaylen123
Nike
Level 206
God Stats
7W - 5L
1,506 SR
Queue Stats
93W - 74L
1,571 Elo+
Solo
Hun Batz
Hun Batz
Wally A1
Hun Batz
Level 158
God Stats
79W - 56L
1,620 SR
Queue Stats
923W - 871L
1,590 Elo+
Party 3
Team Averages
Level 165
1,613 SR
1,589 Elo+

VS

Team Averages
Level 158
1,702 SR
1,552 Elo+
Geb
Geb
Alexpillo
Geb
Level 149
God Stats
9W - 13L
1,680 SR
Queue Stats
210W - 200L
1,601 Elo+
Party 2
He Bo
He Bo
COMPIGAME
He Bo
Level 155
God Stats
2W - 4L
1,668 SR
Queue Stats
23W - 28L
1,512 Elo+
Party 1
Neith
Neith
LunaChild
Neith
Level 156
God Stats
0W - 3L
2,000 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Hel
Hel
xAlbertox123
Hel
Level 153
God Stats
1W - 2L
1,596 SR
Queue Stats
321W - 286L
1,626 Elo+
Party 2
Terra
Terra
耶利Jeremiah加林
Terra
Level 179
God Stats
1W - 2L
1,569 SR
Queue Stats
65W - 80L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Allsmine
Baba Yaga
13
5 / 1 / 4
7,434
676
7,983
4,872
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 1
6,622
602
4,259
5,981
1,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 0 / 4
6,439
585
3,082
6,414
3,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
12
0 / 1 / 3
6,840
622
6,492
10,419
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
Wally A1
Hun Batz
13
4 / 0 / 2
7,016
638
3,224
6,594
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,397
491
3,827
10,179
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

He Bo
COMPIGAME
He Bo
11
2 / 4 / 0
5,577
507
3,245
7,298
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LunaChild
Neith
10
0 / 2 / 0
5,425
493
3,258
4,665
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 5 / 0
5,217
474
3,528
8,032
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,114
465
3,556
7,218
2,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Baba Yaga
Allsmine
Baba Yaga
5
1
4
7
W
3
0
1
3.5
W
2
0
4
4
L
He Bo
COMPIGAME
He Bo
2
4
0
0.5
W
Nike
0
1
3
1.5
L
Neith
LunaChild
Neith
0
2
0
0
W
Hun Batz
Wally A1
Hun Batz
4
0
2
5
L
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
17,414
34,280
Taken
37,392
15,237
Mitigated
15,775
15,100
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,827
800
0
1,024
10,179
7,590
0
608
8,884
32,600
0
W
Baba Yaga
Allsmine
Baba Yaga
7,983
527
0
895
4,872
1,835
0
3,277
1,595
53,114
0
W
4,259
2,933
332
3,587
5,981
1,598
0
2,525
3,456
0
45,736
W
3,082
800
0
1,930
6,414
3,549
1
2,521
3,893
17,660
743
L
He Bo
COMPIGAME
He Bo
3,245
257
0
2,386
7,298
1,731
0
1,819
5,479
37,043
0
W
Nike
6,492
1,136
0
4,110
10,419
6,131
204
3,826
6,107
0
50,481
L
Neith
LunaChild
Neith
3,258
870
0
828
4,665
1,180
0
459
4,206
0
40,638
W
Hun Batz
Wally A1
Hun Batz
3,224
857
0
4,246
6,594
2,124
658
1,108
5,447
0
55,196
L
3,528
160
223
2,343
8,032
2,379
0
5,670
2,322
28,810
501
L
3,556
223
1,094
1,185
7,218
2,895
0
2,298
4,920
19,455
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
26,730
383
Minions Killed
298
0
Camps Cleared
0
1,128,880
Distance Traveled
1,042,450
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,397
491
49
4
0
200,262
0
W
Baba Yaga
7,434
676
87
8
0
226,722
0
W
Cupid
6,622
602
80
7
0
214,488
2
W
Ymir
6,439
585
29
3
0
238,347
2
L
He Bo
5,577
507
69
6
0
228,103
0
W
Nike
6,840
622
80
7
0
189,239
1
L
Neith
5,425
493
69
6
0
201,819
3
W
Hun Batz
7,016
638
107
10
0
260,084
1
L
Hel
5,217
474
76
7
0
191,851
0
L
Terra
5,114
465
35
3
0
220,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role