Player Matchup

The Morrigan
The Morrigan
Gavails
The Morrigan
Level 103
God Stats
8W - 10L
1,541 SR
Queue Stats
227W - 229L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
Ween0
Cthulhu
Level 109
God Stats
3W - 4L
1,570 SR
Queue Stats
277W - 267L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
d0ns
Danzaburou
Level 105
God Stats
8W - 17L
1,501 SR
Queue Stats
291W - 278L
1,658 Elo+
Party 1
Team Averages
Level 106
1,537 SR
1,647 Elo+

VS

Team Averages
Level 105
1,493 SR
1,776 Elo+
Guan Yu
Guan Yu
GucciGuinea
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,867 Elo+
Party 2
Kukulkan
Kukulkan
ImDayz
Kukulkan
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 30L
1,734 Elo+
Party 2
Thor
Thor
nubstero
Thor
Level 148
God Stats
2W - 3L
1,478 SR
Queue Stats
108W - 77L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gavails
The Morrigan
16
3 / 2 / 5
10,753
827
8,015
5,592
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ween0
Cthulhu
19
5 / 1 / 5
11,827
910
15,438
12,771
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
d0ns
Danzaburou
17
2 / 4 / 5
10,835
833
12,170
11,425
3,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GucciGuinea
Guan Yu
15
4 / 3 / 1
9,828
756
7,831
19,193
19,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ImDayz
Kukulkan
14
0 / 4 / 3
9,360
720
4,792
8,207
2,723
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
16
2 / 3 / 4
9,914
763
10,429
14,807
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
6
7
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Gavails
The Morrigan
3
2
5
2.75
L
Guan Yu
GucciGuinea
Guan Yu
4
3
1
1.5
L
Kukulkan
ImDayz
Kukulkan
0
4
3
0.38
W
Cthulhu
Ween0
Cthulhu
5
1
5
7.5
W
Danzaburou
d0ns
Danzaburou
2
4
5
1.13
L
Thor
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
23,052
29,788
Taken
42,207
17,426
Mitigated
32,339
8,196
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Gavails
The Morrigan
8,015
781
0
0
5,592
1,600
728
702
4,522
35,657
888
L
Guan Yu
GucciGuinea
Guan Yu
7,831
953
1,630
6,593
19,193
19,809
34
6,095
12,207
0
14,007
L
Kukulkan
ImDayz
Kukulkan
4,792
401
0
455
8,207
2,723
0
5,392
2,359
34,161
0
W
Cthulhu
Ween0
Cthulhu
15,438
1,692
438
2,631
12,771
12,319
259
3,299
8,574
39,990
3,129
W
Danzaburou
d0ns
Danzaburou
12,170
6,887
0
5,127
11,425
3,507
2,692
1,172
9,618
0
58,046
L
Thor
10,429
1,002
0
3,176
14,807
9,807
0
7,687
6,502
0
35,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
29,102
201
Minions Killed
131
0
Camps Cleared
0
691,997
Distance Traveled
690,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,753
827
67
5
0
214,980
0
L
Guan Yu
9,828
756
12
1
0
252,115
0
L
Kukulkan
9,360
720
69
5
0
213,215
0
W
Cthulhu
11,827
910
60
5
0
245,760
0
W
Danzaburou
10,835
833
74
6
0
231,257
0
L
Thor
9,914
763
50
4
0
225,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role