Player Matchup

Ix Chel
Ix Chel
Biggrome
Ix Chel
Level 149
God Stats
5W - 13L
1,421 SR
Queue Stats
140W - 132L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dior NL
Cu Chulainn
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,849 Elo+
Solo
Geb
Geb
Gratile
Geb
Level 29
God Stats
16W - 18L
1,462 SR
Queue Stats
72W - 60L
1,454 Elo+
Party 1
Ishtar
Ishtar
Heythatsmypie
Ishtar
Level 27
God Stats
2W - 1L
1,252 SR
Queue Stats
7W - 6L
1,432 Elo+
Party 1
Lancelot
Lancelot
Oaken Ninja25
Lancelot
Level 79
God Stats
0W - 2L
1,651 SR
Queue Stats
6W - 8L
1,308 Elo+
Party 1
Team Averages
Level 64
1,457 SR
1,496 Elo+

VS

Team Averages
Level 58
1,520 SR
1,469 Elo+
Arachne
Arachne
DevilDogDak
Arachne
Level 54
God Stats
37W - 27L
1,581 SR
Queue Stats
68W - 74L
1,438 Elo+
Solo
Anubis
Anubis
TailsDoll2000
Anubis
Level 74
God Stats
47W - 43L
1,471 SR
Queue Stats
413W - 389L
1,502 Elo+
Party 2
Neith
Neith
Time4Smash
Neith
Level 52
God Stats
12W - 13L
1,480 SR
Queue Stats
168W - 171L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
haru_haru_0312
Zhong Kui
Level 41
God Stats
6W - 5L
1,473 SR
Queue Stats
22W - 23L
1,497 Elo+
Solo
Geb
Geb
yaelneitor
Geb
Level 68
God Stats
8W - 5L
1,595 SR
Queue Stats
283W - 240L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Biggrome
Ix Chel
8
1 / 4 / 1
5,124
466
6,014
6,926
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Dior NL
Cu Chulainn
9
0 / 5 / 0
5,019
456
2,516
11,289
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
7
0 / 2 / 0
4,975
452
3,207
10,511
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 2 / 0
4,811
437
3,570
6,566
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Oaken Ninja25
Lancelot
8
1 / 4 / 0
4,827
439
878
5,681
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DevilDogDak
Arachne
12
6 / 0 / 2
6,813
619
2,671
6,105
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 4
6,962
633
8,780
8,513
3,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
1 / 0 / 5
5,675
516
3,020
4,350
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
haru_haru_0312
Zhong Kui
12
4 / 0 / 1
7,006
637
7,954
6,198
4,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 7
6,152
559
4,557
6,381
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Biggrome
Ix Chel
1
4
1
0.38
W
Arachne
DevilDogDak
Arachne
6
0
2
7
L
Cu Chulainn
Dior NL
Cu Chulainn
0
5
0
0
L
Geb
0
2
0
0
L
0
2
0
0
L
Lancelot
Oaken Ninja25
Lancelot
1
4
0
0.25
W
5
2
4
3.5
W
Neith
1
0
5
3.5
W
Zhong Kui
haru_haru_0312
Zhong Kui
4
0
1
4.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,185
Damage
26,982
40,973
Taken
31,547
12,323
Mitigated
15,236
8,683
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Biggrome
Ix Chel
6,014
664
170
2,276
6,926
1,359
0
4,598
2,328
26,303
0
W
Arachne
DevilDogDak
Arachne
2,671
1,940
0
405
6,105
2,240
1,055
1,060
5,045
0
43,406
L
Cu Chulainn
Dior NL
Cu Chulainn
2,516
653
0
639
11,289
3,474
0
7,594
3,695
61
24,658
L
Geb
3,207
484
0
2,674
10,511
4,032
0
4,855
5,656
18,517
0
L
3,570
2,691
0
2,712
6,566
1,628
0
2,927
3,639
0
29,698
L
Lancelot
Oaken Ninja25
Lancelot
878
249
0
212
5,681
1,830
0
1,079
4,602
0
25,007
W
8,780
195
0
5,152
8,513
3,584
769
4,637
3,876
49,565
2,501
W
Neith
3,020
431
0
2,449
4,350
1,186
232
1,031
3,319
0
25,337
W
Zhong Kui
haru_haru_0312
Zhong Kui
7,954
1,720
0
4,741
6,198
4,282
1,414
1,032
5,166
42,106
1,367
W
4,557
543
0
3,088
6,381
3,944
158
1,522
4,859
15,670
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
32,608
213
Minions Killed
303
0
Camps Cleared
0
965,370
Distance Traveled
1,049,692
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,124
466
51
5
0
158,335
0
W
Arachne
6,813
619
69
6
0
249,963
2
L
Cu Chulainn
5,019
456
46
4
0
190,556
0
L
Geb
4,975
452
27
2
0
206,306
5
L
Ishtar
4,811
437
52
5
0
195,084
0
L
Lancelot
4,827
439
37
3
0
215,089
0
W
Anubis
6,962
633
87
8
0
197,288
0
W
Neith
5,675
516
41
4
0
202,109
4
W
Zhong Kui
7,006
637
78
7
0
198,014
0
W
Geb
6,152
559
28
3
0
202,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role