Player Matchup

Chang'e
Chang'e
Gold III
Ahkieno
Chang'e
Gold III
Level 121
God Stats
18W - 14L
1,584 SR
Queue Stats
92W - 100L
1,477 MMR
Party 2
Anubis
Anubis
Gold III
Atiyav
Anubis
Gold III
Level 158
God Stats
11W - 5L
1,580 SR
Queue Stats
115W - 125L
1,483 MMR
Solo
Bacchus
Bacchus
Silver II
Blueballzy
Bacchus
Silver II
Level 105
God Stats
69W - 70L
1,516 SR
Queue Stats
82W - 85L
1,083 MMR
Party 3
Erlang Shen
Erlang Shen
Silver I
Prim Gs
Erlang Shen
Silver I
Level 101
God Stats
3W - 1L
1,672 SR
Queue Stats
108W - 123L
1,255 MMR
Party 2
Anhur
Anhur
Gold III
Ranbob McGoober
Anhur
Gold III
Level 129
God Stats
3W - 2L
1,539 SR
Queue Stats
55W - 55L
1,371 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,578 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,531 SR
1,316 MMR
Hercules
Hercules
Silver III
Barbersamu
Hercules
Silver III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,448 MMR
Party 1
Cerberus
Cerberus
Gold V
Gravepleb
Cerberus
Gold V
Level 158
God Stats
21W - 13L
1,570 SR
Queue Stats
286W - 299L
1,314 MMR
Solo
Agni
Agni
Gold V
JuanPablo0205
Agni
Gold V
Level 127
God Stats
4W - 6L
1,505 SR
Queue Stats
107W - 118L
1,303 MMR
Party 1
Medusa
Medusa
Gold V
JustAMortalMan
Medusa
Gold V
Level 155
God Stats
18W - 16L
1,578 SR
Queue Stats
365W - 366L
1,325 MMR
Solo
Kali
Kali
Silver I
bloodybones333
Kali
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 148L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahkieno
Chang'e
14
3 / 0 / 4
8,590
573
5,306
12,519
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Atiyav
Anubis
16
6 / 3 / 1
9,745
650
11,729
11,150
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Blueballzy
Bacchus
13
1 / 1 / 3
7,898
527
5,373
9,892
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Prim Gs
Erlang Shen
15
4 / 0 / 3
9,731
649
7,823
13,793
14,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 1
8,495
566
4,706
7,309
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaKing ArthurMorgan Le Fay

VS

Bans
GaneshaAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Barbersamu
Hercules
11
0 / 5 / 0
6,510
434
5,454
10,921
8,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Gravepleb
Cerberus
11
1 / 1 / 2
7,116
474
6,770
10,090
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 5 / 1
7,945
530
7,311
8,902
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 3 / 1
7,028
469
3,260
7,370
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 1
7,118
475
4,187
13,910
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
4
4
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ahkieno
Chang'e
3
0
4
5
W
Anubis
Atiyav
Anubis
6
3
1
2.17
L
Hercules
Barbersamu
Hercules
0
5
0
0
W
Bacchus
Blueballzy
Bacchus
1
1
3
2.5
L
Cerberus
Gravepleb
Cerberus
1
1
2
2
L
1
5
1
0.3
L
0
3
1
0.17
W
Erlang Shen
Prim Gs
Erlang Shen
4
0
3
5.5
W
3
0
1
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
26,982
54,663
Taken
51,193
34,251
Mitigated
23,869
26,856
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ahkieno
Chang'e
5,306
396
1,467
8,959
12,519
3,863
0
1,900
10,467
67,408
0
W
Anubis
Atiyav
Anubis
11,729
100
0
5,461
11,150
4,598
600
5,880
4,622
69,106
3,202
L
Hercules
Barbersamu
Hercules
5,454
2,803
0
1,896
10,921
8,425
0
2,332
8,589
0
34,269
W
Bacchus
Blueballzy
Bacchus
5,373
548
0
1,938
9,892
8,333
0
3,151
6,719
20,790
0
L
Cerberus
Gravepleb
Cerberus
6,770
408
0
3,851
10,090
6,941
0
4,911
5,179
32,192
2,121
L
7,311
266
0
1,855
8,902
1,882
0
5,874
3,028
64,975
0
L
3,260
765
0
1,008
7,370
2,243
0
3,310
4,060
0
53,805
W
Erlang Shen
Prim Gs
Erlang Shen
7,823
3,302
0
6,004
13,793
14,938
0
0
13,793
4,504
53,980
W
4,706
2,098
0
3,027
7,309
2,519
616
2,515
4,794
0
66,471
L
4,187
1,663
0
2,976
13,910
4,378
0
6,956
6,954
0
46,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
35,717
490
Minions Killed
460
0
Camps Cleared
0
1,423,180
Distance Traveled
1,471,173
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,590
573
118
8
0
298,562
4
W
Anubis
9,745
650
120
8
0
253,026
1
L
Hercules
6,510
434
67
4
0
285,098
0
W
Bacchus
7,898
527
25
2
0
313,128
0
L
Cerberus
7,116
474
64
4
0
287,251
3
L
Agni
7,945
530
138
9
0
277,035
0
L
Medusa
7,028
469
109
7
0
302,430
0
W
Erlang Shen
9,731
649
91
6
0
254,859
0
W
Anhur
8,495
566
136
9
0
303,605
1
L
Kali
7,118
475
82
5
0
319,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role