Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BOLO4ELLER
Janus
Level 154
God Stats
23W - 16L
1,551 SR
Queue Stats
37W - 41L
1,427 Elo+
Solo
Bacchus
Bacchus
BigCrackums
Bacchus
Level 87
God Stats
1W - 0L
1,418 SR
Queue Stats
24W - 15L
1,612 Elo+
Party 1
Surtr
Surtr
Massa Gabe
Surtr
Level 153
God Stats
8W - 9L
1,763 SR
Queue Stats
71W - 70L
1,485 Elo+
Party 1
Neith
Neith
disablingemu10
Neith
Level 145
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 1L
1,187 Elo+
Party 1
Team Averages
Level 139
1,541 SR
1,442 Elo+

VS

Team Averages
Level 106
1,523 SR
1,423 Elo+
Hercules
Hercules
Dr Breadcrust74
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 170L
1,417 Elo+
Solo
Heimdallr
Heimdallr
FunkyMonkey1252
Heimdallr
Level 76
God Stats
2W - 2L
1,284 SR
Queue Stats
5W - 9L
1,344 Elo+
Party 2
Cabrakan
Cabrakan
LaughnCoffin533
Cabrakan
Level 147
God Stats
24W - 16L
1,654 SR
Queue Stats
255W - 258L
1,607 Elo+
Solo
Scylla
Scylla
glooobly
Scylla
Level 124
God Stats
0W - 1L
1,645 SR
Queue Stats
8W - 12L
1,356 Elo+
Party 2
Baba Yaga
Baba Yaga
kawaikochan25
Baba Yaga
Level 81
God Stats
2W - 2L
1,532 SR
Queue Stats
7W - 9L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 1 / 5
8,072
577
4,296
11,927
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
0 / 2 / 6
8,125
580
4,375
6,225
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
BigCrackums
Bacchus
13
4 / 1 / 7
8,200
586
5,260
10,080
9,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
15
5 / 0 / 2
9,313
665
10,534
13,076
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
7 / 0 / 4
8,448
603
14,942
8,535
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 4 / 2
6,192
442
5,190
9,188
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
FunkyMonkey1252
Heimdallr
10
1 / 6 / 0
6,257
447
3,934
12,738
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
9
0 / 5 / 0
5,986
428
4,258
13,619
14,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
glooobly
Scylla
12
2 / 4 / 1
6,819
487
6,222
7,872
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
kawaikochan25
Baba Yaga
11
0 / 3 / 1
6,724
480
4,449
10,092
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
22
Kills
4
4
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
5
8.5
W
Janus
0
2
6
1.5
W
Bacchus
BigCrackums
Bacchus
4
1
7
7.5
L
Hercules
1
4
2
0.5
L
Heimdallr
FunkyMonkey1252
Heimdallr
1
6
0
0.17
L
Cabrakan
0
5
0
0
W
Surtr
5
0
2
6
W
7
0
4
9
L
Scylla
glooobly
Scylla
2
4
1
0.63
L
Baba Yaga
kawaikochan25
Baba Yaga
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,407
Damage
24,053
49,843
Taken
53,509
25,649
Mitigated
27,933
18,511
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,296
2,741
0
8,194
11,927
4,209
727
2,520
9,387
0
53,395
W
Janus
4,375
343
0
1,265
6,225
1,975
168
3,059
3,126
57,709
0
W
Bacchus
BigCrackums
Bacchus
5,260
743
0
1,986
10,080
9,208
63
2,133
7,947
17,111
0
L
Hercules
5,190
1,415
0
3,493
9,188
3,129
0
601
8,507
0
36,356
L
Heimdallr
FunkyMonkey1252
Heimdallr
3,934
1,326
0
2,483
12,738
4,244
169
2,582
10,116
0
38,407
L
Cabrakan
4,258
403
0
2,734
13,619
14,476
0
3,236
10,299
14,028
1,798
W
Surtr
10,534
3,749
0
4,260
13,076
7,556
482
4,302
8,426
1,515
72,961
W
14,942
5,746
0
2,806
8,535
2,701
1,608
2,705
5,748
0
60,406
L
Scylla
glooobly
Scylla
6,222
812
0
1,334
7,872
2,193
0
2,892
4,782
40,209
2,795
L
Baba Yaga
kawaikochan25
Baba Yaga
4,449
0
0
1,793
10,092
3,891
0
709
9,343
38,014
1,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,158
Gold Earned
31,978
420
Minions Killed
290
0
Camps Cleared
0
1,503,410
Distance Traveled
1,267,489
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,072
577
91
7
0
311,869
5
W
Janus
8,125
580
110
8
0
306,403
0
W
Bacchus
8,200
586
24
2
0
293,968
4
L
Hercules
6,192
442
68
5
0
251,043
0
L
Heimdallr
6,257
447
62
4
0
256,674
0
L
Cabrakan
5,986
428
22
2
0
247,418
2
W
Surtr
9,313
665
102
7
0
327,864
0
W
Neith
8,448
603
93
7
0
263,306
0
L
Scylla
6,819
487
64
5
0
274,700
2
L
Baba Yaga
6,724
480
74
5
0
237,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role