Player Matchup

Chang'e
Chang'e
Halruu
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,632 Elo+
Party 1
Mulan
Mulan
Kaedie
Mulan
Level 140
God Stats
19W - 11L
1,652 SR
Queue Stats
178W - 171L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
nycode802
Danzaburou
Level 148
God Stats
1W - 1L
1,736 SR
Queue Stats
29W - 34L
1,503 Elo+
Party 1
Team Averages
Level 124
1,629 SR
1,582 Elo+

VS

Team Averages
Level 136
1,531 SR
1,598 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JlDiplel
Bacchus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 46L
1,743 Elo+
Solo
Neith
Neith
Luzma11
Neith
Level 108
God Stats
73W - 62L
1,594 SR
Queue Stats
74W - 63L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Halruu
Chang'e
15
0 / 4 / 4
9,012
693
5,709
12,316
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mulan
Kaedie
Mulan
17
4 / 6 / 2
10,613
816
13,059
17,369
16,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
nycode802
Danzaburou
16
2 / 5 / 1
10,087
776
7,129
12,764
4,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 3 / 7
12,201
939
13,896
9,422
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
JlDiplel
Bacchus
18
6 / 1 / 8
11,445
880
12,492
18,112
25,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Luzma11
Neith
16
2 / 2 / 4
9,959
766
8,517
6,300
2,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
3
7
3.5
L
Chang'e
Halruu
Chang'e
0
4
4
0.5
W
Bacchus
JlDiplel
Bacchus
6
1
8
10
L
Mulan
Kaedie
Mulan
4
6
2
0.83
W
Neith
Luzma11
Neith
2
2
4
2
L
Danzaburou
nycode802
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
34,905
42,449
Taken
33,834
24,932
Mitigated
31,685
13,962
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,896
266
0
1,660
9,422
3,534
895
1,521
7,562
57,552
0
L
Chang'e
Halruu
Chang'e
5,709
781
4,071
4,804
12,316
3,871
329
9,402
2,902
16,631
0
W
Bacchus
JlDiplel
Bacchus
12,492
826
0
2,351
18,112
25,907
639
3,711
14,081
29,777
2,018
L
Mulan
Kaedie
Mulan
13,059
1,470
0
3,688
17,369
16,798
0
8,159
9,101
465
37,112
W
Neith
Luzma11
Neith
8,517
1,875
0
1,971
6,300
2,244
2,501
968
4,960
0
29,658
L
Danzaburou
nycode802
Danzaburou
7,129
1,987
0
1,399
12,764
4,263
1,076
8,639
4,081
0
41,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
33,605
153
Minions Killed
155
0
Camps Cleared
0
643,391
Distance Traveled
727,191
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,201
939
75
6
0
220,941
4
L
Chang'e
9,012
693
27
2
0
230,452
0
W
Bacchus
11,445
880
27
2
0
262,374
0
L
Mulan
10,613
816
55
4
0
220,064
1
W
Neith
9,959
766
53
4
0
243,876
0
L
Danzaburou
10,087
776
71
5
0
192,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role