Player Matchup

Baba Yaga
Baba Yaga
BettyWhite2
Baba Yaga
Level 122
God Stats
8W - 3L
1,507 SR
Queue Stats
195W - 189L
1,396 Elo+
Solo
Olorun
Olorun
Edu_8914
Olorun
Level 39
God Stats
5W - 2L
1,345 SR
Queue Stats
90W - 102L
1,294 Elo+
Solo
Nike
Nike
HypnoticTreasure
Nike
Level 69
God Stats
15W - 20L
1,466 SR
Queue Stats
182W - 170L
1,477 Elo+
Solo
Medusa
Medusa
Loobinator6
Medusa
Level 63
God Stats
3W - 5L
1,437 SR
Queue Stats
60W - 81L
1,336 Elo+
Solo
Charon
Charon
Zeus_307-
Charon
Level 68
God Stats
7W - 6L
1,473 SR
Queue Stats
29W - 27L
1,434 Elo+
Solo
Team Averages
Level 72
1,446 SR
1,387 Elo+

VS

Team Averages
Level 82
1,482 SR
1,324 Elo+
Bellona
Bellona
Balsaklunch
Bellona
Level 103
God Stats
132W - 135L
1,529 SR
Queue Stats
490W - 487L
1,428 Elo+
Party 1
Neith
Neith
HurtBoyKMS
Neith
Level 106
God Stats
180W - 178L
1,488 SR
Queue Stats
342W - 375L
1,367 Elo+
Solo
Loki
Loki
Ironman9k9
Loki
Level 62
God Stats
0W - 2L
1,452 SR
Queue Stats
1W - 10L
1,175 Elo+
Solo
Charybdis
Charybdis
Shoki_D_Guek
Charybdis
Level 41
God Stats
4W - 5L
1,465 SR
Queue Stats
35W - 56L
1,252 Elo+
Solo
Sol
Sol
Sigyn2779
Sol
Level 96
God Stats
59W - 55L
1,476 SR
Queue Stats
377W - 378L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BettyWhite2
Baba Yaga
11
1 / 1 / 1
5,621
562
1,780
3,779
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Edu_8914
Olorun
10
3 / 0 / 2
5,885
589
2,571
4,658
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 2
5,708
571
5,772
8,699
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
9
0 / 2 / 3
5,056
506
2,120
4,455
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
Zeus_307-
Charon
9
3 / 1 / 0
5,524
552
1,813
5,449
3,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balsaklunch
Bellona
10
0 / 3 / 0
5,926
593
3,869
9,248
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
12
3 / 0 / 0
6,967
697
6,158
5,114
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
4,168
417
192
4,183
929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charybdis
Shoki_D_Guek
Charybdis
4
0 / 3 / 2
4,067
407
571
2,882
717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 0
6,231
623
4,048
5,831
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Balsaklunch
Bellona
0
3
0
0
W
Baba Yaga
BettyWhite2
Baba Yaga
1
1
1
1.5
W
Olorun
Edu_8914
Olorun
3
0
2
4
L
Neith
3
0
0
3
W
1
0
2
2
L
0
2
0
0
W
Medusa
0
2
3
0.75
L
Charybdis
Shoki_D_Guek
Charybdis
0
3
2
0.33
L
1
1
0
1
W
Charon
Zeus_307-
Charon
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
14,838
27,040
Taken
27,258
13,309
Mitigated
12,257
6,962
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Balsaklunch
Bellona
3,869
1,092
0
2,890
9,248
7,194
41
807
7,844
0
37,009
W
Baba Yaga
BettyWhite2
Baba Yaga
1,780
44
0
865
3,779
1,601
0
2,183
1,596
28,860
767
W
Olorun
Edu_8914
Olorun
2,571
1,177
0
1,630
4,658
1,318
1,645
1,145
3,513
23,567
0
L
Neith
6,158
1,007
0
1,452
5,114
1,718
0
911
4,203
0
57,273
W
5,772
738
0
1,568
8,699
5,867
208
706
7,993
0
31,781
L
192
0
0
160
4,183
929
0
338
3,806
0
16,427
W
Medusa
2,120
1,011
0
1,131
4,455
1,227
0
0
4,455
0
27,011
L
Charybdis
Shoki_D_Guek
Charybdis
571
255
0
440
2,882
717
0
1,250
1,632
0
4,561
L
4,048
1,399
0
2,517
5,831
1,699
458
2,523
3,069
40,085
5,501
W
Charon
Zeus_307-
Charon
1,813
252
0
1,768
5,449
3,296
0
0
5,449
14,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
27,359
202
Minions Killed
306
0
Camps Cleared
0
1,025,512
Distance Traveled
867,843
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,926
593
72
7
0
156,073
0
W
Baba Yaga
5,621
562
49
5
0
204,706
6
W
Olorun
5,885
589
41
4
0
212,429
0
L
Neith
6,967
697
113
11
0
202,075
2
W
Nike
5,708
571
44
4
0
224,442
0
L
Loki
4,168
417
36
4
0
240,863
0
W
Medusa
5,056
506
51
5
0
184,252
2
L
Charybdis
4,067
407
5
1
0
98,805
2
L
Sol
6,231
623
80
8
0
170,027
0
W
Charon
5,524
552
17
2
0
199,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role