Player Matchup

Serqet
Serqet
Emimu
Serqet
Level 131
God Stats
8W - 2L
1,514 SR
Queue Stats
129W - 130L
1,478 Elo+
Party 3
Kali
Kali
Hendriixxx2859
Kali
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,519 Elo+
Party 1
Chaac
Chaac
ImKronoslol
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,408 Elo+
Party 3
The Morrigan
The Morrigan
TOT_coolmen360YT
The Morrigan
Level 129
God Stats
2W - 6L
1,445 SR
Queue Stats
350W - 334L
1,528 Elo+
Party 1
Sol
Sol
YESIMMOREFUNNY
Sol
Level 121
God Stats
4W - 7L
1,585 SR
Queue Stats
72W - 87L
1,515 Elo+
Party 1
Team Averages
Level 101
1,509 SR
1,490 Elo+

VS

Team Averages
Level 125
1,608 SR
1,487 Elo+
Cupid
Cupid
 
Cupid
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
ArcZid
Bake Kujira
Level 145
God Stats
48W - 25L
1,651 SR
Queue Stats
440W - 397L
1,444 Elo+
Party 2
Ratatoskr
Ratatoskr
DingleMan5
Ratatoskr
Level 145
God Stats
8W - 7L
1,506 SR
Queue Stats
76W - 69L
1,511 Elo+
Party 4
Sylvanus
Sylvanus
LBX33
Sylvanus
Level 128
God Stats
15W - 9L
1,661 SR
Queue Stats
70W - 50L
1,538 Elo+
Party 4
Janus
Janus
xx1punchUxx
Janus
Level 89
God Stats
28W - 19L
1,722 SR
Queue Stats
514W - 488L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Emimu
Serqet
9
1 / 1 / 3
5,751
479
2,988
7,536
3,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 2
5,574
465
2,545
10,785
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
4 / 5 / 0
6,987
582
6,862
13,999
10,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

The Morrigan
TOT_coolmen360YT
The Morrigan
11
3 / 2 / 2
6,473
539
3,874
5,967
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,178
432
3,095
5,212
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 0 / 4
7,260
605
3,516
3,422
1,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
ArcZid
Bake Kujira
12
2 / 2 / 1
7,570
631
10,381
9,041
11,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ratatoskr
DingleMan5
Ratatoskr
13
5 / 4 / 4
7,261
605
9,454
10,552
3,754
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
LBX33
Sylvanus
11
4 / 1 / 3
7,126
594
2,979
7,835
5,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 1
6,809
567
3,372
3,525
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
15
15
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
4
3
W
Bake Kujira
ArcZid
Bake Kujira
2
2
1
1.25
W
Ratatoskr
DingleMan5
Ratatoskr
5
4
4
1.75
L
Serqet
Emimu
Serqet
1
1
3
2.5
L
1
4
2
0.5
L
4
5
0
0.8
W
Sylvanus
LBX33
Sylvanus
4
1
3
5.5
L
The Morrigan
TOT_coolmen360YT
The Morrigan
3
2
2
2
L
0
3
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,364
Damage
29,702
43,499
Taken
34,375
20,087
Mitigated
22,168
10,465
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,516
2,342
174
2,020
3,422
1,071
1,304
880
2,542
0
60,543
W
Bake Kujira
ArcZid
Bake Kujira
10,381
5,328
0
1,402
9,041
11,087
0
0
8,895
51,877
1,982
W
Ratatoskr
DingleMan5
Ratatoskr
9,454
3,034
0
1,224
10,552
3,754
0
1,982
8,380
0
59,724
L
Serqet
Emimu
Serqet
2,988
431
0
2,297
7,536
3,389
0
2,200
5,336
0
14,050
L
2,545
1,208
0
3,890
10,785
3,078
0
2,668
8,117
0
32,138
L
6,862
1,686
0
1,918
13,999
10,715
0
9,665
4,334
0
43,591
W
Sylvanus
LBX33
Sylvanus
2,979
440
516
3,348
7,835
5,368
0
2,660
5,009
15,608
0
L
The Morrigan
TOT_coolmen360YT
The Morrigan
3,874
205
0
750
5,967
1,810
22
1,003
4,964
35,989
1,109
L
3,095
1,093
0
1,610
5,212
1,095
0
1,125
4,087
22,110
4,670
W
3,372
617
0
500
3,525
888
0
1,127
2,310
36,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
36,026
295
Minions Killed
369
0
Camps Cleared
0
1,150,713
Distance Traveled
1,163,112
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,260
605
112
9
0
228,700
2
W
Bake Kujira
7,570
631
89
7
0
207,990
0
W
Ratatoskr
7,261
605
95
8
0
276,353
1
L
Serqet
5,751
479
17
1
0
257,001
3
L
Kali
5,574
465
58
5
0
235,663
0
L
Chaac
6,987
582
85
7
0
211,131
2
W
Sylvanus
7,126
594
18
2
0
222,761
3
L
The Morrigan
6,473
539
85
7
0
227,525
2
L
Sol
5,178
432
50
4
0
219,393
1
W
Janus
6,809
567
55
5
0
227,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role