Player Matchup

Xing Tian
Xing Tian
MysteryLord11
Xing Tian
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 20L
1,477 Elo+
Solo
Ra
Ra
Razer2121
Ra
Level 89
God Stats
3W - 1L
1,250 SR
Queue Stats
138W - 120L
1,483 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 148
God Stats
229W - 198L
1,476 SR
Queue Stats
306W - 305L
1,408 Elo+
Solo
Mulan
Mulan
ekodjo_88_
Mulan
Level 148
God Stats
3W - 1L
1,561 SR
Queue Stats
142W - 135L
1,507 Elo+
Party 1
Neith
Neith
markbonilla0
Neith
Level 144
God Stats
2W - 3L
1,203 SR
Queue Stats
157W - 148L
1,504 Elo+
Party 1
Team Averages
Level 127
1,398 SR
1,476 Elo+

VS

Team Averages
Level 114
1,644 SR
1,508 Elo+
Thor
Thor
GermanDaher
Thor
Level 68
God Stats
2W - 1L
1,736 SR
Queue Stats
121W - 105L
1,485 Elo+
Solo
Anubis
Anubis
Tuca Mote8761
Anubis
Level 95
God Stats
11W - 7L
1,565 SR
Queue Stats
446W - 450L
1,441 Elo+
Solo
Chang'e
Chang'e
XxBontarxX
Chang'e
Level 125
God Stats
2W - 5L
1,521 SR
Queue Stats
37W - 40L
1,492 Elo+
Solo
Cabrakan
Cabrakan
YonkoSaiah
Cabrakan
Level 153
God Stats
2W - 4L
1,599 SR
Queue Stats
28W - 32L
1,597 Elo+
Solo
Medusa
Medusa
larryr1951
Medusa
Level 129
God Stats
15W - 8L
1,799 SR
Queue Stats
155W - 141L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MysteryLord11
Xing Tian
9
2 / 0 / 1
5,759
576
3,128
8,552
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
5,853
585
3,238
4,789
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Xavius
Anubis
12
4 / 1 / 1
6,935
694
7,533
6,137
2,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
10
3 / 2 / 3
5,910
591
2,480
6,791
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
6,456
646
4,053
4,200
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,518
452
1,678
7,288
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
1 / 5 / 0
4,525
453
1,898
4,933
1,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
XxBontarxX
Chang'e
8
1 / 2 / 0
4,521
452
2,749
5,438
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
YonkoSaiah
Cabrakan
8
0 / 2 / 2
5,002
500
2,945
7,923
5,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
larryr1951
Medusa
9
3 / 1 / 0
5,053
505
6,082
6,349
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
5
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Xing Tian
MysteryLord11
Xing Tian
2
0
1
2.5
W
0
2
1
0.25
L
1
5
0
0.2
W
Anubis
Xavius
Anubis
4
1
1
4.5
L
Chang'e
XxBontarxX
Chang'e
1
2
0
0.5
L
Cabrakan
YonkoSaiah
Cabrakan
0
2
2
0.5
W
Mulan
3
2
3
2.25
L
Medusa
larryr1951
Medusa
3
1
0
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
15,352
30,469
Taken
31,931
14,064
Mitigated
11,507
11,536
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,678
268
0
1,396
7,288
1,706
0
4,383
2,905
0
19,494
W
Xing Tian
MysteryLord11
Xing Tian
3,128
642
0
2,689
8,552
5,852
156
2,217
6,335
13,747
0
W
3,238
207
177
1,420
4,789
1,501
0
971
3,818
44,339
933
L
1,898
151
0
1,121
4,933
1,570
20
934
3,959
24,928
0
W
Anubis
Xavius
Anubis
7,533
893
0
4,331
6,137
2,724
1,180
1,463
4,674
50,717
0
L
Chang'e
XxBontarxX
Chang'e
2,749
164
200
1,179
5,438
1,159
0
1,264
4,118
20,238
0
L
Cabrakan
YonkoSaiah
Cabrakan
2,945
667
0
1,314
7,923
5,599
0
3,536
4,265
11,375
0
W
Mulan
2,480
254
0
1,308
6,791
2,788
0
1,541
5,250
0
35,337
L
Medusa
larryr1951
Medusa
6,082
2,236
0
1,881
6,349
1,473
0
3,152
2,823
0
36,031
W
4,053
626
0
1,611
4,200
1,199
330
1,400
2,800
0
35,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
23,619
334
Minions Killed
185
0
Camps Cleared
0
965,677
Distance Traveled
869,310
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,518
452
37
4
0
192,424
0
W
Xing Tian
5,759
576
21
2
0
199,469
0
W
Ra
5,853
585
88
9
0
200,509
0
L
Anubis
4,525
453
40
4
0
150,971
0
W
Anubis
6,935
694
89
9
0
162,208
0
L
Chang'e
4,521
452
30
3
0
153,934
1
L
Cabrakan
5,002
500
18
2
0
167,519
2
W
Mulan
5,910
591
67
7
0
205,416
1
L
Medusa
5,053
505
60
6
0
204,462
2
W
Neith
6,456
646
69
7
0
198,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role