Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FriedDirty
Cu Chulainn
Level 159
God Stats
8W - 3L
1,747 SR
Queue Stats
83W - 34L
1,722 Elo+
Party 2
Apollo
Apollo
FriedYawn
Apollo
Level 148
God Stats
2W - 0L
1,489 SR
Queue Stats
21W - 7L
1,842 Elo+
Party 2
Nemesis
Nemesis
TrentUDK
Nemesis
Level 107
God Stats
4W - 2L
1,654 SR
Queue Stats
68W - 32L
1,685 Elo+
Party 2
Charon
Charon
sunofaboom
Charon
Level 162
God Stats
2W - 0L
1,915 SR
Queue Stats
63W - 24L
1,735 Elo+
Party 2
Team Averages
Level 155
1,661 SR
1,697 Elo+

VS

Team Averages
Level 168
1,549 SR
1,488 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Lun4ticsSong
Vamana
Level 214
God Stats
2W - 4L
1,603 SR
Queue Stats
207W - 300L
1,485 Elo+
Party 1
Neith
Neith
Qaleb
Neith
Level 159
God Stats
1W - 9L
1,264 SR
Queue Stats
276W - 349L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Th3RizingBirch
Xing Tian
Level 166
God Stats
2W - 1L
1,878 SR
Queue Stats
161W - 244L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
4 / 0 / 4
6,872
687
5,133
4,035
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
FriedDirty
Cu Chulainn
13
3 / 0 / 0
7,478
748
4,342
8,491
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
FriedYawn
Apollo
12
2 / 3 / 6
6,689
669
7,325
6,656
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
TrentUDK
Nemesis
12
9 / 0 / 3
6,862
686
7,655
7,099
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
sunofaboom
Charon
10
3 / 1 / 8
6,352
635
4,914
7,342
5,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 4 / 0
5,783
578
3,440
5,902
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
 
Thanatos
10
1 / 6 / 0
5,104
510
3,278
9,554
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
9
0 / 3 / 0
4,883
488
3,879
8,225
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Qaleb
Neith
8
0 / 5 / 1
4,701
470
3,258
6,836
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
Th3RizingBirch
Xing Tian
6
0 / 3 / 4
4,806
481
2,854
8,093
3,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
4
4
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
4
6
L
Sol
 
Sol
3
4
0
0.75
L
Thanatos
 
Thanatos
1
6
0
0.17
W
Cu Chulainn
FriedDirty
Cu Chulainn
3
0
0
3
W
Apollo
FriedYawn
Apollo
2
3
6
1.67
L
Vamana
0
3
0
0
L
Neith
Qaleb
Neith
0
5
1
0.1
L
Xing Tian
Th3RizingBirch
Xing Tian
0
3
4
0.67
W
Nemesis
TrentUDK
Nemesis
9
0
3
10.5
W
Charon
sunofaboom
Charon
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
16,709
33,623
Taken
38,610
16,379
Mitigated
12,724
9,150
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,133
826
650
1,520
4,035
1,320
183
248
3,787
53,627
2,196
L
Sol
 
Sol
3,440
1,762
0
1,642
5,902
1,103
0
961
4,941
34,043
2,662
L
Thanatos
 
Thanatos
3,278
1,264
0
3,888
9,554
2,432
0
2,337
7,017
0
33,199
W
Cu Chulainn
FriedDirty
Cu Chulainn
4,342
508
0
1,715
8,491
4,807
566
0
8,176
0
52,748
W
Apollo
FriedYawn
Apollo
7,325
4,969
0
2,293
6,656
2,362
617
2,965
3,652
0
50,735
L
Vamana
3,879
1,630
0
1,517
8,225
4,224
0
685
7,484
0
28,754
L
Neith
Qaleb
Neith
3,258
1,140
0
972
6,836
1,596
0
3,669
3,037
0
28,829
L
Xing Tian
Th3RizingBirch
Xing Tian
2,854
473
1,200
1,122
8,093
3,369
0
1,704
6,309
8,248
0
W
Nemesis
TrentUDK
Nemesis
7,655
3,511
0
1,427
7,099
2,536
0
1,172
5,852
0
34,632
W
Charon
sunofaboom
Charon
4,914
1,322
0
1,545
7,342
5,354
0
1,927
5,415
15,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
25,277
374
Minions Killed
242
0
Camps Cleared
0
1,086,996
Distance Traveled
979,608
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,872
687
108
11
0
215,327
0
L
Sol
5,783
578
66
7
0
189,187
0
L
Thanatos
5,104
510
62
6
0
204,758
0
W
Cu Chulainn
7,478
748
105
11
0
201,772
0
W
Apollo
6,689
669
90
9
0
196,411
0
L
Vamana
4,883
488
60
6
0
193,290
1
L
Neith
4,701
470
43
4
0
190,152
0
L
Xing Tian
4,806
481
11
1
0
202,221
1
W
Nemesis
6,862
686
61
6
0
268,622
3
W
Charon
6,352
635
10
1
0
204,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role