Player Matchup

Skadi
Skadi
KN_GriffinForce
Skadi
Level 106
God Stats
23W - 20L
1,438 SR
Queue Stats
178W - 172L
1,385 Elo+
Party 1
Chaac
Chaac
KindLamb635
Chaac
Level 67
God Stats
11W - 9L
1,429 SR
Queue Stats
143W - 131L
1,390 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 128
God Stats
595W - 608L
1,448 SR
Queue Stats
602W - 616L
1,385 Elo+
Solo
Yemoja
Yemoja
MexicanVanilla02
Yemoja
Level 49
God Stats
23W - 18L
1,552 SR
Queue Stats
103W - 107L
1,351 Elo+
Party 1
Thanatos
Thanatos
The_Bambino98
Thanatos
Level 86
God Stats
1W - 2L
1,403 SR
Queue Stats
141W - 134L
1,420 Elo+
Party 1
Team Averages
Level 87
1,454 SR
1,386 Elo+

VS

Team Averages
Level 60
1,527 SR
1,400 Elo+
Olorun
Olorun
ASAP Skzrrrt
Olorun
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
73W - 64L
1,458 Elo+
Solo
Atlas
Atlas
TaterSalad72173
Atlas
Level 64
God Stats
17W - 7L
1,841 SR
Queue Stats
180W - 175L
1,435 Elo+
Solo
Danzaburou
Danzaburou
deathwish_cole
Danzaburou
Level 59
God Stats
10W - 12L
1,357 SR
Queue Stats
241W - 264L
1,377 Elo+
Solo
Nemesis
Nemesis
tek_faby_op
Nemesis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 85L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
willhefner
Zhong Kui
Level 67
God Stats
3W - 3L
1,435 SR
Queue Stats
39W - 44L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 1
10,711
487
6,473
8,091
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 3
10,110
460
6,775
18,915
19,212
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 2 / 3
8,764
398
4,989
6,080
2,172
13
0 / 4 / 2
8,503
387
5,180
11,860
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
The_Bambino98
Thanatos
13
1 / 6 / 3
8,714
396
9,072
18,896
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
5 / 2 / 6
11,707
532
9,260
13,067
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
4 / 2 / 6
11,202
509
6,572
18,210
19,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
deathwish_cole
Danzaburou
19
2 / 0 / 2
11,957
544
4,336
4,181
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
tek_faby_op
Nemesis
20
2 / 0 / 4
11,396
518
8,919
14,308
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
willhefner
Zhong Kui
19
4 / 1 / 2
12,817
583
12,119
8,558
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
5
Kills
17
17
Deaths
5
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
2
6
4
L
2
3
1
0.83
L
1
2
3
1.25
L
1
2
3
1.25
L
0
4
2
0.25
W
4
2
6
3.5
L
Thanatos
The_Bambino98
Thanatos
1
6
3
0.42
W
Danzaburou
deathwish_cole
Danzaburou
2
0
2
3
W
Nemesis
tek_faby_op
Nemesis
2
0
4
4
W
Zhong Kui
willhefner
Zhong Kui
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
41,206
63,842
Taken
58,324
35,665
Mitigated
42,197
16,548
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,260
3,945
240
6,434
13,067
6,171
2,165
3,417
9,608
78,081
4,185
L
6,473
1,545
0
1,147
8,091
2,809
1,485
3,371
4,720
0
83,793
L
6,775
712
0
5,582
18,915
19,212
0
7,308
11,607
0
73,944
L
4,989
284
0
0
6,080
2,172
0
917
5,163
47,657
0
L
5,180
519
424
544
11,860
4,705
30
5,334
6,526
41,566
0
W
6,572
2,309
0
1,674
18,210
19,611
433
3,443
14,517
29,559
4,350
L
Thanatos
The_Bambino98
Thanatos
9,072
1,028
0
8,851
18,896
6,767
0
9,658
9,238
0
51,183
W
Danzaburou
deathwish_cole
Danzaburou
4,336
1,427
0
2,704
4,181
1,795
2,149
850
3,243
0
103,218
W
Nemesis
tek_faby_op
Nemesis
8,919
3,844
0
2,031
14,308
7,414
457
1,357
12,871
0
113,376
W
Zhong Kui
willhefner
Zhong Kui
12,119
3,760
0
2,488
8,558
7,206
3,304
602
7,916
63,658
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
59,079
461
Minions Killed
668
0
Camps Cleared
0
1,928,259
Distance Traveled
2,277,682
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,707
532
138
6
0
411,897
3
L
Skadi
10,711
487
147
7
0
402,770
5
L
Chaac
10,110
460
91
4
0
381,998
0
L
Janus
8,764
398
84
4
0
413,114
14
L
Yemoja
8,503
387
71
3
0
327,612
0
W
Atlas
11,202
509
41
2
0
463,323
0
L
Thanatos
8,714
396
68
3
0
402,765
0
W
Danzaburou
11,957
544
195
9
0
446,063
0
W
Nemesis
11,396
518
158
7
0
544,441
0
W
Zhong Kui
12,817
583
136
6
0
411,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role