Player Matchup

Terra
Terra
AiGreyGhost
Terra
Level 117
God Stats
1W - 0L
1,330 SR
Queue Stats
149W - 129L
1,576 Elo+
Party 4
Shiva
Shiva
Calamity9999
Shiva
Level 32
God Stats
4W - 7L
1,517 SR
Queue Stats
111W - 94L
1,614 Elo+
Party 4
Apollo
Apollo
TTVMooSoka
Apollo
Level 83
God Stats
4W - 0L
1,867 SR
Queue Stats
424W - 375L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
llumiinus
Baron Samedi
Level 115
God Stats
3W - 6L
1,310 SR
Queue Stats
113W - 83L
1,590 Elo+
Party 1
Bastet
Bastet
mmmcaramel
Bastet
Level 127
God Stats
9W - 2L
1,745 SR
Queue Stats
238W - 192L
1,591 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,580 Elo+

VS

Team Averages
Level 167
1,471 SR
1,569 Elo+
King Arthur
King Arthur
CreepItOut
King Arthur
Level 181
God Stats
2W - 3L
1,457 SR
Queue Stats
319W - 241L
1,607 Elo+
Party 3
Nu Wa
Nu Wa
Lamarosol
Nu Wa
Level 177
God Stats
1W - 4L
1,202 SR
Queue Stats
165W - 145L
1,572 Elo+
Party 2
Arachne
Arachne
NRA
Arachne
Level 160
God Stats
2W - 5L
1,630 SR
Queue Stats
95W - 100L
1,493 Elo+
Solo
Terra
Terra
OsamaBinLackinn
Terra
Level 159
God Stats
31W - 19L
1,679 SR
Queue Stats
256W - 209L
1,592 Elo+
Party 3
Neith
Neith
maoJmc
Neith
Level 160
God Stats
5W - 6L
1,384 SR
Queue Stats
208W - 185L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,121
510
3,195
10,370
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 1 / 4
7,103
592
9,734
10,697
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
TTVMooSoka
Apollo
13
2 / 3 / 1
7,163
597
6,214
10,972
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
llumiinus
Baron Samedi
13
2 / 0 / 2
7,139
595
5,248
5,552
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
mmmcaramel
Bastet
15
8 / 0 / 4
8,074
673
9,733
9,786
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CreepItOut
King Arthur
11
0 / 4 / 1
6,392
533
7,873
15,362
9,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Lamarosol
Nu Wa
13
1 / 3 / 1
6,903
575
6,721
5,935
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
NRA
Arachne
11
0 / 4 / 0
5,732
478
2,904
12,868
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 1 / 2
6,541
545
4,112
9,660
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
maoJmc
Neith
13
3 / 2 / 3
7,648
637
6,951
8,065
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
2
1
4
4
L
King Arthur
CreepItOut
King Arthur
0
4
1
0.13
L
Nu Wa
Lamarosol
Nu Wa
1
3
1
0.5
L
Arachne
NRA
Arachne
0
4
0
0
L
2
1
2
3
W
Apollo
TTVMooSoka
Apollo
2
3
1
0.83
W
Baron Samedi
llumiinus
Baron Samedi
2
0
2
3
L
Neith
maoJmc
Neith
3
2
3
2.25
W
Bastet
mmmcaramel
Bastet
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
28,561
47,377
Taken
51,890
20,959
Mitigated
22,966
22,213
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,195
346
2,673
3,508
10,370
4,916
0
2,000
8,370
21,894
0
W
9,734
2,758
0
3,746
10,697
6,643
0
1,082
9,615
0
46,109
L
King Arthur
CreepItOut
King Arthur
7,873
1,043
0
4,263
15,362
9,249
0
668
13,980
0
44,141
L
Nu Wa
Lamarosol
Nu Wa
6,721
903
0
970
5,935
1,272
0
2,789
2,924
55,717
574
L
Arachne
NRA
Arachne
2,904
1,909
0
4,748
12,868
4,338
0
1,025
11,727
0
43,359
L
4,112
620
1,747
2,650
9,660
5,631
0
2,835
6,647
25,382
0
W
Apollo
TTVMooSoka
Apollo
6,214
3,783
0
3,126
10,972
4,016
0
2,619
8,353
0
57,070
W
Baron Samedi
llumiinus
Baron Samedi
5,248
371
403
1,367
5,552
2,343
0
2,790
2,762
55,902
0
L
Neith
maoJmc
Neith
6,951
1,547
0
1,889
8,065
2,476
61
743
7,282
0
54,745
W
Bastet
mmmcaramel
Bastet
9,733
1,707
0
7,390
9,786
3,041
0
2,328
7,458
0
58,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
33,216
428
Minions Killed
372
0
Camps Cleared
0
1,356,829
Distance Traveled
1,282,198
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,121
510
21
2
0
279,643
6
W
Shiva
7,103
592
78
7
0
256,590
2
L
King Arthur
6,392
533
73
6
0
262,818
0
L
Nu Wa
6,903
575
86
7
0
229,002
1
L
Arachne
5,732
478
78
7
0
278,204
0
L
Terra
6,541
545
38
3
0
279,716
1
W
Apollo
7,163
597
99
8
0
246,807
0
W
Baron Samedi
7,139
595
127
11
0
250,494
1
L
Neith
7,648
637
97
8
0
232,458
2
W
Bastet
8,074
673
103
9
0
323,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role