Player Matchup

Ah Puch
Ah Puch
K4r1naHdz
Ah Puch
Level 199
God Stats
2W - 4L
1,628 SR
Queue Stats
138W - 147L
1,485 Elo+
Solo
Janus
Janus
Montoya2344
Janus
Level 146
God Stats
0W - 2L
1,291 SR
Queue Stats
20W - 11L
1,683 Elo+
Solo
Danzaburou
Danzaburou
PL4YB01_MEN4CE
Danzaburou
Level 117
God Stats
3W - 5L
1,715 SR
Queue Stats
222W - 206L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senpai_San2005
Tsukuyomi
Level 134
God Stats
0W - 1L
1,844 SR
Queue Stats
166W - 148L
1,506 Elo+
Solo
Fafnir
Fafnir
fluffytaco
Fafnir
Level 157
God Stats
6W - 6L
1,449 SR
Queue Stats
236W - 227L
1,524 Elo+
Solo
Team Averages
Level 151
1,585 SR
1,541 Elo+

VS

Team Averages
Level 145
1,429 SR
1,559 Elo+
Surtr
Surtr
Giiil
Surtr
Level 156
God Stats
1W - 2L
1,171 SR
Queue Stats
289W - 281L
1,504 Elo+
Party 1
Merlin
Merlin
NanDont
Merlin
Level 148
God Stats
1W - 2L
1,254 SR
Queue Stats
273W - 263L
1,619 Elo+
Party 1
He Bo
He Bo
kavaluccii
He Bo
Level 119
God Stats
2W - 1L
1,565 SR
Queue Stats
92W - 94L
1,558 Elo+
Party 1
Hercules
Hercules
malv1990
Hercules
Level 143
God Stats
4W - 4L
1,422 SR
Queue Stats
298W - 284L
1,547 Elo+
Solo
Medusa
Medusa
xRamboRage
Medusa
Level 159
God Stats
6W - 1L
1,733 SR
Queue Stats
99W - 89L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
K4r1naHdz
Ah Puch
11
1 / 3 / 0
6,252
481
5,583
8,499
2,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
7,214
555
5,423
5,680
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
PL4YB01_MEN4CE
Danzaburou
12
2 / 3 / 2
6,914
532
5,892
8,130
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Senpai_San2005
Tsukuyomi
8
2 / 3 / 1
5,377
414
2,773
6,724
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
fluffytaco
Fafnir
10
2 / 3 / 5
6,963
536
6,491
11,606
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Giiil
Surtr
14
3 / 0 / 1
8,210
632
7,567
10,359
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
NanDont
Merlin
14
3 / 2 / 1
7,585
583
3,824
6,036
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
11
2 / 3 / 2
6,225
479
3,386
7,448
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
malv1990
Hercules
10
2 / 2 / 7
6,053
466
6,343
11,525
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
xRamboRage
Medusa
12
3 / 4 / 3
7,126
548
9,026
8,759
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
13
14
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
Giiil
Surtr
3
0
1
3.5
L
Ah Puch
K4r1naHdz
Ah Puch
1
3
0
0.33
L
4
2
2
2.5
W
Merlin
NanDont
Merlin
3
2
1
1.75
L
Danzaburou
PL4YB01_MEN4CE
Danzaburou
2
3
2
1
L
Tsukuyomi
Senpai_San2005
Tsukuyomi
2
3
1
0.83
L
Fafnir
fluffytaco
Fafnir
2
3
5
1.5
W
He Bo
2
3
2
1
W
Hercules
malv1990
Hercules
2
2
7
2.75
W
Medusa
xRamboRage
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
30,146
40,639
Taken
44,127
19,830
Mitigated
20,738
11,251
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Giiil
Surtr
7,567
3,293
0
4,244
10,359
6,818
0
5,086
5,204
2,058
58,338
L
Ah Puch
K4r1naHdz
Ah Puch
5,583
451
0
2,651
8,499
2,504
0
747
7,270
50,564
531
L
5,423
186
0
1,000
5,680
1,705
0
3,131
2,445
41,931
1,766
W
Merlin
NanDont
Merlin
3,824
422
0
1,585
6,036
1,854
0
2,597
3,237
52,525
0
L
Danzaburou
PL4YB01_MEN4CE
Danzaburou
5,892
2,252
0
2,358
8,130
2,133
0
558
7,447
0
50,488
L
Tsukuyomi
Senpai_San2005
Tsukuyomi
2,773
378
0
2,123
6,724
1,942
0
1,171
5,441
0
17,485
L
Fafnir
fluffytaco
Fafnir
6,491
2,836
0
3,119
11,606
11,546
0
2,158
8,757
19,049
1,954
W
He Bo
3,386
204
0
2,885
7,448
1,938
0
2,482
4,806
41,519
897
W
Hercules
malv1990
Hercules
6,343
1,920
0
5,654
11,525
7,566
0
5,192
6,189
0
17,140
W
Medusa
xRamboRage
Medusa
9,026
3,109
0
1,035
8,759
2,562
153
1,085
7,634
0
52,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
35,199
334
Minions Killed
408
0
Camps Cleared
0
1,229,681
Distance Traveled
1,286,668
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,210
632
122
9
0
237,269
0
L
Ah Puch
6,252
481
89
7
0
208,489
6
L
Janus
7,214
555
93
7
0
281,419
0
W
Merlin
7,585
583
110
8
0
261,750
1
L
Danzaburou
6,914
532
91
7
0
250,683
0
L
Tsukuyomi
5,377
414
33
3
0
225,007
2
L
Fafnir
6,963
536
28
2
0
264,083
0
W
He Bo
6,225
479
67
5
0
282,331
0
W
Hercules
6,053
466
25
2
0
272,279
6
W
Medusa
7,126
548
84
6
0
233,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role