Player Matchup

Hades
Hades
Gold IV
Bultero
Hades
Gold IV
Level 153
God Stats
0W - 2L
1,314 SR
Queue Stats
74W - 80L
1,329 MMR
Solo
Tiamat
Tiamat
Silver II
Dj_palestino13
Tiamat
Silver II
Level 91
God Stats
2W - 6L
1,560 SR
Queue Stats
153W - 168L
1,340 MMR
Solo
Rama
Rama
Gold V
KingGoomba19
Rama
Gold V
Level 185
God Stats
0W - 3L
1,415 SR
Queue Stats
78W - 89L
1,339 MMR
Solo
Nemesis
Nemesis
Gold IV
OzzyEDP
Nemesis
Gold IV
Level 97
God Stats
0W - 2L
1,578 SR
Queue Stats
279W - 278L
1,356 MMR
Solo
Osiris
Osiris
Gold IV
Petazeta2413
Osiris
Gold IV
Level 62
God Stats
4W - 4L
1,788 SR
Queue Stats
108W - 101L
1,316 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,531 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,559 SR
1,336 MMR
Artemis
Artemis
Gold V
Ralfenado
Artemis
Gold V
Level 64
God Stats
7W - 7L
1,722 SR
Queue Stats
129W - 142L
1,332 MMR
Solo
Nu Wa
Nu Wa
Gold V
SNIPES4523
Nu Wa
Gold V
Level 194
God Stats
48W - 32L
1,615 SR
Queue Stats
192W - 192L
1,251 MMR
Party 1
Mulan
Mulan
Gold III
Willismang
Mulan
Gold III
Level 225
God Stats
12W - 16L
1,495 SR
Queue Stats
158W - 155L
1,430 MMR
Party 1
Tyr
Tyr
Gold III
XpectdefectzV2
Tyr
Gold III
Level 111
God Stats
7W - 9L
1,590 SR
Queue Stats
461W - 468L
1,359 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
goodboy_91
Sylvanus
Bronze IV
Level 155
God Stats
4W - 5L
1,372 SR
Queue Stats
50W - 59L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bultero
Hades
6
0 / 5 / 0
4,366
437
1,798
8,553
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 0
5,864
586
2,341
5,098
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 1 / 0
5,253
525
2,362
6,504
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
OzzyEDP
Nemesis
10
0 / 1 / 0
5,300
530
2,130
5,787
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
11
1 / 1 / 0
6,286
629
6,635
10,662
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
NeithMedusaThanatos

VS

Bans
Erlang ShenFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ralfenado
Artemis
12
2 / 0 / 3
6,143
614
5,508
4,482
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
11
1 / 0 / 3
6,342
634
5,821
2,036
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
11
0 / 1 / 1
5,826
583
5,350
10,708
7,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 0 / 1
6,186
619
3,310
5,466
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
goodboy_91
Sylvanus
11
2 / 0 / 4
6,061
606
2,236
5,464
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
9
9
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
Bultero
Hades
0
5
0
0
L
0
1
0
0
L
0
1
0
0
L
Nemesis
OzzyEDP
Nemesis
0
1
0
0
L
Osiris
1
1
0
1
W
Artemis
Ralfenado
Artemis
2
0
3
3.5
W
Nu Wa
1
0
3
2.5
W
Mulan
0
1
1
0.5
W
4
0
1
4.5
W
Sylvanus
goodboy_91
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
22,225
36,604
Taken
28,156
17,016
Mitigated
15,100
12,168
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bultero
Hades
1,798
107
0
2,031
8,553
4,313
0
2,908
5,645
15,623
0
L
2,341
144
0
2,250
5,098
2,256
0
3,464
1,634
48,667
0
L
2,362
1,645
0
2,119
6,504
1,673
0
652
5,852
0
36,158
L
Nemesis
OzzyEDP
Nemesis
2,130
410
0
1,210
5,787
2,041
0
693
5,094
0
37,823
L
Osiris
6,635
2,759
0
4,558
10,662
6,733
0
318
10,344
0
43,969
W
Artemis
Ralfenado
Artemis
5,508
1,833
0
461
4,482
1,467
1,037
759
3,723
0
51,546
W
Nu Wa
5,821
2,685
0
953
2,036
592
46
1,389
647
44,447
1,351
W
Mulan
5,350
618
0
3,720
10,708
7,141
0
0
10,708
0
39,763
W
3,310
356
0
4,455
5,466
1,952
0
714
4,752
0
43,933
W
Sylvanus
goodboy_91
Sylvanus
2,236
603
1,567
3,546
5,464
3,948
0
1,277
4,187
18,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
30,558
338
Minions Killed
358
0
Camps Cleared
0
1,048,071
Distance Traveled
1,070,671
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,366
437
16
2
0
140,347
0
L
Tiamat
5,864
586
94
9
0
229,166
1
L
Rama
5,253
525
65
7
0
206,294
3
L
Nemesis
5,300
530
82
8
0
258,334
0
L
Osiris
6,286
629
81
8
0
213,930
3
W
Artemis
6,143
614
90
9
0
180,115
1
W
Nu Wa
6,342
634
81
8
0
213,053
2
W
Mulan
5,826
583
75
8
0
194,906
0
W
Tyr
6,186
619
84
8
0
281,765
0
W
Sylvanus
6,061
606
28
3
0
200,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role