Player Matchup

Fafnir
Fafnir
AngryPandazZ
Fafnir
Level 146
God Stats
2W - 5L
1,170 SR
Queue Stats
197W - 206L
1,450 Elo+
Party 3
Tyr
Tyr
Elite_Headshot99
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,538 Elo+
Solo
Merlin
Merlin
KSIFeltyS
Merlin
Level 124
God Stats
2W - 1L
1,435 SR
Queue Stats
17W - 21L
1,448 Elo+
Party 1
Hachiman
Hachiman
Killa x B xxx
Hachiman
Level 102
God Stats
5W - 2L
1,590 SR
Queue Stats
395W - 400L
1,397 Elo+
Party 1
Persephone
Persephone
SapphireRain365
Persephone
Level 68
God Stats
8W - 9L
1,457 SR
Queue Stats
151W - 172L
1,429 Elo+
Party 3
Team Averages
Level 102
1,430 SR
1,452 Elo+

VS

Team Averages
Level 88
1,463 SR
1,429 Elo+
Agni
Agni
Dom-Calais
Agni
Level 109
God Stats
5W - 5L
1,545 SR
Queue Stats
151W - 150L
1,466 Elo+
Solo
Bastet
Bastet
HornyGord69
Bastet
Level 85
God Stats
8W - 3L
1,515 SR
Queue Stats
187W - 172L
1,432 Elo+
Party 2
Geb
Geb
TympanalPilot1
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,447 Elo+
Solo
Charon
Charon
Yoked95248
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,400 Elo+
Solo
Raijin
Raijin
marshallymahler
Raijin
Level 54
God Stats
2W - 7L
1,257 SR
Queue Stats
183W - 189L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 4 / 8
9,438
858
7,675
12,990
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
2 / 3 / 12
9,067
824
6,356
13,823
11,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
KSIFeltyS
Merlin
17
5 / 1 / 7
10,396
945
10,253
4,836
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Killa x B xxx
Hachiman
17
5 / 3 / 8
9,907
901
5,368
8,657
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SapphireRain365
Persephone
14
3 / 6 / 7
8,887
808
6,343
8,555
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
8,909
810
7,988
7,169
4,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bastet
7
0 / 1 / 2
6,346
577
2,269
2,229
752
16
3 / 3 / 10
8,848
804
7,020
11,322
12,090
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
Yoked95248
Charon
16
5 / 3 / 8
9,144
831
8,359
11,738
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 7 / 6
7,853
714
9,948
9,264
3,551
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
18
Kills
16
17
Deaths
18
42
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
4
8
1.75
L
5
4
7
2.13
W
2
3
12
2.67
L
Bastet
0
1
2
1
W
Merlin
KSIFeltyS
Merlin
5
1
7
8.5
W
Hachiman
Killa x B xxx
Hachiman
5
3
8
3
W
Persephone
SapphireRain365
Persephone
3
6
7
1.08
L
3
3
10
2.67
L
Charon
Yoked95248
Charon
5
3
8
3
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
35,584
48,861
Taken
41,722
34,452
Mitigated
35,643
12,436
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,675
2,279
1,115
2,683
12,990
14,920
666
7,991
4,999
15,477
1,071
L
7,988
265
2,696
1,062
7,169
4,514
0
4,263
2,887
25,483
0
W
6,356
696
536
2,318
13,823
11,730
1,061
8,789
5,034
0
13,995
L
Bastet
2,269
185
0
171
2,229
752
0
694
1,526
0
2,971
W
Merlin
KSIFeltyS
Merlin
10,253
716
395
1,460
4,836
1,822
689
3,765
1,071
29,832
325
W
Hachiman
Killa x B xxx
Hachiman
5,368
3,849
1,586
1,400
8,657
3,171
2,700
6,208
2,449
0
11,588
W
Persephone
SapphireRain365
Persephone
6,343
213
288
655
8,555
2,809
686
6,300
2,210
12,251
0
L
7,020
335
1,035
2,891
11,322
12,090
0
6,065
4,963
12,994
1,009
L
Charon
Yoked95248
Charon
8,359
1,772
1,144
1,664
11,738
14,736
0
6,307
5,256
18,694
250
L
9,948
1,223
316
273
9,264
3,551
0
5,309
3,796
17,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,695
Gold Earned
41,100
115
Minions Killed
88
0
Camps Cleared
0
1,113,516
Distance Traveled
851,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,438
858
21
2
0
197,497
0
L
Agni
8,909
810
35
3
0
188,724
0
W
Tyr
9,067
824
15
1
0
213,950
0
L
Bastet
6,346
577
6
1
0
93,645
0
W
Merlin
10,396
945
56
5
0
248,750
0
W
Hachiman
9,907
901
14
1
0
226,128
0
W
Persephone
8,887
808
9
1
0
227,191
0
L
Geb
8,848
804
17
2
0
232,816
0
L
Charon
9,144
831
20
2
0
171,912
0
L
Raijin
7,853
714
10
1
0
164,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role