Player Matchup

Chiron
Chiron
CorruptWarrior4
Chiron
Level 128
God Stats
9W - 10L
1,209 SR
Queue Stats
228W - 273L
1,402 Elo+
Party 2
Erlang Shen
Erlang Shen
D Banditcoot
Erlang Shen
Level 160
God Stats
1W - 2L
1,540 SR
Queue Stats
37W - 45L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
FIawdajitt
Zhong Kui
Level 107
God Stats
5W - 2L
1,814 SR
Queue Stats
23W - 25L
1,424 Elo+
Solo
Sylvanus
Sylvanus
SamuraiLord121
Sylvanus
Level 154
God Stats
12W - 9L
1,543 SR
Queue Stats
37W - 41L
1,523 Elo+
Solo
King Arthur
King Arthur
doubl3d3uce22
King Arthur
Level 167
God Stats
4W - 7L
1,532 SR
Queue Stats
667W - 724L
1,459 Elo+
Party 2
Team Averages
Level 143
1,528 SR
1,454 Elo+

VS

Team Averages
Level 102
1,610 SR
1,512 Elo+
Ix Chel
Ix Chel
Gengarrx-
Ix Chel
Level 102
God Stats
41W - 36L
1,566 SR
Queue Stats
455W - 410L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
KizerInvictus
Gilgamesh
Level 126
God Stats
2W - 0L
1,859 SR
Queue Stats
85W - 69L
1,547 Elo+
Party 1
Da Ji
Da Ji
UnHeardxSteps
Da Ji
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,593 Elo+
Party 1
Artio
Artio
beast0986
Artio
Level 125
God Stats
6W - 5L
1,624 SR
Queue Stats
341W - 338L
1,569 Elo+
Solo
Medusa
Medusa
belle24
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,185
574
8,947
10,473
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
D Banditcoot
Erlang Shen
14
0 / 4 / 2
8,104
507
5,572
12,472
9,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
FIawdajitt
Zhong Kui
9
0 / 3 / 1
6,592
412
1,594
5,652
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
13
6 / 3 / 1
7,858
491
10,363
12,429
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
doubl3d3uce22
King Arthur
14
0 / 1 / 1
8,668
542
8,708
14,781
15,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gengarrx-
Ix Chel
15
6 / 1 / 3
9,545
597
9,215
6,160
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
KizerInvictus
Gilgamesh
15
1 / 1 / 1
9,196
575
8,999
15,832
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
4 / 2 / 4
8,833
552
8,425
12,912
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
beast0986
Artio
14
4 / 1 / 5
8,933
558
7,783
15,999
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
belle24
Medusa
13
0 / 5 / 0
7,463
466
2,488
9,270
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
15
15
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Erlang Shen
D Banditcoot
Erlang Shen
0
4
2
0.25
L
Zhong Kui
FIawdajitt
Zhong Kui
0
3
1
0.17
W
Ix Chel
Gengarrx-
Ix Chel
6
1
3
7.5
W
Gilgamesh
KizerInvictus
Gilgamesh
1
1
1
1.5
L
Sylvanus
6
3
1
2.17
W
4
2
4
3
W
Artio
beast0986
Artio
4
1
5
6.5
W
Medusa
belle24
Medusa
0
5
0
0
L
King Arthur
doubl3d3uce22
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,184
Damage
36,910
55,807
Taken
60,173
37,718
Mitigated
33,805
16,047
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,947
2,458
384
2,586
10,473
3,515
539
2,219
8,196
0
74,633
L
Erlang Shen
D Banditcoot
Erlang Shen
5,572
2,158
0
2,184
12,472
9,149
0
5,591
6,636
0
44,188
L
Zhong Kui
FIawdajitt
Zhong Kui
1,594
518
0
1,863
5,652
3,915
0
2,744
2,484
22,741
5,551
W
Ix Chel
Gengarrx-
Ix Chel
9,215
324
856
1,977
6,160
1,492
135
3,474
2,686
54,037
1,029
W
Gilgamesh
KizerInvictus
Gilgamesh
8,999
3,406
0
1,806
15,832
13,812
944
1,140
14,692
0
71,317
L
Sylvanus
10,363
1,759
930
5,416
12,429
5,773
0
3,378
8,837
40,091
13,221
W
8,425
1,775
0
6,551
12,912
4,157
0
3,970
8,942
0
72,802
W
Artio
beast0986
Artio
7,783
1,649
940
5,146
15,999
12,018
15
2,095
13,904
28,132
1,706
W
Medusa
belle24
Medusa
2,488
774
0
947
9,270
2,326
0
902
8,368
0
47,199
L
King Arthur
doubl3d3uce22
King Arthur
8,708
1,520
0
2,684
14,781
15,366
0
1,335
12,490
0
67,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,407
Gold Earned
43,970
454
Minions Killed
470
0
Camps Cleared
0
1,284,524
Distance Traveled
1,653,909
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,185
574
122
8
0
274,813
2
L
Erlang Shen
8,104
507
63
4
0
324,434
5
L
Zhong Kui
6,592
412
66
4
0
156,566
0
W
Ix Chel
9,545
597
109
7
0
331,165
3
W
Gilgamesh
9,196
575
131
8
0
297,584
0
L
Sylvanus
7,858
491
77
5
0
234,893
1
W
Da Ji
8,833
552
104
7
0
361,826
0
W
Artio
8,933
558
45
3
0
356,138
0
W
Medusa
7,463
466
81
5
0
307,196
0
L
King Arthur
8,668
542
126
8
0
293,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role