Player Matchup

Apollo
Apollo
CALEB071104
Apollo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 101L
1,525 Elo+
Solo
Bakasura
Bakasura
KiLLaBouTtE-
Bakasura
Level 123
God Stats
4W - 1L
1,498 SR
Queue Stats
178W - 175L
1,409 Elo+
Solo
Cthulhu
Cthulhu
PlatoZen
Cthulhu
Level 54
God Stats
2W - 4L
1,564 SR
Queue Stats
24W - 53L
1,296 Elo+
Solo
Pele
Pele
capitao_sparrowo
Pele
Level 104
God Stats
2W - 4L
1,464 SR
Queue Stats
32W - 30L
1,468 Elo+
Solo
Ra
Ra
doberman47
Ra
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 65L
1,491 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,438 Elo+

VS

Team Averages
Level 103
1,661 SR
1,509 Elo+
Danzaburou
Danzaburou
Berack 0bama
Danzaburou
Level 86
God Stats
3W - 4L
1,562 SR
Queue Stats
158W - 158L
1,441 Elo+
Solo
Yemoja
Yemoja
DRivera_13
Yemoja
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 96L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hubrіs
Nu Wa
Level 68
God Stats
1W - 2L
1,845 SR
Queue Stats
28W - 15L
1,622 Elo+
Solo
Achilles
Achilles
LiL LiME3038
Achilles
Level 99
God Stats
1W - 2L
1,591 SR
Queue Stats
81W - 90L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
UglyPaul
Erlang Shen
Level 106
God Stats
2W - 2L
1,810 SR
Queue Stats
78W - 63L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
1 / 1 / 1
3,660
732
1,961
2,455
650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
KiLLaBouTtE-
Bakasura
6
0 / 0 / 0
3,535
707
0
4,539
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
PlatoZen
Cthulhu
6
1 / 1 / 1
3,771
754
2,204
4,053
2,013
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
3 / 0 / 0
4,177
835
2,375
3,886
1,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 0 / 0
4,453
891
482
1,333
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berack 0bama
Danzaburou
4
0 / 2 / 2
2,809
562
1,971
3,317
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
DRivera_13
Yemoja
6
0 / 0 / 2
3,457
691
1,035
3,692
1,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Hubrіs
Nu Wa
8
2 / 1 / 0
3,872
774
1,731
1,853
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Achilles
LiL LiME3038
Achilles
6
0 / 3 / 0
3,411
682
2,327
4,106
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
UglyPaul
Erlang Shen
1
0 / 0 / 0
2,490
498
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
6
Kills
2
2
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Berack 0bama
Danzaburou
0
2
2
0.5
W
Apollo
1
1
1
1.5
L
Yemoja
DRivera_13
Yemoja
0
0
2
1
L
Nu Wa
Hubrіs
Nu Wa
2
1
0
2
W
Bakasura
KiLLaBouTtE-
Bakasura
0
0
0
0
L
Achilles
LiL LiME3038
Achilles
0
3
0
0
W
Cthulhu
PlatoZen
Cthulhu
1
1
1
1.5
L
Erlang Shen
UglyPaul
Erlang Shen
0
0
0
0
W
3
0
0
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,022
Damage
7,064
16,266
Taken
12,968
5,717
Mitigated
4,565
7,125
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Berack 0bama
Danzaburou
1,971
1,248
277
505
3,317
779
0
1,149
2,168
0
8,514
W
Apollo
1,961
1,309
0
499
2,455
650
0
1,193
1,262
0
21,424
L
Yemoja
DRivera_13
Yemoja
1,035
211
865
1,516
3,692
1,498
0
1,055
2,637
10,530
194
L
Nu Wa
Hubrіs
Nu Wa
1,731
441
0
647
1,853
410
0
482
1,371
20,141
0
W
Bakasura
KiLLaBouTtE-
Bakasura
0
0
0
1,724
4,539
1,487
0
96
4,409
0
15,936
L
Achilles
LiL LiME3038
Achilles
2,327
928
0
1,103
4,106
1,878
0
0
3,908
0
15,458
W
Cthulhu
PlatoZen
Cthulhu
2,204
205
706
1,411
4,053
2,013
0
864
3,189
12,312
272
L
Erlang Shen
UglyPaul
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
2,375
847
0
2,129
3,886
1,212
0
89
3,557
0
18,962
W
482
129
60
596
1,333
355
0
497
836
27,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,596
Gold Earned
16,039
186
Minions Killed
81
0
Camps Cleared
0
522,938
Distance Traveled
350,497
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,809
562
7
1
0
73,949
0
W
Apollo
3,660
732
39
8
0
88,211
0
L
Yemoja
3,457
691
15
3
0
81,309
1
L
Nu Wa
3,872
774
38
8
0
95,981
0
W
Bakasura
3,535
707
45
9
0
112,242
0
L
Achilles
3,411
682
21
4
0
99,258
0
W
Cthulhu
3,771
754
19
4
0
101,139
0
L
Erlang Shen
2,490
498
0
0
0
0
0
W
Pele
4,177
835
35
7
0
101,412
0
W
Ra
4,453
891
48
10
0
119,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role