Player Matchup

Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LordKingZeus
Hun Batz
Level 138
God Stats
2W - 7L
1,328 SR
Queue Stats
629W - 684L
1,411 Elo+
Solo
Scylla
Scylla
Reaper2313
Scylla
Level 102
God Stats
8W - 4L
1,618 SR
Queue Stats
89W - 80L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
jakaseem89
Cabrakan
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 345L
1,388 Elo+
Solo
Team Averages
Level 103
1,489 SR
1,445 Elo+

VS

Team Averages
Level 94
1,502 SR
1,321 Elo+
Izanami
Izanami
K0RnHeAd
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,107 Elo+
Party 2
Da Ji
Da Ji
SolubleOcean632
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,541 Elo+
Solo
Anhur
Anhur
kush4200
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,150 Elo+
Party 2
Olorun
Olorun
samskeyti22
Olorun
Level 147
God Stats
1W - 3L
1,509 SR
Queue Stats
35W - 48L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
xAcE304x
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 0 / 15
9,631
963
12,777
5,302
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
 
Eset
13
2 / 2 / 14
8,146
815
5,743
5,833
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
LordKingZeus
Hun Batz
15
7 / 2 / 10
9,226
923
10,466
7,548
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
Reaper2313
Scylla
18
3 / 0 / 19
9,636
964
10,839
4,168
1,705
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cabrakan
jakaseem89
Cabrakan
16
11 / 3 / 9
10,087
1,009
8,788
9,198
6,392
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K0RnHeAd
Izanami
13
1 / 6 / 3
7,341
734
4,420
11,455
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 2
7,284
728
4,989
11,167
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
kush4200
Anhur
13
0 / 6 / 5
7,101
710
2,712
9,476
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
13
2 / 6 / 3
7,810
781
3,897
10,105
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
xAcE304x
Gilgamesh
14
0 / 4 / 6
7,109
711
7,251
11,514
9,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
29
Kills
5
7
Deaths
29
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
15
13.5
W
Eset
 
Eset
2
2
14
4.5
L
Izanami
K0RnHeAd
Izanami
1
6
3
0.42
W
Hun Batz
LordKingZeus
Hun Batz
7
2
10
6
W
Scylla
Reaper2313
Scylla
3
0
19
12.5
L
2
7
2
0.43
W
Cabrakan
jakaseem89
Cabrakan
11
3
9
5.17
L
Anhur
kush4200
Anhur
0
6
5
0.42
L
Olorun
2
6
3
0.58
L
Gilgamesh
xAcE304x
Gilgamesh
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,613
Damage
23,269
32,049
Taken
53,717
16,428
Mitigated
25,209
10,321
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,777
245
822
1,585
5,302
2,278
272
969
4,333
27,675
762
W
Eset
 
Eset
5,743
649
237
1,025
5,833
1,959
29
1,151
4,682
10,641
0
L
Izanami
K0RnHeAd
Izanami
4,420
2,332
0
2,061
11,455
3,863
0
8,645
2,670
0
22,586
W
Hun Batz
LordKingZeus
Hun Batz
10,466
591
673
1,396
7,548
4,094
342
624
6,924
0
18,662
W
Scylla
Reaper2313
Scylla
10,839
695
1,188
809
4,168
1,705
611
357
3,811
32,592
813
L
4,989
715
0
654
11,167
5,190
0
7,116
3,887
0
8,915
W
Cabrakan
jakaseem89
Cabrakan
8,788
1,696
478
2,108
9,198
6,392
98
754
8,444
9,978
597
L
Anhur
kush4200
Anhur
2,712
699
632
913
9,476
3,146
0
4,864
4,546
0
7,426
L
Olorun
3,897
1,640
1,156
1,785
10,105
3,664
0
7,800
2,163
18,282
1,464
L
Gilgamesh
xAcE304x
Gilgamesh
7,251
1,214
1,200
1,851
11,514
9,346
0
7,993
3,375
0
10,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
36,645
127
Minions Killed
94
0
Camps Cleared
0
1,030,105
Distance Traveled
886,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,631
963
37
4
0
224,173
0
W
Eset
8,146
815
11
1
0
177,673
0
L
Izanami
7,341
734
33
3
0
180,386
0
W
Hun Batz
9,226
923
20
2
0
212,689
0
W
Scylla
9,636
964
55
6
0
224,983
0
L
Da Ji
7,284
728
10
1
0
167,123
0
W
Cabrakan
10,087
1,009
4
0
0
190,587
0
L
Anhur
7,101
710
13
1
0
180,896
0
L
Olorun
7,810
781
33
3
0
153,171
0
L
Gilgamesh
7,109
711
5
1
0
205,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role