Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Gardic
Ne Zha
Platinum V
Level 159
God Stats
1W - 3L
1,799 SR
Queue Stats
204W - 189L
1,498 MMR
Party 3
Bakasura
Bakasura
Gold II
mcloko
Bakasura
Gold II
Level 143
God Stats
64W - 71L
1,585 SR
Queue Stats
212W - 200L
1,622 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
robituzin188
Kumbhakarna
Gold V
Level 41
God Stats
0W - 2L
1,371 SR
Queue Stats
18W - 13L
1,580 MMR
Solo
Apollo
Apollo
Gold IV
scorpio_fighter6
Apollo
Gold IV
Level 107
God Stats
16W - 13L
1,571 SR
Queue Stats
365W - 390L
1,567 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,565 SR
1,553 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,545 SR
1,546 MMR
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
EhIIoi
Kuzenbo
Gold II
Level 186
God Stats
37W - 29L
1,636 SR
Queue Stats
371W - 371L
1,540 MMR
Party 1
Camazotz
Camazotz
Gold I
Raffigi
Camazotz
Gold I
Level 158
God Stats
4W - 3L
1,487 SR
Queue Stats
182W - 162L
1,509 MMR
Party 2
Medusa
Medusa
Gold I
YoLilHerb
Medusa
Gold I
Level 205
God Stats
11W - 19L
1,498 SR
Queue Stats
444W - 449L
1,634 MMR
Party 1
Bacchus
Bacchus
Platinum V
leimaz1665
Bacchus
Platinum V
Level 67
God Stats
5W - 2L
1,602 SR
Queue Stats
160W - 161L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 0
5,883
535
3,839
6,123
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Gardic
Ne Zha
8
1 / 4 / 1
5,039
458
1,328
5,672
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bakasura
mcloko
Bakasura
11
1 / 0 / 0
6,329
575
5,111
10,221
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
robituzin188
Kumbhakarna
9
0 / 1 / 0
4,944
449
1,409
7,104
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 0
5,482
498
312
5,429
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebJormungandrMulanSusano

VS

Bans
FreyaChang'eAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 1 / 3
7,232
657
2,575
4,879
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
EhIIoi
Kuzenbo
10
0 / 2 / 0
5,502
500
4,655
8,156
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Camazotz
Raffigi
Camazotz
13
4 / 0 / 1
6,824
620
2,093
7,030
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
YoLilHerb
Medusa
12
2 / 0 / 0
6,987
635
4,212
4,862
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
leimaz1665
Bacchus
9
0 / 0 / 5
5,870
534
2,345
4,865
3,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
0
0.33
W
Raijin
 
Raijin
2
1
3
3.5
W
Kuzenbo
EhIIoi
Kuzenbo
0
2
0
0
L
Ne Zha
Gardic
Ne Zha
1
4
1
0.38
W
Camazotz
Raffigi
Camazotz
4
0
1
4.5
W
Medusa
YoLilHerb
Medusa
2
0
0
2
W
Bacchus
leimaz1665
Bacchus
0
0
5
2.5
L
Bakasura
mcloko
Bakasura
1
0
0
1
L
Kumbhakarna
robituzin188
Kumbhakarna
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
15,880
34,549
Taken
29,792
14,809
Mitigated
13,236
9,368
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,839
419
0
888
6,123
1,642
0
2,660
3,105
34,531
822
W
Raijin
 
Raijin
2,575
86
0
750
4,879
1,688
0
2,871
2,008
47,623
760
W
Kuzenbo
EhIIoi
Kuzenbo
4,655
1,136
0
2,495
8,156
4,205
0
213
6,446
26,764
0
L
Ne Zha
Gardic
Ne Zha
1,328
534
0
726
5,672
1,685
0
674
4,938
0
24,424
W
Camazotz
Raffigi
Camazotz
2,093
617
0
5,709
7,030
2,050
0
394
6,533
0
52,075
W
Medusa
YoLilHerb
Medusa
4,212
1,298
0
717
4,862
1,586
488
1,271
3,591
0
60,347
W
Bacchus
leimaz1665
Bacchus
2,345
413
1,868
1,332
4,865
3,707
0
718
4,147
16,994
0
L
Bakasura
mcloko
Bakasura
5,111
2,370
0
4,526
10,221
6,182
0
4,267
5,219
1,344
28,137
L
Kumbhakarna
robituzin188
Kumbhakarna
1,409
69
0
794
7,104
3,780
0
446
6,658
19,764
0
L
312
236
0
2,434
5,429
1,520
0
375
5,054
0
40,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
32,415
320
Minions Killed
384
0
Camps Cleared
0
1,063,195
Distance Traveled
1,155,504
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,883
535
74
7
0
226,361
3
W
Raijin
7,232
657
106
10
0
217,194
5
W
Kuzenbo
5,502
500
38
3
0
205,911
0
L
Ne Zha
5,039
458
53
5
0
222,051
0
W
Camazotz
6,824
620
103
9
0
261,323
0
W
Medusa
6,987
635
117
11
0
221,706
0
W
Bacchus
5,870
534
20
2
0
249,370
6
L
Bakasura
6,329
575
89
8
0
246,622
0
L
Kumbhakarna
4,944
449
32
3
0
185,587
0
L
Apollo
5,482
498
72
7
0
182,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role