Player Matchup

Zeus
Zeus
DIESEL_RG306
Zeus
Level 109
God Stats
1W - 4L
1,313 SR
Queue Stats
46W - 50L
1,455 Elo+
Solo
Odin
Odin
DasšSloth
Odin
Level 170
God Stats
1W - 2L
1,729 SR
Queue Stats
125W - 138L
1,523 Elo+
Solo
Thoth
Thoth
Dmason54
Thoth
Level 89
God Stats
5W - 10L
1,478 SR
Queue Stats
138W - 129L
1,499 Elo+
Party 1
Arachne
Arachne
deadpool9329
Arachne
Level 119
God Stats
6W - 6L
1,926 SR
Queue Stats
345W - 302L
1,475 Elo+
Party 1
Charybdis
Charybdis
prjctcalisto
Charybdis
Level 149
God Stats
10W - 12L
1,477 SR
Queue Stats
278W - 295L
1,513 Elo+
Solo
Team Averages
Level 127
1,585 SR
1,493 Elo+

VS

Team Averages
Level 113
1,508 SR
1,362 Elo+
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
CendedGod
Cupid
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,212 Elo+
Party 2
Geb
Geb
TrumpAcquitted
Geb
Level 130
God Stats
1W - 1L
1,573 SR
Queue Stats
6W - 5L
1,388 Elo+
Party 2
Mercury
Mercury
volkster117
Mercury
Level 70
God Stats
3W - 1L
1,469 SR
Queue Stats
5W - 2L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,896
445
2,182
5,412
1,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
3 / 0 / 4
6,586
599
4,828
6,842
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thoth
Dmason54
Thoth
11
2 / 4 / 0
5,837
531
5,471
6,806
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
deadpool9329
Arachne
10
0 / 6 / 1
5,126
466
4,429
8,381
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
prjctcalisto
Charybdis
10
4 / 4 / 2
6,176
561
6,554
5,755
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 0 / 1
7,337
667
5,087
7,255
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
 
Chronos
12
3 / 2 / 4
7,164
651
8,144
10,059
3,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
CendedGod
Cupid
9
1 / 2 / 0
5,295
481
2,709
5,167
1,252
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 3
5,466
497
2,521
7,199
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
volkster117
Mercury
12
10 / 2 / 1
7,100
645
5,665
8,161
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
17
17
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
1
3.5
W
Chronos
 
Chronos
3
2
4
2.5
W
Cupid
CendedGod
Cupid
1
2
0
0.5
L
0
3
0
0
L
3
0
4
5
L
Thoth
Dmason54
Thoth
2
4
0
0.5
W
0
3
3
0.5
L
Arachne
deadpool9329
Arachne
0
6
1
0.08
L
Charybdis
prjctcalisto
Charybdis
4
4
2
1.25
W
Mercury
volkster117
Mercury
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
24,126
33,196
Taken
37,841
12,495
Mitigated
16,628
7,031
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,087
1,425
0
1,139
7,255
5,165
0
2,182
5,073
0
45,837
W
Chronos
 
Chronos
8,144
2,420
0
4,982
10,059
3,195
1,508
5,284
4,775
52,567
1,452
W
Cupid
CendedGod
Cupid
2,709
1,608
58
641
5,167
1,252
0
0
5,167
0
24,737
L
2,182
260
0
1,589
5,412
1,317
0
0
5,043
22,609
0
L
4,828
1,665
0
1,920
6,842
4,428
0
2,908
3,934
0
12,842
L
Thoth
Dmason54
Thoth
5,471
47
0
570
6,806
2,088
0
4,416
2,390
37,458
0
W
2,521
377
300
877
7,199
4,607
0
0
7,199
13,456
0
L
Arachne
deadpool9329
Arachne
4,429
3,718
0
1,950
8,381
2,657
0
1,771
6,579
0
35,204
L
Charybdis
prjctcalisto
Charybdis
6,554
3,412
0
1,002
5,755
2,005
0
1,507
4,248
0
38,570
W
Mercury
volkster117
Mercury
5,665
3,371
0
1,988
8,161
2,409
316
187
7,974
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
32,362
229
Minions Killed
305
0
Camps Cleared
0
1,039,826
Distance Traveled
1,108,937
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,337
667
96
9
0
218,784
0
W
Chronos
7,164
651
96
9
0
213,050
0
W
Cupid
5,295
481
49
4
0
199,370
4
L
Zeus
4,896
445
30
3
0
161,062
1
L
Odin
6,586
599
9
1
0
233,939
0
L
Thoth
5,837
531
60
5
0
224,624
2
W
Geb
5,466
497
17
2
0
206,766
0
L
Arachne
5,126
466
63
6
0
239,668
0
L
Charybdis
6,176
561
67
6
0
180,533
0
W
Mercury
7,100
645
47
4
0
270,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role