Player Matchup

Ne Zha
Ne Zha
BIGBADJRADS
Ne Zha
Level 100
God Stats
2W - 1L
1,584 SR
Queue Stats
33W - 21L
1,631 Elo+
Party 2
Janus
Janus
DumpyBick
Janus
Level 24
God Stats
3W - 2L
1,364 SR
Queue Stats
31W - 21L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
SilentSwordd19
Gilgamesh
Level 93
God Stats
5W - 2L
1,675 SR
Queue Stats
23W - 11L
1,641 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,627 Elo+

VS

Team Averages
Level 108
1,375 SR
1,478 Elo+
Ne Zha
Ne Zha
BBCOOMP
Ne Zha
Level 125
God Stats
0W - 2L
1,214 SR
Queue Stats
19W - 30L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChunkyCasual
Morgan Le Fay
Level 100
God Stats
5W - 3L
1,587 SR
Queue Stats
96W - 88L
1,511 Elo+
Party 1
Atlas
Atlas
sushisamurai23
Atlas
Level 99
God Stats
1W - 2L
1,323 SR
Queue Stats
72W - 92L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 0 / 4
9,121
912
8,796
8,855
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
DumpyBick
Janus
13
1 / 1 / 3
7,911
791
4,015
5,506
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SilentSwordd19
Gilgamesh
15
4 / 2 / 4
8,817
882
5,079
10,683
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BBCOOMP
Ne Zha
11
0 / 5 / 1
7,028
703
4,022
8,525
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Morgan Le Fay
ChunkyCasual
Morgan Le Fay
14
2 / 2 / 0
8,187
819
7,015
6,820
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 2
8,148
815
8,729
5,429
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
3
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BBCOOMP
Ne Zha
0
5
1
0.1
W
Ne Zha
3
0
4
5
L
Morgan Le Fay
ChunkyCasual
Morgan Le Fay
2
2
0
1
W
Janus
DumpyBick
Janus
1
1
3
2.5
W
Gilgamesh
SilentSwordd19
Gilgamesh
4
2
4
3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
19,766
25,044
Taken
20,774
14,436
Mitigated
9,431
4,115
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BBCOOMP
Ne Zha
4,022
605
0
810
8,525
4,098
0
1,789
6,581
0
17,064
W
Ne Zha
8,796
2,285
0
2,447
8,855
3,542
0
5,528
3,264
0
40,010
L
Morgan Le Fay
ChunkyCasual
Morgan Le Fay
7,015
312
0
1,116
6,820
2,610
0
1,072
5,518
26,009
0
W
Janus
DumpyBick
Janus
4,015
114
351
322
5,506
1,845
138
3,402
2,078
18,537
0
W
Gilgamesh
SilentSwordd19
Gilgamesh
5,079
911
0
995
10,683
9,049
0
6,306
4,176
0
18,037
L
8,729
1,935
130
1,066
5,429
2,723
0
812
4,404
21,461
2,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
23,363
142
Minions Killed
115
0
Camps Cleared
0
642,509
Distance Traveled
552,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,028
703
18
2
0
147,736
0
W
Ne Zha
9,121
912
45
5
0
222,810
0
L
Morgan Le Fay
8,187
819
38
4
0
203,264
0
W
Janus
7,911
791
55
6
0
215,677
0
W
Gilgamesh
8,817
882
42
4
0
204,022
0
L
Atlas
8,148
815
59
6
0
201,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role