Player Matchup

Ra
Ra
HEADSHOT-782-
Ra
Level 108
God Stats
11W - 13L
1,552 SR
Queue Stats
121W - 106L
1,530 Elo+
Party 2
Nut
Nut
Zom6itza6bie
Nut
Level 101
God Stats
1W - 1L
1,761 SR
Queue Stats
79W - 70L
1,491 Elo+
Solo
Horus
Horus
dude_nice1136
Horus
Level 124
God Stats
6W - 9L
1,319 SR
Queue Stats
138W - 146L
1,517 Elo+
Party 2
Mulan
Mulan
psi_yobi
Mulan
Level 117
God Stats
18W - 18L
1,551 SR
Queue Stats
222W - 218L
1,504 Elo+
Solo
Sobek
Sobek
zephier55
Sobek
Level 119
God Stats
12W - 18L
1,406 SR
Queue Stats
173W - 179L
1,439 Elo+
Party 2
Team Averages
Level 114
1,518 SR
1,497 Elo+

VS

Team Averages
Level 110
1,515 SR
1,540 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Apollo Earth
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 91L
1,525 Elo+
Party 1
Susano
Susano
CaouetteUchiwa
Susano
Level 103
God Stats
5W - 3L
1,310 SR
Queue Stats
37W - 31L
1,595 Elo+
Solo
Zeus
Zeus
Skyjxcked
Zeus
Level 106
God Stats
151W - 78L
1,749 SR
Queue Stats
201W - 154L
1,612 Elo+
Party 1
Ymir
Ymir
SlipperyTree69
Ymir
Level 69
God Stats
291W - 247L
1,516 SR
Queue Stats
388W - 364L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,782
617
2,802
8,171
2,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 1
5,819
529
3,731
5,114
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 1
6,142
558
5,157
8,892
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
psi_yobi
Mulan
4
2 / 0 / 0
4,590
417
769
1,331
409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
zephier55
Sobek
10
1 / 1 / 1
5,819
529
2,147
8,787
5,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 3 / 0
5,721
520
4,280
8,245
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
Apollo Earth
Heimdallr
11
0 / 0 / 2
5,933
539
3,343
2,495
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 0
6,063
551
3,041
6,256
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
1 / 1 / 2
6,893
627
4,289
3,429
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
6,222
566
3,763
6,989
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
5
5
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
0
0.33
W
Heimdallr
Apollo Earth
Heimdallr
0
0
2
1
W
2
0
0
2
L
1
2
2
1
W
Zeus
1
1
2
2
W
1
1
2
2
L
0
1
1
0.5
L
1
1
1
1.5
L
Mulan
psi_yobi
Mulan
2
0
0
2
L
Sobek
zephier55
Sobek
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,606
Damage
18,716
32,295
Taken
27,414
16,096
Mitigated
13,873
13,457
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,280
552
316
3,098
8,245
6,403
0
931
6,713
0
27,227
W
Heimdallr
Apollo Earth
Heimdallr
3,343
1,472
0
1,830
2,495
839
390
264
2,231
0
45,343
W
3,041
287
0
3,137
6,256
1,774
0
398
5,750
0
35,527
L
2,802
335
433
5,285
8,171
2,989
0
3,137
5,034
56,907
2,679
W
Zeus
4,289
386
0
755
3,429
850
840
1,222
2,207
53,496
0
W
3,763
803
0
2,033
6,989
4,007
0
1,373
5,579
21,017
635
L
3,731
1,573
0
1,614
5,114
1,536
0
1,355
3,759
0
47,424
L
5,157
1,760
0
2,944
8,892
5,879
0
0
8,189
0
29,807
L
Mulan
psi_yobi
Mulan
769
193
0
250
1,331
409
0
49
1,282
0
7,218
L
Sobek
zephier55
Sobek
2,147
41
0
2,931
8,787
5,283
0
3,511
5,237
11,835
1,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
30,832
295
Minions Killed
329
0
Camps Cleared
0
940,091
Distance Traveled
1,148,371
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,721
520
46
4
0
223,922
0
W
Heimdallr
5,933
539
73
7
0
217,784
1
W
Susano
6,063
551
54
5
0
262,005
0
L
Ra
6,782
617
110
10
0
208,287
0
W
Zeus
6,893
627
120
11
0
239,567
0
W
Ymir
6,222
566
36
3
0
205,093
3
L
Nut
5,819
529
100
9
0
212,359
0
L
Horus
6,142
558
49
4
0
216,231
1
L
Mulan
4,590
417
15
1
0
65,195
1
L
Sobek
5,819
529
21
2
0
238,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role