Player Matchup

Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Blasiito
Ra
Level 144
God Stats
1W - 1L
1,447 SR
Queue Stats
107W - 89L
1,534 Elo+
Party 1
Achilles
Achilles
Guiidoo
Achilles
Level 142
God Stats
0W - 2L
1,225 SR
Queue Stats
61W - 53L
1,535 Elo+
Party 1
Set
Set
βeliall
Set
Level 154
God Stats
2W - 3L
1,577 SR
Queue Stats
127W - 92L
1,547 Elo+
Party 1
Team Averages
Level 142
1,450 SR
1,523 Elo+

VS

Team Averages
Level 153
1,488 SR
1,493 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
PowerHiiT
Horus
Level 77
God Stats
1W - 1L
1,257 SR
Queue Stats
160W - 170L
1,542 Elo+
Solo
The Morrigan
The Morrigan
edulxrd7
The Morrigan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,430 Elo+
Solo
Neith
Neith
homenbode
Neith
Level 239
God Stats
10W - 4L
1,682 SR
Queue Stats
421W - 394L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 1 / 3
6,958
633
4,800
7,675
3,054
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nox
 
Nox
10
0 / 6 / 2
6,452
587
3,065
6,576
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
1 / 2 / 2
7,895
718
7,198
6,391
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Guiidoo
Achilles
12
0 / 4 / 2
6,653
605
5,529
12,818
10,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 1
7,662
697
8,713
9,667
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 2 / 11
9,592
872
9,123
15,343
20,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
 
Persephone
15
1 / 1 / 15
8,985
817
12,374
6,651
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
PowerHiiT
Horus
15
1 / 1 / 12
9,597
872
1,388
10,654
9,348
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
edulxrd7
The Morrigan
16
7 / 0 / 10
9,449
859
10,013
6,613
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
homenbode
Neith
15
5 / 1 / 11
9,417
856
8,355
8,956
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
3
Kills
17
17
Deaths
5
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
3
1.5
L
Nox
 
Nox
0
6
2
0.17
W
Geb
 
Geb
3
2
11
4.25
W
Persephone
 
Persephone
1
1
15
8.5
L
1
2
2
1
L
Achilles
Guiidoo
Achilles
0
4
2
0.25
W
Horus
PowerHiiT
Horus
1
1
12
7
W
The Morrigan
edulxrd7
The Morrigan
7
0
10
12
W
Neith
homenbode
Neith
5
1
11
10.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
41,253
43,127
Taken
48,217
24,160
Mitigated
37,884
16,502
Healing
27,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,800
3,663
0
1,194
7,675
3,054
0
4,995
2,680
0
12,836
L
Nox
 
Nox
3,065
54
0
215
6,576
2,405
0
4,808
1,768
11,239
0
W
Geb
 
Geb
9,123
256
832
3,350
15,343
20,167
610
2,938
12,207
21,003
1,816
W
Persephone
 
Persephone
12,374
271
1,163
1,616
6,651
2,515
1,254
564
5,857
31,428
0
L
7,198
251
9,701
2,959
6,391
2,914
0
4,691
1,700
31,109
0
L
Achilles
Guiidoo
Achilles
5,529
574
245
2,016
12,818
10,544
0
7,413
5,405
0
10,316
W
Horus
PowerHiiT
Horus
1,388
514
6,469
4,202
10,654
9,348
710
3,017
7,222
0
3,431
W
The Morrigan
edulxrd7
The Morrigan
10,013
1,541
3,433
2,095
6,613
2,590
1,518
1,314
5,265
19,219
3,083
W
Neith
homenbode
Neith
8,355
2,296
1,015
3,003
8,956
3,264
3,129
1,953
6,818
0
23,591
L
8,713
1,175
0
172
9,667
5,243
0
6,609
3,058
0
21,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
47,040
109
Minions Killed
135
0
Camps Cleared
0
894,886
Distance Traveled
979,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,958
633
19
2
0
158,491
0
L
Nox
6,452
587
18
2
0
134,103
0
W
Geb
9,592
872
24
2
0
193,171
0
W
Persephone
8,985
817
43
4
0
198,346
0
L
Ra
7,895
718
41
4
0
218,441
0
L
Achilles
6,653
605
7
1
0
186,454
0
W
Horus
9,597
872
11
1
0
200,454
0
W
The Morrigan
9,449
859
17
2
0
204,590
0
W
Neith
9,417
856
40
4
0
182,998
0
L
Set
7,662
697
24
2
0
197,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role